The Eldraeverse

…building civilizations with my space elves in space.

Tag Archives: Imperial Navy

Trope-a-Day: Elaborate Underground Base

Elaborate Underground Base: The Imperial Military Service (various, with special props going to the Imperial Navy’s hollow hangar moon at Palaxias IIb), the Imperial Emergency Management Authority’s Crisis Citadels, more than a few data havens, the original location of Argyran Depository, the Nightfall Complexes (retreats for city populations in the event of nuclear war, asteroid impact, etc.), and oh, yes, all the entire cities built down there by people who just found that they liked it…

Trope-a-Day: Drinking on Duty

Drinking On Duty: Averted inasmuch as neither the Imperial Navy nor the Imperial Legions, nor indeed any other part of the Imperial Military Service is dry, even on duty.  Drinking enough to render yourself unfit for duty, on the other hand, and the punishment for same, is played very straight indeed.

On the third hand, between the biotech upgrades you start out with and the ones which you acquire mid-way through boot camp for your shiny new military-basic body, you would have to drink truly heroic quantities of booze – enough that you’re unlikely to be able to have it with you on post, unless your duty station is engineering and you’re slurping the reactor coolant directly – in order to render yourself unfit anyway.  (This does mean that you can’t drink to forget the horrors of war, but since you can visit a memory redactor for that, it’s probably not so bad a trade-off.)

They’ve Been Doing This Far Too Long

Galch (Vanguard Reaches) a.k.a. K-11/54 (Vonis 36) [DISPUTED]
Demilitarized Border Zone

“Unknown ship, we have you on our screens.  Identify.  Over.”

“Republic vessel at 220 asc 14, nineteen-point-three light-minutes, confirm identity.  Over.”

Imperial vessel, this is our space.  We say again, identify.  Over.”

“Republic vessel of approximate destroyer class, the hell it is, but as a courtesy, this is CMS Gold and Iron, armed merchant of the Centralia Line.  Over.”

Gold and Iron, this is VNS Solidarity.  We read you as a cruiser-class vessel.  You are in violation of treaty.  We order you to heave to and prepare to be boarded.  Over.”

Solidarity, Gold and Iron.  Whether we are or not is irrelevant, since we are a civilian vessel owned by a merchant concern which may legitimately go armed in unsafe border regions.  And in any case, if you check that treaty, we’re fully half a displacement-ton smaller than its definition of the cruiser class.  You, meanwhile, are quite definitely armed with energy weapons larger than the treaty permits.  You heave to and prepare to be boarded.  Over.”

Gold and Iron, Solidarity.  We most certainly are not.  This is an vessel of peaceful exploration.  We are merely equipped for remote geological surveying, including breaking up asteroids and drilling planetoids. All of which is permitted by the treaty.  Your request is denied.  Over.”

The channel is silent for a few seconds.

Solidarity actual, Gold and Iron.  Do you think that’s enough posturing for form’s sake, Holoth?  Over.”

Gold and Iron actual, Solidarity.  Yeah, Galen, I think that should do.  Do you have leave on Ódeln again next month?  Over.”

Solidarity actual, Gold and Iron.  As ever.  Bring some decent booze next time.  Gold and Iron, clear.”

Freeing the Will

It used to be, by my predecessors’ memoirs, that you could almost feel good about taking a slave ship.  Kill the slavers, free the prisoners from the slave-holds and explosive collars, ferry them back to their homes, and chase down the next one; a good month.

Those were more innocent times.  Few slavers use such simple methods today – not when mind-states can be hacked, consciences redacted, loyalties imposed, and brains washed, and not when semislave minds can be built with no thoughts in their head but to obey their masters.

When we took a slave ship, it meant that the slaves were on the front lines, desperate to save their owners.  We’d count ourselves lucky not to lose a few burning our way into the slaver.  Then, the worst of all possible hostile boarding actions: where those our legionaries were fighting had full-power weapons, but the legionaries had to try to preserve their lives if they could – and where the commanders at their back wouldn’t hesitate to blow out a lock or flood a compartment to kill us.  Their men could never lose their programmed loyalty, and what are the lives of merchandise worth?

The worst part, though, came after the battle’s done, when you could extend no trust to the slaves you took off, because they’d do anything to get back to their owners – if they hadn’t been imprinted with some sort of emergency sabotage or self-destruction programming – and when you had to have a half-dozen legionaries drag them in and hold them down, as they screamed and fought and begged to be allowed to go back, to serve, to stay with the people who they firmly believed were the center of their universe, while the redactors ripped the control compulsions out of their minds.

It’s still good work, restoring volition to those who’ve had it taken away or impaired from their birth.  I know that.  But be damned to me, I’d rather fight a dozen fleet actions or a half-dozen antipiracy patrols than take one more tour of the slave routes.  It’s enough to rip a soph’s heart right out.

