Odd One Out

Cilmínár is perhaps, despite all the others’ uniquities, the one with the best claim to be the odd one out of of Thirteen Colonies; while the others all had their own distinctions based on their worlds, societies, technologies, or other evolved characteristics, Cilmínár was the first and only eldraeic colonial venture intended to leave the Empire.

At the time of the Deep Star program, and in particular in the years leading up to 3038, the time at which IS Potentiality Golden left the Lumenna-Súnáris System, the Empire was caught up in the final century of the Consolidation Wars. In the Senate, the Above All, One Imperium Movement was dominant, and the Imperium Bellipotent was prominent within that coalition.

These conditions gave rise to some concern in dedicated libertist circles that the Empire might be heading down the wrong path, and could possibly end up recreating the governance-by-force methods of the kórasan. A number of these groups responded by setting up the Free Colony Foundation, a private colonization venture intended to build a colony around newly prospected Cilminé faithful to the Contract but eschewing the Charter – i.e., a recreation of the Ungoverned Era. Prospective colonists agreed only to participation in the early steps of ensuring colony viability, thereafter being governed solely by the Contract.

This venture proved controversial, to say the least, in the somewhat heated atmosphere of patriotism which characterized the late Consolidation, and arguments over the ethics and legalities of the matter – lawful secession being guaranteed by the Charter even as military annexation was the practice of the day – grew in volume and vigor until they eventually reached the Court of Courts, silenced only by the Imperial Proclamation of Alphas III Amanyr after meeting with the leaders of the Foundation:

“Go in peace, cousins. Your principles are ours, and in their name, we would not hold you. Know that you will always be welcomed here.”

Unsubstantiated Court gossip of the era attributed a simpler statement to Elyse II Cyprium.

“You’ll be back.”


As history would have it, IS Potentiality Golden arrived at Cilmínár in 3136, six years after the final act of the Consolidation and the opening of the Aeon-Long Peace, and this news – along with the recession of the Bellipotency into deep eclipse in the Senate – was among the first news the colony received when laser communication with the homeworld was established in 3160.

Nonetheless, the establishment of the colony went ahead as planned, with the Free Colony Foundation wrapping itself up and spinning off necessary functions into the private sector as the colony was established, dwindling into a registry and contract-notarization organization. As in the Ungoverned Era, PPLs, community militias, and deemsters emerged or were established to serve as guardians of citizens’ rights.

However, over the centuries between the colony’s establishment and its participation in the Reunification, the population of Cilmínár found itself having to address and solve many modern recensions of the same or similar issues that ancient Eliéra had been required to deal with during the lengthy transition between Ungoverned Era and Empire, and had developed its own institutions to do so, while observing over the course of its communications with the homeworld both that their fears for the future had not come true – with the Empire’s post-Consolidation turn away from annexationism – and its eager adoption of various Cilmínárian institutional innovations which promised greater flexibility and were more in accordance with libertist principles.

As such, when the Reunification came calling in 4003, the Free Colony of Cilmínár needed surprisingly little persuasion to return to the Imperial fold with the Deal of 4014, while retaining its own local customs. (Conveniently, legal ground for this had already been laid by private edict of Alphas III and Elyse II back in the 3030s, placing the citizen-shareholderships of the colonists in temporary abeyance, rather than cancelling them, permitting a retroactive reinstantiation.)

The Deal, as it is known locally, uses as the colony’s charter a detailed and frequently amended contract between the Imperial governance and the assortment of Cilmínárian institutions responsible for various local functions, and the Free Colony is acknowledged as a single constituent nation of individual sovereigns. Internal legal matters continue to be handled by PPLs and deemsters, although appeal is available as it would be from the Courts of the Districts, and in other matters, the planet is indeed a technologically-updated microcosm of that legendary era of pre-Imperial history.

As Elyse II predicted so long ago: they were back.

– Octavia Dalastel, The First Constellation

Trope-a-Day: Fictional Political Party

Fictional Political Party: Actually, a remarkable number of them – which has a lot to do, I suppose, with the cyberdemocratic/sortitive (random selection) nature of the Imperial Senate and most local assemblies making running a conventional political party a giant exercise in futility; they function mostly as debating societies, influence brokers, old-boys’ networks, and direct-action organizations, although the larger ones do manage to coordinate a few votes among their members who are conscripted into the legislature.

As such, they tend to be organized around a single issue they care about, or at least a philosophy, rather than being the corrupt and incoherent conglomerates of a dozen disparate positions that we all know and presumably love.

A few of the many, many examples would include the:

Above All, One Imperium Movement (consolidation of the entire rest of the Galaxy)

Alliance for Balance (avoidance of extremism, ensuring that what is done is done well)

Bricklayers of Utopia (mostly direct-action, but a general policy of utopia through innovation)

Party for Efficiency (minimize overhead, run the Empire like a successful business)

Sanguinary Enforcers of the Liberty Ethic (still fighting the old-time revolution; destroy all non-Societies of Consent, everywhere)

Status Quo (professional devil’s advocates; ask difficult questions to challenge all change because the status quo is already pretty damn good)

Universal Indifference Society (isolationists; barbarians are disgusting and we don’t want any on us)

And so on and so forth…