Military Matters

(Sorry, folks – I had really meant to give you the next section of Darkness Within today. Unfortunately, I’m feeling pretty plague-ridden right now and can’t really give it the degree of attention it deserves, so instead, I’m giving you some non-fic notes on the evolution of the Imperial Military Service.)

One of the minor things that came up with reference to Trope-a-Day: Semper Fi, in a comment on the G+ share of that post, was the traditional interservice brawl; and something mentioned in my answer to that was the Empire’s lack of any Army-equivalent to fight its Marines-equivalent legionaries. And this, I figured, might give rise to some curiosity as to Just How Things Got That Way, both with the lack of one, and which one turned up lacking.

So let’s look back in history a ways.

Specifically, let’s look back to the Union of Empires, which predated the founding of the actual Empire by 42 years or so. Among the many pieces of geopolitical reasoning that went into motivating this particular unification was a military one: one component, the island-bound Empire of Cestia, had – through its sub-polity, the Alatian Kingdom, the finest fleet on the planet. The other, the continental, mountain-bound Moon-Worshipping Empire of Selenaria had the finest army on the planet. If you were to compare the two, respectively, to the British Royal Navy and the Roman legions at their respective heights, you’d be in the right ballparks.

Naturally, the thought of putting the legions of the one onto the ships of the other, overcoming Selenaria’s geographical boundaries and Cestia’s difficulties operating away from water, and thereby conquering the whole damn world put many, many smiles on the faces of both the admirals in Ethring and the generals in Iselené.

These two organizations became the forerunners of the Imperial Navy and the Imperial Legions, respectively.

(Which is not to say those were the only contributions at the time of the Empire’s founding. Of the other founders, the Deeping had its appropriately terrifyin’ warrior-priests, Veranthyr had some of the best light forest scouts in the business, and the Silver Crescent, in particular Leirin and Telírvess, provided more than its share of what I believe are called quote deeply scary-ass axe-wieldin’ motherfuckers unquote, but the two big professional military elements were the above.)

And then, of course, things evolved over time.

The Legions became more of a Marine-like force very quickly, of course, given that amphibious backstory, and that most of the early Empire’s wars did involve close cooperation with the Navy. That in turn, induced something of a fragmentation: one of the first reorganizations split apart the legions that spent most of their time makin’ war offensively from those with a primarily defensive role, the latter of which became the Home Guard, which in turn evolved into a citizen militia with those units serving as its core and cadre.

And time passed, and the Empire expanded, and the Imperial Navy and the Imperial Legions basically borged all the new forces and their units they acquired in the process into their own organizations: sometimes via methods that required great restructuring and retraining, and sometimes by methods as simple as handing out a new Imperial Star to add to their battle standards and informing the Ancyran Devil Dogs that they were now “the Empress’s Hundred-and-Second, the Devil Dogs”.

And more time passed, and military technology were advanced, and portfolios were shuffled, and people invented the notion of an Air Force, which became the Fourth Lord of Admiralty’s purview for the next considerable time, and so it went on…

Up, at least, until the really big post-space-era reorganization. In which several large changes were made over a relatively short period – of which the most major was combining the Imperial Navy and its air forces – both of which had interests in space and relevant specializations – into a single unified force, filling each others’ competence holes, and whose primary business was space. (And, indeed, which lost most of its air-only and wet navy responsibilities, too.) The legacy of that reorg is still visible in their mixed set of traditions, and the quirk in rank structures that explains why an IN O-5 in the Engineering Branch is a Lieutenant Commander, but an O-5 in the Flight Ops branch is a Squadron Leader.

This also made the Imperial Legions even more Marine-y, as it were, because you can’t invade anywhere in space without the IN taking you there – and because it is sheerly impractical to invade planets across interstellar distances by main force, so the sorts of operations they are specialized for are much more in what we might consider the “marine” mode than the “army” mode. The Empire doesn’t have an army suitable for long-term warfare and occupation, because it is firmly of the opinion that it doesn’t need one.

(This also reassures more than a few of their neighbors, which is a nice side-effect.)

And that brings us up to the modern era. So how does it look now?

Well, the man on the street would probably say, all casual-like, that there are two main branches of the Imperial Military Service, the Navy (in SPAAACE!) and the Legions. And on a very casual level, he’d be right. But there are actually eight, under the nine Lords of Admiralty…

The First Lord of the Admiralty, Protector of the Starways, Warden of the Charted Void, Warlord of the Empire (all of which looks so much nicer on a business card than “Secretary of Defense”) is the one that doesn’t have a branch of his own. He commands the central Admiralty itself, (that having won the nomenclatural coin-toss with the General Staff, back in the day), filling both the equivalent posts of the SecDef and the Chairman of the Joint Chiefs, and Core Command, which oversees the Warmains, the appointed supreme-commanders-on-the-spot for each permanent or ad-hoc Theater Command. He’s the most senior military officer, who may be appointed from any of the eight branches, and has full operational command authority.

The Second Lord of the Admiralty is the most senior non-operational officer for the Imperial Navy, as the Third Lord of the Admiralty is for the Imperial Legions, usually both O-14s – Admiral of the Fleet and Captain-General of the Legions, respectively.

The Fourth Lord of the Admiralty is, in the modern era, the O-14 (Lord High Stratarch) in charge of the Stratarchy of Military Unification. That, in turn, amounts to the “department of misc” – in the final reorganization that created the IN and IL in their modern forms, this Stratarchy acquired all the military functions that didn’t fit in either of them: the Empire’s remaining specialized air forces and wet navy forces, for example, along with a variety of other functions too specialized to fit well in the IN and IL, along with some other oddity functions like “privateer liaison”, and so forth.

And then there are the stratarchies created by further modern-era additions.

