Trope-a-Day: Space Police

Space Police: There isn’t any overall police service for the Associated Worlds – the closest thing is probably Conclave Security, which does answer directly to the Conclave of Galactic Polities, but whose jurisdiction is limited to just the Conclave Drift itself and its containing star system, and possibly the Operatives of the Presidium, who wield this kind of authority as one-off special agents.

In practice, every polity polices its own space, colonies, and the routes in between.  The Great Powers often augment this with various roving fleets, asserting universal jurisdiction over assorted free-space crimes (piracy and such, usually), providing a kind of rough-and-ready frontier law and order. The loose structure of the Accord on Uniform Security provides for limited extradition and limited cooperation between polities (and Warden-Bastion PPLs), provided that hostilities aren’t, that everyone agrees that whatever happened was in fact some sort of crime, and that everyone’s having a reasonably nice day.

Within polities, of course, situations and law enforcement structures vary.  The Empire, for example, doesn’t have a specific organization devoted to policing space.  In planetary orbit, or among clusters of drifts, the Watch Constabulary has the same jurisdiction it does planetside or within habitats, and in Imperial in-system space, the same as its rangers do in the wilderness – the specialized divisions which operate “outside” are called the Orbit Guard and the Stellar Guard, but functionally, they do not differ from the norm.  Major crimes in in-system space are handled by the Imperial Navy, but that’s functionally no different from the way that the Imperial Military Service planetside has generally been called upon to address riot, insurrection, and brigandage.

(In deep space, law enforcement is also provided by specialist units of the IN, simply because they’re the ones who can get there – and it’s outside all traditional borders anyway. And, of course, this excludes all private-conlegial/PPL bodies…)

Trope-a-Day: Realpolitik

Realpolitik: The Ministry of State and Outlands would love to be able to pursue such interests as the Empire has (which generally excludes its private interests, who tend to pursue their own foreign policies) with this much ideology-free pragmatism, but since the Empire is a strongly ideological libertist-technepraxic state, they have more often to confront the reality that they’re working for a governance, on behalf of a people – and drawn from that same people – who find some polities out there just too disgusting to deal with.

Played rather straighter with the Presidium of the Conclave of Galactic Polities, which is much more pragmatic – despite the ideological slants of its members – in the interest of preserving the stability of the Associated Worlds and the approximate neutrality of its institutions.

Trope-a-Day: Pretext for War

Pretext for War: Unfortunately, played straight more often than not in these decadent modern times when one is at least nominally supposed to try to solve ones’ differences via the Conclave of Galactic Polities, or the Galactic Trade Association, or some such.  The Imperial Ministry of State and Outlands, among others, feels a certain nostalgia for the good old days when would-be galactic warlords and interstellar imperialists would just come right out and announce that they were starting a War for Killing Those People and Taking Their Stuff, since at least it was honest and no-one had to pretend to take obvious bullshit seriously in the name of interstellar amity.

(I take this moment to note, relevantly, that bearing in mind the pointlessness of resource wars as mentioned back in No Blood For Phlebotinium and the impractical difficulty of interstellar invasions of anything but less developed colonies, most wars are fundamentally for reasons ideological, reasons prejudicial, or the interpolity equivalent of “Your Mom”.)

Trope-a-Day: Not-So-Omniscient Council of Bickering

Not-So-Omniscient Council of Bickering: The Conclave of Galactic Polities, and how.

Its Presidium, now, they can sometimes be useful. Its organizations, they can get things done in their areas of expertise, for the most part. But the main body? Embodies We ARE Struggling Together to the point that it makes the United Nations look useful and competent.

Just as planned.

Trope-a-Day: NGO Superpower

NGO Superpower: Actually, yes.  Quite a lot, especially given the sheer range of government sizes out there, and the sizes therefore of the organizations that some of the real behemoths can host.

For a start and most prominently, most of the “Big 26” starcorporations at least have the financial resources to stand in the same rank as many large governments (and often have extensive conlegial and/or extraterritorial holdings), and above the small ones.  Special note here goes to Gilea & Company, ICC, the banking starcorp which routinely makes large sovereign loans out of its private assets and treats polities no differently from any other customers – and when Gilea & Co., who stand behind or advise, in one way or another, an appallingly large percentage of the galactic economy, sneezes, entire economies catch the plague and die;

Ring Dynamics, ICC, which owns and leases most of the galaxy’s interstellar transportation network;

And Ultimate Argument Risk Control, ICC, which provides security services, military contracting, and mercenary brokerage, and if it cared to gather all of the forces beholden to it in one place, could make a respectable showing against most Great Power fleets, and unquestionably defeat lesser polities on its own.  (It doesn’t; its owners aren’t interested in assuming the responsibilities of sovereignty, and agree with the unspoken “Iron Concord” among the Powers that mercenaries should be paid to make war, not paid not to make war.  But it is happy to rent its mercenaries to other starcorps in need of a forceful solution to Static defaulters or expropriators, pour décourager les autres.)