- Cdre. Rakhaz Neraxinax, Imperial Navy
interview for IBC drama-documentary, ‘Senior Service’

Any You Can Walk Away From

“Drop shuttle (n.): An armored crate flown by a maniac.”
- The Unofficial Guide To The IN

Flying a drop shuttle is a unique sort of piloting. You’re always deploying under combat conditions, and often before you’ve established orbital superiority, so people are shooting at you from the moment you undock from the mama bird until the moment you hit ground, which means you want to come in as fast as possible. And flying re-entry at speed makes you a big, hot, glowing target, so you want to come in even faster than that, right on the hairy edge of burning up, and stay that fast until you’re too low for their flak to train on you, and that means damn near treetop height.

How do you decelerate at that height? We call it “lithobraking”. Anyone who doesn’t fly drop shuttles calls it “crashing”. Ever seen the ablative armor they pile on the nose of those things? That’s not for re-entry, and it’s not for flak – that, and the outsize inertial dampers, and the concussion gel that fills the cabin’re all there ’cause you and the ground are planning to get real friendly later. That’s also why they’re single-use. A good landing in a dropper is one that doesn’t crack the egg and smear your ass all over the landscape. Keeping the rest of the ship in one piece is optional, and I’ve never seen anyone opt for it yet.

Still the best ride there is, though. Besides, when you’ve been shooting these runs for a while, it’s hard to get a contract doing any kind of civvie piloting once they get a look at your flight records…

The Status is Not Quo

FROM: CORE COMMAND
TO: FIELD FLEET SPINWARD COMMAND (CS LIBERTY’S PRICE)

*** PRIORITY PRIORITY PRIORITY
*** EYES ONLY SPINWARD OPS
*** STANDING ORDER UPDATE (SEQ 4377)

FLT ADM DAPHNOTARTHIUS, COMMANDING FIELD FLEET SPINWARD:

1. THIS MESSAGE CONSTITUTES A MANDATORY UPDATE TO STANDING ORDERS PRESENTLY IN EFFECT.

2. RULES OF ENGAGEMENT AILÉK-1 ARE IN EFFECT EXCEPT WHERE OTHERWISE NOTED.

3. MAINTAIN PATROLS IN FORCE ALONG THE INTERFACE WITH THE VONIENSAN NEXUS, IN PARTICULAR ALONG THE BORDERLINE ROUTE FROM ISTRIA (CRIMSON EXPANSE) VIA KARAL (VANGUARD REACHES) TO QUOR (CSELL BUFFER). RULES OF ENGAGEMENT BICÉK-2 ARE IN EFFECT WITHIN ALL INTERFACE SYSTEMS AND OTHER SYSTEMS WITHIN ONE LINK. INTELLIGENCE REPORTS ESTIMATE MODERATE PROBABILITY OF CASE SABLE WITHIN THE NEXT HALF YEAR.

4. MAINTAIN PATROLS IN FORCE ALONG MAJOR GALITH WASTE ROUTES. RULES OF ENGAGEMENT BICÉK-2 ARE IN EFFECT IN ALL SYSTEMS WITHIN THE GALITH WASTE. PER IMPERIAL SECURITY EXECUTIVE DIRECTIVE GW/41/3, PATROLS MAY ENGAGE:

A. SILICATE TREE VESSELS ENGAGED IN ACTIONS AGAINST CIVILIAN TRAFFIC;

B. VESSELS OF OTHER POWERS ENGAGED IN ACTIONS AGAINST SILICATE TREE VESSELS, PROVIDED THAT THE SILICATE TREE VESSEL DID NOT INITIATE THE ENGAGEMENT. PATROLS MAY NOT INTERVENE IN SUCH ACTIONS IF THE SILICATE TREE VESSEL INITIATED THE ENGAGEMENT;

C. VESSELS ENGAGED IN PIRACY, SLAVETAKING, OR OTHER CAPITAL-CLASS CRIMES UNDER ADMIRALTY LAW.

5. PER IMPERIAL SECURITY DIRECTIVE GW/41/4, VESSELS TRANSPORTING INFOMORPH OR MECHANICAL REFUGEES FROM ANY POLITY ON THE KNOWN LIST OF DIGITAL SLAVER POLITIES OR OTHERWISE PRACTICING DIGITAL SLAVERY, WHETHER ATTEMPTING TO REACH THE GALITH WASTE OR TRAVEL ELSEWHERE, ARE TO BE RENDERED ALL AID AND ASSISTANCE.

6. ROUTINE PATROLS THROUGH THE REMAINDER OF THE SPINWARD SEXTANT AND ASSIGNMENT OF PICKET FORCES TO SPINWARD EXCLAVES ARE TO BE CARRIED OUT AT YOUR DISCRETION.