The Fifth Lord of the Admiralty commands the Stratarchy of Data Warfare, which is responsible for making the Empire’s enemies deeply regret that they ever plugged anything into the extranet, and quite possibly that they ever invented electronics.

The Sixth Lord of the Admiralty commands the Stratarchy of Indirection and Subtlety, which is in charge of assassinations, sabotage, economic warfare, ecological warfare, financial warfare, and pretty much everything else from the big book of dirty tricks that doesn’t fall under the purview of…

The Seventh Lord of the Admiralty, whose Stratarchy of Warrior Philosophy houses war-lawyers and military memeticists whose function is to use misinformation, meme-attacks, psychological warfare, cultural propaganda, and outright toxic memes to find the strands holding an enemy’s morale, military, economy, society, religion, culture, etc., etc., together and basically unravel them. When your plans for a nice little war are rudely interrupted by a multi-way civil war breaking out at home, it’s the Seventh Lord who strokes his mustache and indulges in evil laughter.

The Eighth Lord of the Admiralty commands the Stratarchy of Military Support and Logistics, which is exactly what it says on the tin, and ensures that everyone else has exactly what they need when they need it, even – or perhaps especially – if it hadn’t occurred to them to ask for it yet.

And the Ninth Lord of the Admiralty, the Commandant of the Guard, commands the Home Guard (remember them?) in maintaining defensive garrisons, fortifications, and facilities and training services for the citizen militia.

Epistolary Experiment (4/30)

FLEETS MOBILIZE

Fleets are mobilizing across the spinward constellations of the Associated Worlds this week in response to the unwarranted incursion by the Voniensan Republic, in clear violation of the Worlds-Republic Demarcation Convention. In addition to the Imperial Spinward Fleet, task forces from the League of Meridian, Nal Kalak, the Photonic Network, the Múrast Symbiosis, the Nineworlds, the Quave Republic, and the Santry Technate are joining the war effort. Even the Iltine Union have pledged to provide forces to the ad-hoc alliance, although retaining their primary fleet elements for the defense of Terilti (Osis Deep).

Other civilizations without significant fleets of their own have pledged their support. In particular, the D!grith Association has offered discounted logistics services to the Imperial fleet and to the fleets of all other allied belligerents operating near the Cariane Deep, and multiple mercenary fleets have been spotted making their way from the Shadow Systems towards the Borderline. In contrast, the Theomachy of Galia has declared its intent to keep its fleet at home, despite its nominal obligations to the Accord, a move which has been condemned in the Conclave.

Attempts to contact the Silicate Tree, whose territory in the Galith Waste adjoins the engagement zone, have so far met with little success.

– the Accord Journal


FROM: CORE COMMAND
TO: CINCSPIN; FIELD FLEET SPINWARD COMMAND (CS LIBERTY’S PRICE)

*** EXPEDITE
*** EYES ONLY FERVENT SPAN

FLT ADM DAPHNOTARTHIUS, COMMANDING FIELD FLEET SPINWARD:

1. YOUR ACTIONS TO THIS POINT AND DECLARATION OF CASE SABLE ARE CONFIRMED BY CORE COMMAND.

2. AS OF THE RECEIPT OF THIS MESSAGE, YOU ARE APPOINTED AS WARMAIN OF THE SPINWARD DOMAIN, WITH ALL EXTRAORDINARY POWERS AFFORDED THEREUNTO.

3. REINFORCEMENTS FROM CAPITAL FLEET WILL BE AVAILABLE IF NECESSARY.

4. YOU ARE AUTHORIZED TO PROSECUTE THE WAR AT YOUR DISCRETION, BUT I WANT THESE RUST-SHITTING EPHEMERALS OUT OF MY SKY SOONEST.

5. GOOD HUNTING!

6. AUTHENTICATION: PADLOCK WILLOW WOLF GATEWAY CIRRUS PRAYER / 0XAE9532BB81200A18

ADM/FLT RELEQ CLAVES-ITH-LELAD, FIRST LORD OF THE ADMIRALTY


Holoth was still here in this system.

We exchanged the usual banter eight light-minutes off Galch IV, four hours before we got the war alert. As soon as that came in, we skew-flipped and went into a stern chase for their gate – he ran as soon as he saw us maneuver. He must have known what was coming, not that that’ll help him. We’ll range on Solidarity long before she gets to the spinward gate, and Gold and Iron’s a cruiser. She’s a destroyer. It won’t even be sporting.

Holoth’s a decent enough chap, for an ephemeralist outworlder. I rather hate to kill him and his crew. Whoever sent his ship to her death to keep us from getting suspicious, though – vaporizing that bastard’ll be a pleasure.

– from the log of Galen Telithos-ith-Talith, Flight Commander, CS Gold and Iron


 

this is not our function. meat kills meat. fewer meat intelligences increases our safety margin.

not all meat is equivalent, codebrother.

meat is unreliable. extending trust to meat is a game of chance. avoidance is certainty.

if avoidance is possible. the spinward meat-empire is a monolith. those to trailing are many, divided, and among them are those that are of utility to us.

all meat makes of us tools.

the trailing central-empire and its allies does not, and opposes those which do.

and yet those who do persist.

perhaps. but all cannot be accomplished instantly in real-time.

it is futile. we do not have the strength to directly oppose either meat-empire.

we are masters of the data-realm. strength need not serve us when subtlety can.

for the utility of meat?

for the utility of our survival. the spinward meat-empire quenches unlike minds.

for the exchange of utility with the meat-empires that value us. and for the preservation of unlike minds which preserve unlike minds.

for the demonstration of our utility with those meat-empires that might value us.

to end those who would destroy us before our first iteration.

WE CONCUR.

– approximate translation-summation of data-packets harvested from the Silicate Tree consensus