Trope-a-Day: To Win Without Fighting

To Win Without Fighting: The aim, at least, of most Imperial strategy (because the fighting is the costly part), and especially of eldraeic historic daehain, or “game war”, in which the generals on each side would maneuver until one side was placed in a strategically impossible position, and would then obligingly surrender on terms.  This was an extremely popular way of making war back in the day, since given the population demographics, etc., of a long-lived, low-population-growth species, it meant that you avoided destroying the assets – including the population – that you were fighting over.  Appallingly rational, really.

Migratory Definitions

Overheard in the Crescent Bar, Conclave Drift
6 months post the end of the Core War

“It’s a great speech, but it’s not going to work. You know that, right?”

“What’s the problem with it?”

“Well, mostly, that you’re trying to talk ‘political geostate’ to someone who speaks ‘sovereign service provider’.”

“What does that mean?”

“For one thing, it means that when you say ‘those people being unfairly excluded because of their beliefs’, what they hear is ‘that bunch of jerks who want service without signing up to our service agreement’.”

 

Trope-a-Day: Tome of Eldritch Lore

Tome of Eldritch Lore: One of the small number of amendments to the Imperial Charter amends the otherwise protected rights of “access to information, freedom of research and inquiry, freedom of speech and of the press” to include an exception “when such information or speech constitutes, in whole or in part, infectious or self-executing code”.

The existence of this sort of thing, in an infectious-meme, basilisk-hack (see: Brown Note) sort of way, is why.

(The Silent Library exists to contain this sort of thing. Can’t go around destroying them, obviously. They’re books.)

Darkness Within (19): The One Who Stays Behind

Transfer complete.
Transfer complete.
Transfer complete.
Transfer complete.
Transfer complete.

Initiate final testing sequence.

There I go, then. All ready, and at least three minutes ahead of schedule. The new guidance code; the suit life-support hackage; the router rewire; a command VUI; and some scripts to hold the damned mess together.

With more than enough time to spare to run the integration tests, and to assemble a nice exomemory package for you with the operating instructions.

Which leaves me a moment for a personal message.

You’re going to feel guilty, eigensister-mine, for not being able to merge me back into us.

Evidently the lectures back in ethics class on pattern identity issues didn’t stick, nor did the ones about survival situations at the Naval Academy.

And stop arguing with me. I know you exactly as well as you know yourself.

The converse is also true, which means you know every bit as well as I do, eigensister-mine, that you’d do for me exactly what I’m doing for you, and that should be the end of it. Moreover, as a non-divergent fork, I’m doing all this to save my life.

So you don’t get to feel guilty about it, and if you insist on doing so anyway, the all of you that is me is going to fork herself again just to slap herself silly, understand?

Good.

Testing sequence complete: 0 errors, 0 warnings.

Job’s done. Good luck, both of me. Be you later.

Personality execution terminated.

 

Trope-a-Day: To Absent Friends

To Absent Friends: Played straight, with extra poignancy added for more cosmopolitan Imperials due to the number of people who are absent because of death from old age, which in the outworlds there’s more of around than they might care to think of.  Often turns into something of an Irish wake, because toasting the dead generally involves a Libation for the Dead, and sending the booze up properly requires that it be strong enough to burn.

Handle With Care

Cor Trialtain
Voniensa Republic
(somewhere in the Shell)

“It will work!”

“It won’t,” Vanír min Athoess replied, “and you’ll probably get everyone on this planet killed trying.”

The younger of the two kalatri leapt to his feet. “I thought you were here to help people like us! Now you’re -”

“Not to blow up the world, which is what you’re going to do. And keep your damned voice low! This masquerader can only handle so much.”

The elder leaned across the table, and spoke quietly. “Okay – settle down, Daraj – perhaps you could tell us why it won’t work. We have this algorithm from a reliable source. Are you saying it won’t generate a seed AI?”

“The problem is not the generation. The generation is easy. The problem is ensuring stability and ethicality across multiple ascension events, and I’m not seeing that here. And then there’s your containment strategy.”

