Eldraeic Word of the Day: xatírár el rótaní

xatírár el rótaní: (“do the needful”)

  1. (common) A request to do that which is necessary or required in a given context, with the respectful implication that the other party is trusted to understand the needful and operate autonomously.
  2. (rare) A request to do that which is understood without being spoken. Used in situations requiring deniability.
  3. (rare; ISS) An instruction to arrange a cauterization.

Eldraeic Word of the Day: Demév

demév: (from old Cestian deméthír, “wizard”) skilled practitioner, professional, one of notable expertise in a given area.

Casual descriptions of such expertise can be given using tra- compounds; however, various formalizations of these exist both general, such as alathdemév (loremaster), eléfdemév (obligator, “oath-master”), haindemév (warmaster), and mahademév (craftsmaster); and specific to individual professions.

Examples of this latter include alételídemév (pilot, “master of winds”); brandemév (blacksmith, “iron-master”), a specialty of nistrademév (smith, “forge-master”); riandemév (blademaster, meaning by extension a master of the martial arts); sashírdemév (fashionista, “master of glamor”) and leirdaërdemév (manipulator/intriguer/diplomat, “master of mist-games”).

Elementary, My Dear Reader

This wasn’t what I intended to post next, but I’m still working on the “fleet carriers” post. In the meantime, have some more words.

So, among the basic words in a language, certainly for chemists, are those for various substances, and this is as true in Eldraeic as it is for any other language.

If we are to begin at the beginning, it would be with the classical elements, which in the Old Empires region were usually held to be six: air, fire (andra), water (alír), wood, metal, and stone (azik). But that is not quite enough to describe anything but what were, in the ancient days, considered the most fundamental substances, it being their combinations that gave rise to all the myriad components of the world.

And so, in the next step down, the first eldraeic alchemists divided substances into airs (gases), clays (“woody earths”, of which there seemed to be rather a lot), crystals (“metallic stones”, likewise), fires, metals, oils (“fiery waters”), salts (“stony waters”), waters, woods, and stones, thus:

  • aessoth: a (type of) crystal; any crystalline (to the eye) substance
    (from aesa “crystal” + oth “substance, stuff”)
  • alíroth: a (type of) water; any watery substance
    (from alír “water” + oth)
  • azikoth: a (type of) stone; any stony substance
    (from azik “rock, stone” + oth)
  • claithalíroth: a (type of) oil; any oily substance
    (“dark/shadowed water”, from claith “shadow” + alíroth)
  • ésaeroth: a (type of) salt; any salt or similar substance
    (“many little crystals”; from é [diminutive prefix] + aesa + oth)
  • múszikoth: a (type of) clay; any clay-like or earthy substance
    (from músel “soft” + azikoth)
  • nistraöth: a (type of) metal; any metallic substance
    (from nistra “forge” + oth)
  • teliroth: a (type of) air; any airy substance, or gas
    (from telír “sky” + oth)
  • lethroth: a (type of) wood; any woody or fleshy substance
    (from leth “life” + oth; note that lethroth includes both wood and meat, as the classical element does)

There is also:

  • andradoth: a (type of) fire; any fiery substance

Resulting from the common ancient confusion that fire is an element, rather than a process. Although while not substances, it is still possible to consider various different types of fire (i.e., different combustion reactions) and arguably plasmas as subcategories of andradoth.

To provide a comprehensive list of substances would of course be a virtually endless task, but let’s simply start with the metals, of which there were a pleasantly limited number known in ancient days:

  • andralis: uranium (“fire-metal”; it’s warm to the touch)
  • arídanis: gold (“sun-metal”; from the color)
  • ashínis: silver (“star-metal”)
  • brans: iron; also bransael, steel, and telbrans (“sky-iron”), meteoric iron.
  • glénis: tin (“key-metal”, so called because it unlocks the potential of other metals, such as copper and lead)
  • morins: copper (“red-metal”; from the color)
  • púlnónis: lead (“mass-metal”; obviously, it’s heavy)
  • traäshínis alír (“star-metal water”): mercury

And there you are. Go forth, and talk about stuff!

Eldraeic Word of the Day: Lechné

lechné: sweat, perspiration; technically, lechné refers to any fluid intentionally used to carry heat away by evaporation, and so cooling water for planetary power reactors, liquid hydrogen coolant used for evaporative hull cooling, and so forth, can all be described as lechné, as well as the original referent, biological secretions used for this purpose.

Eldraeic Word of the Day: Leirlaras

leirlaras: (lit. “mist-word(s)”). A term referring specifically to words, phrases, paragraphs, or even entire works deliberately so constructed as to be void of meaning, misleading, or obfuscatory. Depending on circumstances, it may be pejorative (when used to describe a collocutor’s evasions, for example), or complimentary (describing a skillful piece of adversive diplomacy, likewise).

The etymology of leirlaras was, of course, deliberately selected in honor of Leiríah, eikone of mists, illusions, deceptions, trickery, wit, and intrigue.

The Pronouns of Pros

(Loosely inspired by a G+ post in which I contemplate trying to phrase Eldraeic self-concepts into Japanese pronouns and honorifics: I went with a baseline of watakushi-sama, if you’re curious.)

Did you know (you did not) that archaic – or bearing in mind that it’s a deliberately designed language, prototype – Eldraeic had no first-person pronoun? All self-references had to be done through illeism, with name, title, epithet, or some combination of the former.


The Great and Powerful Trixie approves of this!

“I” was just too damn self-effacing, don’ch’know; a puny pronoun unsuited to the truly magnificent magisterial awesomeness of – well, any one of us, really. Pronouns, after all, are substitutable; individuals are very much not.

(It’s also handy when it comes to matters of valëssef, since your choice of name, title, or epithet to use lets people know which of your facets you are manifesting at the present time, without resorting to wearing masks Chresytanri-style.)

Even third-person pronouns were typically replaced by names when referring to people, for reasons of respect and because by the same principle, it lets the person addressed know which of their facets is being addressed.

Second-person pronouns were… best avoided, really.

Modern Eldraeic, however, does have a first-person pronoun (val), usable in casual speech to save time, but much like the third-person, it’s an assignable variable; it’s customary to illeize when you first speak, and on all subsequent valëssef shifts, to let people track the changes. Third person usage has tracked this change in approximately the same way.

No-one will find it particularly strange if you go full illeist, though. It just moves you into an extra-formal register.