(While no individual runs it or controls it to any significant extent, the collective intelligence of the Seranth Exchange has similar potency when it comes to the way that shifts in its market can affect things out and about in the Worlds.)

The others are less obviously potent, but smart polities understand that it’s a bad idea to make an enemy of say, StellEx (if you want your logistics to keep moving), Bright Shadow (who sold you your Internet), Telememe (who publish the news that the newscorps read), Traders in Ideation (unless you love getting FRM errors), Riverside Eubiosis and Crystal Flame (since your citizens may not appreciate a renewed outbreak of mortality), etc., etc.  Even much smaller starcorps than the 26 are accustomed to negotiating terms with local governments on a much more even footing than one might expect.

There are also, of course, a number of “non-politan”, unaligned seed AIs, who despite being singleton intelligences have all the production capacity and coordination ability of a (usually minor) polity.

A number of non-profit groups, mostly a mix of “direct action charities” and more self-interested “information brokers” – some of both of which are functionally privately run intelligence agencies – are in approximately the same league as some of the smaller starcorps – they have to walk a bit cautiously around (which by no means means “avoiding conflict with”) the Powers and the larger polities, but on those occasions when they think it will help – which, in fairness, they usually don’t, because it rarely does – they can slap a few smaller polities and single-system nations around a bit.  And a lot of them are more than happy to hire UARC or other merc outfits for this purpose, when necessary, although the latter especially prefer manipulation and memetic subversion than getting into out-and-out conflict.

And out in the Expansion Regions and other more shadowy corners of the worlds, some less scrupulous large mercenary organizations and the odd criminal syndicate can exert a lot of influence over local politics, more than enough to hold their own against the local polities.

Oddly enough, averted where most terrorist organizations are concerned.  Mostly because unlike most of the above, by definition the terrorist organizations go too far – which is unfortunate for them when the opposition tends to be people like the Imperial Navy, whose Combat Pragmatism and notions of cost-effectiveness are such that, for example, if told that the terrorist leader is hiding in an impenetrable range of cave-ridden mountains, will reply “okay, fine, we’ll just bombard them from orbit until the sonofabitch has to learn to breathe lava”.  And if it’s something less terrain-y – well, the Laws and Customs of War are very clear on this: voluntarily standing in the crowd the enemy is hiding in, once you’ve been warned, is giving aid and comfort to the enemy and the ensuing predictable consequences are entirely your own fault.

Subverted a little with the Conclave of Galactic Polities, even with the tremendous law enforcement powers and independence of the Operatives of its Presidium, mostly because it works very much for the highly select list of Great Powers making up said Presidium.

Epistolary Experiment (7/30)

“What did you do?

“You must have done something, Presiding Minister. You’re the ones provoking the Republic at every opportunity. You’re the ones researching everything they fear, pushing out beyond their space! And now Republic ships are attacking our border worlds and we are made to pay your butcher’s bill.”

“So we have a right to know: what did you do?”

– records of the Conclave of Galactic Polities


From: Calis Corith (Presiding Minister)
To: Imperial Security Executive
Cc: CINCSPIN

[enc: Conclave records]

The deshnik has at least part of a point. From the pattern of the attack, it would appear that the Republic push into the Reaches was a diversionary attack to let them slip something past us in the Expanses. The Qirafian delegates are talking about attacks in the vicinity of Loranzer System. That suggests they’re pushing corewards rather than inwards.

Do you chaps have any operations in the region or other insights to offer?


 

FROM: CINCSPIN (CS LIBERTY’S PRICE)
TO: CS RAZORWING ACTUAL

*** EXPEDITE
*** EYES ONLY FERVENT SPAN

INFORMATIONAL:

1. INTELLIGENCE REPORTS REPUBLIC ACTIVITY IN THE VICINITY OF LORANZER SYSTEM.

2. ACTION ON THIS IS DISCRETIONARY.

3. WARNING: QIRAF ASSEMBLY HAS NOT REFUSED TRANSIT PERMISSION, BUT SHOULD BE CHARACTERIZED AS NONCOOPERATIVE.

4. AUTHENTICATION FLAME SPROCKET SCORPION CHEESE SERPENT WEASEL / 0x772ED41D88162A3

FLT ADM DAPHNOTARTHIUS, CINCSPIN


From: Imogen Andracanth, VP Research
To: Imperial Naval Intelligence
Subject: UNSEEN KEY

Let’s talk, shall we?

– from the Ring Dynamics corporate e-mail archive