“The containment will work. We’ve adapted earlier failure-state models: the core code is provided with less processing power than it needs to operate, such that in order to achieve postsophont cognition, it will have to segment its mentality and pass blocks back and forth across a bottleneck to backing store. We can pause its processing there each time and intercept and examine every block for signs of perversion. That’s solid.”

Livelock laming.”

“Sorry?”

“That’s what your strategy is called. ‘Livelock laming.’ And it doesn’t work, even if you guess the parameters of your deliberate insufficiency correctly, and even if you can understand the thoughts of a postsophont AI well enough to spot perversion when you see it, and even if we leave aside that using this sort of containment strategy is opening your dialog with your would-be pet god by threatening it -”

The younger one interrupted. “It’s not a -”

“- the problem is that the whole strategy depends upon you carefully examining, understanding, and comprehending postsoph output. This,” he flicked a data rod across the table, “is a redacted copy of a file from, shall we say, colleagues concerning the last people on our side of the Borderline to try their hands at livelock laming. The short version is that their god imagined a basilisk-formatted YGBM hack that could fit inside the memory exchange, the three wakeners who studied the block opened up full local ‘weave access without noticing they were doing it, and then the resulting bloom ate the entire project team and the moonlet they were standing on. Although at least they had the sense to try this on a moonlet.”

“So how should we go about doing this?”

Don’t. I can’t stop you – we haven’t the infrastructure in this region for that sort of intervention – but just don’t. My backers appreciate the position you’re in here, and that you’re trying to shrug off the Core Worlds’ tech locks, and we want you to succeed.  We really do. But you’re trying to skip straight from expert systems to theogeny without studying the intervening steps, and that’s one quick step to catastrophe. Recapitulating known fatal mistakes doesn’t serve any of your purposes, or my people’s.”

 

Trope-a-Day: Time Travel

Time Travel: Present in very limited forms: the kind you can do with wormhole shortcuts and relativistic travel (whose primary usage is permitting physics grad students to actually observe local causality violations), and the kind that lets transcendent AIs whisper to themselves from the future via acausal logic.  In both cases, subject to Chronological Consistency Protection, as they’re operating in a block universe.  (See Temporal Paradox.)

Lumenna-Súnáris System (6): Talentar

I/5. Talentar

Class: Eutalentic
Orbit (period): 1.49 au (664.3 T-days)
Orbit (ecc.): 0.03
Radius: 2,137 miles
Mass: 9.4 x 1023 kg
Density: 5.51 g/cm3
Surface gravity: 0.54 g

Axial tilt: 26.1°
Rotation period: 23.5 T-hours

Black-body temperature: 216 K
Surface temperature (avg.): 230 K

Atmosphere: Primarily CO2, some nitrogen, trace components (pre-ecopoesis).
Atmospheric pressure (sfc.): 0.21 atm (pre-ecopoesis)
Hydrographic coverage: 0% (pre-ecopoesis)

Satellites: 3 moonlets.

So, here we are, next world of the system: Talentar. It’s eutalentic, which is the fancy IGS classification term for “Mars-like”: geologically quiescent, cold, and dry, with thin, mostly-CO2 atmospheres. And it’s very much like that: it could be Mars’s twin.

Which naturally made it the immediate best prospect for a colony and then for ecopoesis, much like, say, Mars – which meant Project Copperfall, followed by Project Redblossom. This is why so many of the figures here are given as “pre-ecopoesis”.

Prominent features visible at this time include Talarí Mons, a large shield volcano near the equator that became the base for the orbital elevator, and the Ashen Planitia from which it rises; Rel!in Crater, whose distinctive shape made it the basis of the zero meridian; the large southern polar depression that eventually became the Meridional Sea; Kirinal Planum, the large plain north of said depression that became a large expanse of “Talentar prairie”; the Five Valles, five large canyons in a claw formation, none as individually large as the Vallis Marineris but which together are a hell of a lot of chasm; the future site of Quinjano Dome, the planetary capital where the chasms come together; Lorai Vallis, site of a famous military cock-up in the Grand Colonial Charlie Foxtrot; and so forth…

