Natural Law Enforcement

Opposite the Core, seven hexterranes of Coricál Ailék are occupied by the <Crimson Opalescent Arpeggio in F> Emergency Reality Enforcement Facility. A complex constructed in response to the ongoing work of OPERATION VACUUM AVALANCHE regarding physics-based threats and SKYSHOCK VOID/SKYSHOCK YELLOW scenarios, the EREF is a system engineered around 36 of the largest selective ontology evocation systems thus far constructed, configured for coordinated operation.

In concept, the EREF is designed to use the stored power of the Coricál Cirys swarm to reinforce the laws of nature as they currently stand throughout a large bubble, encompassing most of Imperial space. This is intended as a protection against major false vacuum collapses or other large-scale reconfigurations; effectively, preserving the cosmic status quo within a de facto cystal universe.

Unfortunately, it has been deemed inadvisable to test the EREF. While in theory the activation of the facility within the status universe should have no discernable effect – as determined by small-scale experiment – even the slight possibility of miscalibrations or unknown unknowns is considered too hazardous for a large-scale deployment.

– Emergency Management Authority: Index of Facilities

Natural Legislation

selective ontology evocation system: Known in the vulgar as the reality engine, or even as the god-machine1, and widely acknowledged as the crowning achievement of the ontotechnologist’s art, the SOES is the first general-purpose ontotech effector.

The SOES came from a development and reconsideration of simpler ontotechnologies derived from the three major competing physical hypotheses: information physics gave us matter editation, and with it reality graphics, the matter-handler, and the peeker-poker; matrix theory gave us vector control, the probability kiln, and the subquantum operators underlying the tangle channel; while ontological precedence produced dimensional transcendence, the frameslip drive, and the subtleties of mirithestel architecture. Various ways to bridge the gaps between these theories were suggested by the Liuvis-Lochran-Marukanin-Melithos Partial Unification, and the result, when turned to practical application, was this device.

Put simply, a reality engine permits you to – within a superficies-bounded volume, and for so long as the engine is operating – modify, revoke, or define fundamental constants, physical laws, and other dependent aspects of reality as its operator wishes. (Within certain limits: while even many trivial modifications can easily cause catastrophic information loss, mass-energy decomposition, or even vacuum decay, imposing a self-inconsistent set of principles on even a bounded volume of hard vacuum will cause eschatonic substrate collapse and reversion to cacoastrum. Fortunately, the universe is robust and such phenomena have not proven to be indefinitely self-propagating.

For this reason, commercial SOES tend to be dedicated units, or programmed with a limited number of safe presets.)

1. Although, as ontologists point out, the SOES is unable at this point to bring about permanent alteration in fundamental constants and laws, or to create entirely new universes, and as such the latter term should be reserved for the still-hypothetical universal ontology editation system, or UOES.

– Quandry’s Guide to Technological Fundamentals

(Author’s Note: We again here find ourselves reading a document that fell off the back of a temporally-displaced starship from the Rather Further Future. As careful readers may know, the SOES and certain of its predecessors – the peeker-poker, dimensional transcendence, and the frameslip drive – do not exist yet in the 7900-8000 timeframe in which the majority of these nanofics are set.)