Voyage to Neverwhere

The Greatest Mission
That Never Was!

Brought to you by Parahistoricity, ICC and its associates in the Sodality for Imaginative Parachronism, an unforgettable adventure in space colonization.

From The Creators Of
After Eclipse™, Kanatai Ascendant™
Octopodotopia™ and Crystal Space™

In their latest alternate-history extravaganza, Parahistoricity will recreate the experience of travelling to another world by subluminal generation ship, possibly the most famous road not taken in Imperial history.

From History’s Most Famous Cageworks
And The First Family of Interstellar Travel
Comes The Ship They Did Not Build

Even now, CMS Dream of Many is under construction at the same cageworks above Talentar responsible for the Deep Star sleeper ships, under the supervision of Quandry Lyris, herself a renowned celestime architect and granddaughter of the original designer, Kasjan Lyris. When complete, and her passengers have embarked, she will fly an extended 36-month loop out of and back into the home system to simulate the full interstellar voyage.

A Starship of Dreams
On a Voyage of Eternity

Except for emergencies, the caverns within Dream of Many – carved as it is from the asteroid 1149 Tíranjan – will serve as an almost completely isolated environment in deep space, as the original ship would have been. Once the passengers have embarked, they will take on the role – with oneiroverse-style gnostic overlays to maintain authenticity – of the initial generation setting out to colonize a new world. Eighteen months later, after a celebration and review for turnover, they will assume the new personae of the final generation of colonists, and will guide the ship in to orbit around, and landing on, their “new” world.

The Experience of Two Lifetimes

Tours of the completed segments of the starship are open now. The first departure of the generation ship itself will take place on Midyear’s Day, 7325.

Book Now
For The Original
Out-Of-This-World
(And Into Another)
Voyage
!

Eldraeic Words of the Day

grangár: to consume, to ingest, (alternative) to eat

glágrang: intemperate consumption, gluttony

alathglágrang: (“knowledge-gluttony”) intemperate absorption of knowledge; essentially, the tendency to disappear into the library and not be seen until days later, passed out on a heap of books, having succumbed to the irresistible temptation of so much knowledge collected in one place.

alathglágrandár: one who indulges in, or is prone to indulge in, an alathglágrang. In theory, a pejorative term; in practice, no-one acculturated to Imperial norms will think too badly of an alathglágrandár in general, only inasmuch as doing so can on occasion be a damned inconvenience.


súnashír: (from súnar “brilliant, shining” + sashír “glamor”) awesome

andrakith: (from andra “fire” + ankithel “emotion, passion”) inspired; possessed by inspiration

trasúnashír anandrakithef: the state or quality of inspiring others with the aura of one’s personal reputation, deeds, qalasír, etc.; inf. “awesomeness”

argylayékith: (from argyr “merit” + layés “longing” + ankithel “emotion, passion”) a manner of carrying oneself such that other people wish to be more like one; inf. “coolness”

dísgalith: (from dísil “difficulty, challenge to be overcome” + galith “challenger; to attempt”) daring

traqanédaëljír dísgalithef: (from qané “a little” + daëlin “probability” + jír “choice” and dísgalith “daring”) willingness to attempt deeds that few would consider; inf. “radicalness”