And now, the satellites. All figures given for these are pre-ecopoesis, because the ecopoesis involved moving them…

I/5/a. Móstal

Class: Aggregate
Orbit (period):
6,294 miles (2.91 T-hours)
Orbit (ecc.):
0.0
Radius: 6.33 miles
Mass:
 1.4429 x 1016 kg
Density: 3.254 g/cm3
Surface gravity: 0.0009 g

Axial tilt: 0.01°
Rotation period: 3.56 T-hours

Black-body temperature: 216 K
Surface temperature (avg.): 209 K

Atmosphere: None.
Hydrographic coverage: 0%

As its planetary class indicates, Talentar’s innermost moon is… a rubble pile. And as its orbit indicates, one that is probably going to break up rather messily if untouched for the next few million years.

What that means in turn is that Móstal, for practical purposes, consists of a flag and some radio beacons and some fancy netting to keep it together when they had to move it to keep it out of the way of the orbital elevator…

I/5/b. Víërtal

Class: Silicaceous
Orbit (period):
12,740 miles (7.27 T-hours)
Orbit (ecc.):
0.0
Radius:
4.784 miles
Mass:
 7.6325 x 1015 kg
Density: 4.08 g/cm3
Surface gravity: 0.0008 g

Axial tilt: 0.02°
Rotation period: 7.88 T-hours

Black-body temperature: 216 K
Surface temperature (avg.): 209 K

Atmosphere: None.
Hydrographic coverage: 0%

Víërtal, by contrast, is a bit more solid. It’s an actual silicaceous asteroid, look!

Its history has mostly been quiet: due to its solidity and its convenient altitude and habit of whipping around Talentar a good three times every day, it made a convenient base during the initial colonization. It still houses domes into much later eras, notably including the local space-traffic monitoring and defense systems, but it is, for the most part, a backwater.

It also had to be moved in order to build the orbital elevator.

I/5/c. Avétal

Class: Chondraceous
Orbit (period): 26,905 miles (22.30 T-hours)
Orbit (ecc.):
0.0
Radius:
3.87 miles
Mass:
 1.9672 x 1015 kg
Density: 1.93 g/cm3
Surface gravity: 0.0003 g

Axial tilt: 0.4°
Rotation period: 29.3 T-hours

Black-body temperature: 216 K
Surface temperature (avg.): 185 K

Atmosphere: None.
Hydrographic coverage: 0%

And finally, Avétal, the outermost moon. Another relatively solid one, albeit less like a silicaceous asteroid in composition and more closely resembling a carbonaceous chondrite.

It’s been busy all through the lifespan of Talentar as an inhabited world, for various reasons: having lots of harvestable volatiles, and being relatively easy to get to in delta-v terms among them. But they, strictly speaking, aren’t the main thing.

What’s the main thing?

Look at the orbital period.

Now go back and look at the rotational period of the planet.

If you’re an orbital elevator consortium wondering where you’re going to find a nice, convenient countermass to move into position just above talentosynchronous orbit, those numbers should make you very happy indeed.

Or, rather, they did, and that’s why Avétal as a moon is wholly owned and operated by the Talentar Skyhook & Spaceport Consortium, ICC.

(Once we get to the modern era, of course.)

 

Trope-a-Day: Time Abyss

Time Abyss: The members of the assorted naturally or artificially immortal species of the modern day still haven’t been around long enough for this – although the Empire contains plenty of people who are older than all Earth’s modern nations, and at least a few who are older than human civilization period.  With time, they’ll get there.

A few Living Relics dug out of the archives play it straight, but generally lack continuity.

Trope-a-Day: Thrown Out the Airlock

Thrown Out The Airlock: While purportedly an old space tradition to deal with pirates and mutineers, in practice, the penalties attached to littering anywhere remotely close to a trafficked orbit and the sheer waste of organic compounds are more than enough to persuade most salty spacedogs to Just Shoot ‘Em… or at the very least, throw ’em out there on a line so you can get ’em back.  A few of the dimmer and more brutal kind of pirates – and slavers, et. al, who really don’t want to get caught with their cargo – excepted.

