A Particularly Rotten Haystack (2)

If I ever again have to figure out how to program a cornucopia to produce pre-damaged goods, at least I won’t be starting from scratch.

I ventured outside Sanctuary today in pursuit of what records there were of the landing points of the refugee shipments that might have included my client’s family.  As I said, there’s no data connectivity out there, and most have no use for currency, so I took goods for barter – ration bars, medicines, batteries, ammunition.  Bad move.  My disguise might have held up, but these people can spot new goods from a mile away.

Half the govgang I tried trading for information with wanted to grab me for ransom; the other half just wanted the cornucopia.  I got a head start while they were debating the issue, but – well, fortunately the prefabs they were using still recognized the default configuration codes.  No reason to change them without a local ‘net, I suppose.  I only had to kill half a dozen to get away clean.

I’ll try the next target tomorrow – with appropriately resealed, used, and battered goods, to the eye, anyway.  With luck, I won’t have to go back to that sector to find them.

– log of <trill-trill click-warble-whistle>, inquisitive, on Márch (Innia Rise)

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