Clothing
(Alternate words: Citadel and Computronium, both of which have been added to the later-consideration list.)
Clothes define the sophont, the sages say.
That the sages are indubitably correct on this point is, however, a distinct trial to those of us addressing a crisis, and so finding ourselves dashing aboard the high-delta shuttle to Ambria without luggage, on-board boutique, or time enough to consult a single epulary, locutor, or designer – and thus facing the inevitable meetings with only what I happens to have left on Ambria Highport in the course of meetings past.
Two hours, with light-lag, to pull this listing, and none of it seems suitable. Discard all of the swarmwear – it’s the windy season downside, and surprise nudity is unprofessional. Much as I’d love a cloak for that, none of these have useful amounts of delta-v, which means they’d be strangling me in microgravity.
I have my old uniform from the Flying Corps. That’s professional enough, but too “darken the sky with missiles to let us fight in the shade” for a project in trouble. Then there are all these evening gowns – not an option for a working visit, and three of them aren’t an option for public viewing – and then…
Three choices left. The eight-layer court robes, too formal for any circumstances likely to arise on that planet, and how did they even get there?; a double-breasted engineer’s work-jacket that is too clean to give me any credibility; and one, bless it, technical style business suit…
…in mourning-skies blue. Also a very bad choice for a troubled project, not to mention in general.
I could give up and go with a spraysuit, but without a lot of AR work, all that signifies is a dreadful hurry or lost luggage, neither conditions one wishes to reflect in front of the people who are counting on you to have it together.
It may be time to consider who there is on Ambria Highport that might care to be owed a favor.