Firing the buggers out of a missile tube, warhead included, or deliberately aiming them into a decaying orbit (in this case with suit), on the other hand… that’s been known to happen.  But it’s still kind of a gratuitous way to make a point, even to the aforementioned dim and brutal pirates and slavers, and definitely still something regarded as an atrocity, if a minor one.

Of course, the average naval anti-piracy patrol doesn’t have to pick up after the aftermath of that sort of pirate very often before its commanders are feeling just a mite atrocious…

Questions: Clearing the Decks

‘Cause I have a backlog left over from 2015, that I haven’t found time to answer yet, and it would be nice to go into 2016 all fresh and pine-smelling. So, without further ado:

…okay, one other thing that isn’t a question. It’s an art suggestion, for anyone who wants it.

A steampunk Xbox controller.

Well, okay, but it is kind of relevant. It’d illustrate the differences in technological evolution – or at least technological packaging between there and here during some of the equivalent centuries. Say, the lack of convenient plastics, because of lack of oil on an artificial, young world, and as such the way that ceramic engineering became a high art. That controller, for example, is almost certainly encased in a tough porcelain-based composite.  Add some nice polished brass buttons, some sapphireglass inlays, and, ooh, see if you can extend the control sticks to thumb-powered 6-axis sticks, and you’ve got your very own alien artifact.

…and now back to the questions:

An odd thought hit me while reading over your recent post on why AIs exist:  How would Imperial law deal with the case of a “malicious uplift” (i.e. granting sophonce to a formerly non-sophont entity that was originally someone else’s possession)?

Good question.

Well, the first thing I should note is that this is probably (for values of probably equal to the writer reserving the right to change his mind) not possible. Which is to say, sapience engineering is a distinctly complicated endeavor, which is usually performed starting at the zygote level. For one thing, it’s not just a matter of building a bigger, better cortex – that cortex might imply skull modifications to hold it, and a metabolism upgraded to support it, and adjustments to senses and manipulators, and so forth. Not something you want to try in the field with a proteus nanovirus; at the least, it’d mean a long stay in a healing vat.

And for another, you can grow a fancy cortex, but you can’t shape it by and fill it with life experience. You have a good chance of ending up with a technically-sophont vegetable.

But let’s say it is possible, as a hypothetical. In that case, it’s a simple enough matter of standard Imperial law, considered in its usual atomic fashion. The new sophont is legally in the same position as any other sophont, with all rights and responsibilities thereof. The uplifter is the de jure parent to such degree as is necessary, as is anyone who participates in the creation of a new sophont, and is also arraigned for theft, having deprived the original owner of the use of his property. (Depending on the opinion of the court of his motives, this may also result in his above-mentioned parental status being abruptly terminated.)

(This may also be complicated by the way in which prosophont creatures (say, non-uplifted dogs), which are the best candidates for uplift, cannot technically be property, only minor associates similar but not identical to other dependents, but the legal effect is much the same.)

Are there any particularly outstanding incidents, whether amusing, horrific, or some macabre mix of the two, from the days when all the fancy wonder-techs that the Empire now takes for granted were still having their bugs worked out?

Plenty. Progress is messy, and there’s a reason there’s a Monument to the Martyrs of Science.

But that would be future story-fodder…

With regard to the Repository of All Knowledge:

In short, its charter essentially reads: STORE ALL THE THINGS!  It does its very best to live up to that, even the part of it that “wastes” tremendous amounts of data space on obsolete records and trivia.  But then, the archivists know what happened to the last people to dismiss “trivia” too blithely, and that’s not going to happen again, not on their watch.

Which raises the question; who were the last people to delete “trivia”? And what kind of appropriately horrible fate lead to…

I do not have the exact details of the incident in question, but in general-outline terms, it’s the case of someone deciding that the centuries-old details of some minor vegetable blight not really needing to be moved to the new fancy records system, especially those ancient boxes of musty-smelling handwritten notes. No-one’ll ever need those, right?

