Voyage to Neverwhere

The Greatest Mission
That Never Was!

Brought to you by Parahistoricity, ICC and its associates in the Sodality for Imaginative Parachronism, an unforgettable adventure in space colonization.

From The Creators Of
After Eclipse™, Kanatai Ascendant™
Octopodotopia™ and Crystal Space™

In their latest alternate-history extravaganza, Parahistoricity will recreate the experience of travelling to another world by subluminal generation ship, possibly the most famous road not taken in Imperial history.

From History’s Most Famous Cageworks
And The First Family of Interstellar Travel
Comes The Ship They Did Not Build

Even now, CMS Dream of Many is under construction at the same cageworks above Talentar responsible for the Deep Star sleeper ships, under the supervision of Quandry Lyris, herself a renowned celestime architect and granddaughter of the original designer, Kasjan Lyris. When complete, and her passengers have embarked, she will fly an extended 36-month loop out of and back into the home system to simulate the full interstellar voyage.

A Starship of Dreams
On a Voyage of Eternity

Except for emergencies, the caverns within Dream of Many – carved as it is from the asteroid 1149 Tíranjan – will serve as an almost completely isolated environment in deep space, as the original ship would have been. Once the passengers have embarked, they will take on the role – with oneiroverse-style gnostic overlays to maintain authenticity – of the initial generation setting out to colonize a new world. Eighteen months later, after a celebration and review for turnover, they will assume the new personae of the final generation of colonists, and will guide the ship in to orbit around, and landing on, their “new” world.

The Experience of Two Lifetimes

Tours of the completed segments of the starship are open now. The first departure of the generation ship itself will take place on Midyear’s Day, 7325.

Book Now
For The Original
Out-Of-This-World
(And Into Another)
Voyage
!

Notable Replies

  1. Hang on. Generation ship? Don’t they have the lesser immortality? How long is the in-story journey supposed to be?

  2. Maybe the simulation context was before the Greater Immortality, when space-related oopsies and just pure statistics will end up killing enough people on millennia long journeys that the population will eventually be turned over.

  3. A generation ship has new generations being born during the voyage. There’s no requirement that the initial generation can’t live to reach the destination. Presumably, the purpose of assuming the personae of the final generation is to understand the experience of people who have grown up knowing nothing but the ship, both setting foot on a planet for the first time and seeing their living ancestors’ reaction to finally achieving their dream.

  4. Gotta admit, I would totally be onboard for this experience!

  5. Avatar for avatar avatar says:

    @R.C.2021 is correct.

    (Also, some very long voyages were tossed about when generation ships were being considered, because they hadn’t done the first Habitable Exoplanet Survey yet.)

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