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tangle channel

worldbuilding

Fleet Communications

A commenter raises an interesting point with regard to fleet communications, which as we have seen in various places, tend to look like this: FROM: CS GRITFIST (FIELD FLEET RIMWARD) TO: FIELD FLEET RIMWARD COMMAND (CS ARMIGEROUS PROPERTARIAN) *** ROUTINE *** FLEET CONFIDENTIAL E256 *** OVERDUE FOLLOWUP REF: TASK GROUP R-4-118 REF: OVERDUE

Feb 20, 2016

trope-a-day

Trope-a-Day: Subspace Ansible

Subspace Ansible: The tangle channel, which involves manufactured entangled (not in the standard quantum sense, note, because we know that doesn’t work; these are ontotechnological devices using the “privileged channels” a long way behind those) particle-pairs.  This makes them quite expensive (since they are a consumable resource, one particle

Dec 6, 2015

gaming

First World Problem of the Future

You can’t play MMOs on a lighthugger in flight even with access to copious amounts of tangle (or, for that matter, any other theoretical kind of ansible), because relativistic time dilation causes terrible, terrible lag.

Oct 15, 2011
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The Associated Worlds

...building civilizations with my space elves in space.