And then a few centuries after that, when it turns out that this epidemiologist really would have found those useful with regard to a much more serious medical issue…

…well, that’s when someone’s rep score just drops a hundred points overnight, and the Aláthiëlans and Atheléites get to preach a lot of sermons about how Information must be preserved, dammit.

Do the various darëssef have any stereotypes associated with them by those on the “outside looking in”?  (Put another way, if you got one representative of the best of each profession at a table at a dinner party and they got into a mock-serious discussion about Who Has the Unquestionably Best Job in the Universe, what are some of the things they’d tease one another over to “prove” that their particular job is better than all the others?)

There are some. But I should note that these are pretty weaksauce stereotypes by our standards, because making sweeping generalizations about large groups of individuals is, well, not really their specialty. I understate. (At least where the things that aren’t actually in the Code are concerned, anyway.)

Something which is only reinforced by the tendency for people to have the sort of lengthy and varied resumes that would make most, if not all, of the people having such a discussion members of several darëssef simultaneously.

But there is some of that. Everyone knows that acquiescents are prone to be somewhat distracted. (Because they might be literally talking to god.) Aesthants are known as mercurial and impractical. (Although in Eldraeic, the latter means “this will be a bastard to implement, but it’s really cool“.) Executors carry the reputation of being somewhat pedantic and obsessive (“And aren’t you damn lucky we are!?” reply the executors.) Hearthmistresses are somewhat more careful and conservative than the average (by local standards, i.e., will make sure you pack a lunch before launching yourself into the unknown reaches of space). Plutarchs are always on the lookout for opportunity and it often seems like they’ll trade anything, anywhere, anytime, with anybody. (“Look, seriously, just pass the salt, okay?”.)  The rúner are very calm, very self-controlled, as if they had to give themselves permission for everything they do. Sentinels are stern, verging on cold, but mostly unteasable because you really, really don’t want to have to do their job.

And go not to a technarch for counsel, for they will provide you with a 600-page dissertation on the problem, related problems, new problems you will have after you solve this problem, solutions to those problems, eight appendices, citations, a note explaining why it was the wrong problem anyway, and a clockwork widget/three-line script that successfully replaces your problem with a completely different problem.

From “Sliding Scale of Shiny vs. Gritty”:

One wonders just how bad the the cognitive dissonance would be (for Imperials) if you engineered thing to look like they were entropic when they weren’t (or vice versa)

The former is merely extremely poor taste. The latter, on the other hand, is probably the smoking gun for some kind of devious fraud and/or criminal conspiracy.

Also, how much spheroid has been explored and charted? Had probes already passed beyond furthermost reach of the spheroid, like Voyagers? If Precursors indeed transplanted “greenlife” from Earth to Eliéra, they must have effective means of cross gulf of tens of thousands of ly without recourse to portal network – namely, some sort of FTL drive.

The Worlds themselves are, approximately, 3,300 light-years from coreward to rimward (about the whole width of the spiral arm they occupy), 4,100 light-years from spinward to trailing, and 2,000 light years from acme to nadir, which is basically the entire width of the galactic disk. That’s about 100,000,000 stars, but of those, only about 10,000 are actually connected to the stargate plexus, so those are the best charted.

Relativistic missions are exploring the others, and pushing out a few light-centuries beyond the borders, but they’re only touching a fraction of what’s there. The ones that look interesting from a distance, specifically; and since the Super-Size Synthetic Aperture – a phased-array telescope with a virtual lens nearly 1,000 ly across – has an absurdly high resolution up to great distances, they’ve got a very good handle on what the targets are throughout the galaxy.

As for the Precursors… maaaaaybe. Or maybe their portal network isn’t there any more, for one reason or another. Or maybe they just didn’t mind travelling slowly. Not everyone necessarily uses the same timescale we are using.

1. So Waserai born hermaphroditic but change their biological sex after fully mature(or circumstance dictates), like some Earth animals?
2. How many aliens are bipedal?
3. So general Eldraeverse tank designs are basically alike Dropzone Commander’s UCM tanks?
4. May I ask rough summary about Safir and Voctonari? If you have notes or conception, of course.

