“…some of the greatest enthusiasm for p-zombies as a product, rather than as a concept, came from social science research – finding itself in a position to become an experimental science at long last, as the accessibility of entities which by definition behaved as if they were conscious sophonts without actually being conscious sophonts, to within multiple-nines fidelity, would permit them to run full societum simulations without running into the ethical constraints which dogged even small-scale, consensual experiments previously, and derive meaningful results from their study.
“That this is not a more common practice is the result of two principal factors:
“First, that the nondeterministic element in the mathematics of the logos, providing as it does a degree of paracausality in sophont action, far from being lost in the averaging of the remainder of the multiple-nines fidelity of the simulation, rather proved the trigger for chaotic clionomic excursions: it became apparent even in early studies that this paracausality often specifically manifested (or rather, in societum simulation, failed to manifest) in whenwheres of catalytic effect. This phenomenon, commonly referred to as the Cíëlle Vagary, consistently renders the most interesting simulations disjoint and predictively unuseful.
“Second, populations of p-zombies, even more so than singletons, are creepy as hell.”
– A History of Applied Sophotechnology,