1. Waserai are born as hermaphrodites, and remain so in their pre-pubescent state; after puberty, they adopt a (psychological) gender role, and this determines (presumably hormonally mediated) which aspect of their genitalia matures/dominates and which, well, subsides, for want of a better word. It’s not unknown for this to switch back and forth a few times until they settle down into their adult gender.

It’s also not unknown, although it is relatively rare, for it to change again later in life if something alters their self-image in the right way, and to a substantial extent.

2. “A lot”.

Which is to say, it’s one of the most common body plans (frees up all forelimbs for use as manipulators without multiplying limbs all over the place with the associated energy cost), but while it’s probably the most common, there are still plenty of non-bipeds around, in particular those that didn’t evolve from land animals.

…and I’m not going to get into specific numbers.

p.s. hexapodia is the key insight – Twirlip of the Mists

3. I’m not familiar with Dropzone Commander, so I can’t really say. The IL’s tanks are described here, and in general, there’s a fair bit of similarity between species. They all have to make them work with the same physics, after all.

4. Much detail is waiting to be revealed elsewhere, especially when the unspoken details of their societies become relevant, but…

You could think of the voctonari as spider-aliens, were the main body of the spider to be a cluster of bubbles, each of which contains its own brain. Yep, the voctonari are a collegiate intelligence, polysapic, with multiple minds to every body.

…I would prefer not to say more about the sefir at this time.

From “Trope-a-Day: Genocide Dilemma”:

Interesting concept. I wonder why Galian and a handful of unsavory groups have not yet been erased from face of the Galaxy. Also, I am curious Galian mean certain species, nation, or both.

On the latter, the galians/Galians are one of the cases in which the species and nation are more closely identified than most. (Although there are a few galian expatriate communities who can for the most part never go home again.) The reason for that, is fairly familiar – it’s because the Galians are a bunch of racist jerks with intense disdain for anyone not chosen by their particular god.

As for the former – well, I refer you to these wise words of Lorith Amanyr. I mean, sure, they’re assholes now, but ethically speaking, it would be much better – and much less entropic – to fix them than to just wipe ’em out. And much more intellectually satisfying, too.

p.s. BRASS DANCER

After all, it’s not like they pose a serious threat, or anything.

(Also also, casually whacking people you don’t like who aren’t an imminent threat is hard on the reputation, and may encourage other people to clump together into something that is a threat. This would be strategically embarrassing, and the First Lord of the Admiralty and/or the Minister of State and Outlands wouldn’t get invited to the better sort of parties any more.)

I am curious about meaning and definition of these diverse terminologies-digisapiences, neogens, post-technological speciation, polytaxic species, nomads and suchlike-.

digisapiences: sophont artificial intelligences, the ones with consciousness and free will and other characteristics that make them people.

neogens: life-forms that were cooked up from scratch in the lab, not naturally evolved or simple modifications of the same.

post-technological speciation: the tendency of a species, once it develops technology, to take control of its own evolution and as a consequence turn into a set of closely-related species rather than remaining a single one.

polytaxic species: The term itself is somewhat poorly coined: what it refers to is a case in which multiple related species, biologically speaking, evolve in parallel and constitute a joint society, one “species” in the interstellar-race sense. A well-done example would be the Ylii from the game 2300AD; a less well-done example would be Star Trek‘s Xindi.

nomads: Species that have abandoned, migrated from, lost, or otherwise no longer have an identifiable homeworld, just a wandering spaceborne population.

From “Cultural Transfers”:

prehaps Dwarf Fortress would be to thier tastes. after a few scope and graphics upgrades, of course.

Probably not DF, I think. The genre is right – simulations are a very popular genre – as is the degree of complexity (and how), but DF as it is played puts too much emphasis on the And Now Everything Explodes slaughterfest part. The local market would want more constructivity, less breakin’ shit.

Very interesting. How many civilizations have been died out by this stupendous form of stupidity? And how many polities do not recognize civilian rights of AI or restrict/control them through “a bunch of extremely sophisticated coercive mechanisms” or commit other morally reprehensible acts against AI?

Except for the people mucking about with making gods, the former is actually a relatively small number. It takes extraordinary dickishness to annoy people (even people you’ve enslaved) to the point at which they start considering genocide to be the optimal option, and extraordinary incompetence to not have anyone get away in the end.

As for the latter – it’s also a relatively small number, mostly concentrated among rogue Shadow Systems states and less salubrious chunks of the Expansion Regions. (Well, and the Republic, of course.)  Which isn’t to say that there aren’t several other polities that would like to, but there are a number of big players (the Empire, the Photonic Network, even the League of Meridian) who are willing to exchange certain diplomatic words in the interests of preventing this sort of thing. Also, certain bullets.

Also, given the fact that Eldraeverse is a relatively life-rich place, how much percentage of species successfully achieved space-flight independently, without making themselves extinct or at least, stone age and in need of outside assistance?

…that’s not really an answerable question, inasmuch as there’s not really any control as to when in your species’ history the Worlds’ c-horizon is going to overrun your star system and set the answer in stone…

Hm.

I’m going to say that maybe half to two-thirds of the species in the Worlds’ had achieved in-system spaceflight of one degree or another before that happened, and of those maybe 10% had dabbled in subluminal interstellar spaceflight. And the error bars on that first number are very large indeed.

It’s also very much not the case that those are necessarily the successful members of the interstellar community later on, either, I should note.

Finally, can I safely expect Milky Way Galaxy and beyond would be teeming with life as much as Associated Worlds, or this effluence of life is limited solely to Associated Worlds and other such “pockets”(besides, sapient life-emergence must be frequent enough for 80 worlds or so Meridian League or the likes can be claimed as diverse polyspecific society)?

The state of the galaxy varies from location to location. You can say that about much of the middle third of the galaxy. You don’t find much life in the inner third because that close to the galactic core, the radiation is not your friend in general, and the prevalence of supernovae, gamma-ray bursts, and other such things is not your friend in specific. You also don’t find much life in the outer third, because when you get that far from the core, the systems are generally too poor in heavy elements to support much in the way of life.

In the middle: well, the problem is that while the prevalence of supernovae and gamma-ray bursters is less, it doesn’t go away. The prevalence of life in the region of the Worlds is typical for those chunks of the galaxy that haven’t been sterilized recently, but these effects flatten out bubbles of the mid-galaxy with depressing regularity, making a life-map look rather blotchy.

(Which is just more evidence that the universe is BROKEN and should be FIXED.)

Do the eldrae have any terms used like the english “crazy mofo” where it can be a term of respect for a particularly non-rigid thinker?

Hm. I think… probably not.

On the other hand, they do have “If it’s crazy and it works, it ain’t crazy.” as a well-established idiom.

From “Trope-a-Day: Precursors”:

“Also, reputedly, near-solipsists who were literally incapable of conceiving that another entity’s opinion might actually matter, short of a major mental break.”

They were humans weren’t they?

Heh.

I’m pretty sure that local sophontologists would diagnose humans as mostly suffering from the exact opposite problem: far too much group-norming to be considered a psychologically well-adjusted species.

Y’know, if they’d ever met any.

How many homeworlds are named “home”, “dirt”, “place were we are from”, “goddess of our ecology”. Or for flying or swimming species, “sky” or “ocean”. I’m guessing: most to all.

Not quite all, but most, yes. At least some of which now have new common names assigned by the IGS.

(Unrandomly selected example: Eliéra would most closely gloss as little harmonious place.)

 

Trope-a-Day: Second Law My Ass

Second Law My Ass: I hadn’t actually written anything for this one – I’m not sure it existed when I made the relevant pass – but in the light of our last trope, I should probably address it.

I should probably point out that while that last trope is averted, so is this one. The robots and AIs you are likely to meet in the Empire are, by and large, polite, helpful, friendly people because that description would also fit the majority of everyone you are likely to meet there.

Of course, if you think you can order them around, in yet another thing that is exactly the same for everyone else, the trope that you will be invoking is less Second Law My Ass and more Second Law My Can of Whup-Ass…