7. IN THE ABSENCE OF FURTHER INSTRUCTIONS FROM COMMAND AUTHORITY, INDEPENDENT ACTION IS AUTHORIZED AT YOUR DISCRETION.

8. AUTHENTICATION: PADLOCK WILLOW WOLF GATEWAY CIRRUS PRAYER / 0xAE9532BB81200A18

ADM/FLT RELEQ CLAVES-ITH-LELAD, FIRST LORD OF THE ADMIRALTY

The Burning of Litash (6)

The rings of Depot, Palaxias system.

One orbital warehouse among many, Armory S7-224 was a simple “tin-can” habitat, dozens of red-striped modules plugged together onto a central interconnection frame. A freight cutter, just undocked, fell backwards away from the docking spine on the way to its next errand.

Within its second upper module, two loader robots backed away along their rails from the red-striped cargo containers they had brought from the freight cutter, now stacked along with the dozens of others the module held.

On the outer side of each was stenciled:

SPECIAL WEAPONS STORAGE
STELLAR COUNCIL AUTH ONLY
CALYX HOLLOW
QTY: 16

~~~

From Fleet Admiral Caliéne Sargas-ith-Sargas, CS Unyielding Order, Field Fleet Coreward, to Esitariel Cyprium-ith-Avalae, c/o Core Command, Calmiríë, greeting.

Dammit, Cyprium. Can’t you let us keep just one of the new toys?

The Burning of Litash (5)

“These images are taken from the records provided by the command vessel of the fleet that carried out ‘Operation Ruby Gauntlet Sable’, the Unyielding Order…”

The ravaged planet hung in the center of the Conclave amphitheater, surface black and charred save for its fiery disfigurement; a crater over a thousand miles wide, filled with a sea of magma welling up through the world’s cracked crust, belching steam into the wracked air at its edge where it intersected the former coast.  Newborn volcanoes shouldered their way into the sky at its fringes and along radiating cracks, as the world heaved in the orogenic aftershocks of the detonation.

“These are simply the primary effects of the strangelet bomb deployed by the Empire’s task force.  The detonation set the atmosphere of the planet ablaze.  Firestorms driven by the pressure wave swept around the world, incinerating not merely everyone who escaped the initial blast, but the entire planetary ecology.  The direct radiation and particle showers produced by the bomb have rendered much of the planet radioactive.  That alone will render Litash unhabitable for a thousand years.”

~~~

“Ah, ni Korat, sit down.  I’m surprised you wanted to be seen meeting at a time like this.”

“We’re already so close to you in the public eye, it’ll hardly matter.  And all of us are nervous right now – everyone’s counting on me to find out what’s going on.”

~~~

“Technically, this is not a violation of the Accords as written.  Litash was not a signatory to any of the Accords, nor has there been any specific prohibition on the use of strangelet weapons.  Litash was a world which supported piracy, slavetaking, and other crimes against Accord members; a general threat to all the Worlds.  None of us here would quibble with the right of any Accord member to destroy the Litashian fleet with no quarter given, nor to prosecute general warfare against the Litashian government.  But this!  This is the destruction of an entire world, its entire population, its entire ecology.  This cannot be tolerated by the galactic community, surely.  If a smaller polity of the Accord had done this, it would be subject to the most severe censure, and it must therefore be so even if one of the Powers.”

~~~

“They’re really out for blood.  All your old enemies and half the neutrals are salivating over the chance to stick the knife into one of the Presidium powers.”

“I should certainly hope they are.”

~~~

“The Qiraf Assembly concurs with the League of Meridian.  While not a technical violation of the Accords, this attack violates their spirit in every way possible.  We condemn the actions of the Empire in destroying Litash-world in the strongest possible terms, and call for them to provide surety that they will never again use weapons of this nature!”

~~~

“We’ve always been your allies, and now we’re going to be caught in the backlash of this. All your allies are going to be caught in it.  Dammit, Calis, what are you going to do?

“We have it in hand.  Trust me on this.”

~~~

“This was an act of barbarism, of madness!  We cannot permit this to happen again!  The Calyet Guard demands that this assembly condemn this attack in the strongest possible terms, and we urge the other Presidium powers to take action immediately to prevent these madmen from repeating it!”

~~~

“But what are you going to –”

~~~

“The Presiding Minister for the Empire, Calis Corith-ith-Corith, now has the floor.”

“Gentlesophs of the Conclave, honorable representatives, at this time I would introduce Ambassador Extraordinary Cyprium-ith-Aelies, who speaks on our behalf.”

“Presiding Ministers, Representatives of the Conclave, on behalf of the Empire, I stand before you today to speak on the matter of the destruction, the burning – as the media is calling it – of Litash.  Let me first be clear on one point: we maintain absolutely that the destruction of the Litashian fleet, as active agents in piracy, slavetaking, and other crimes against sophoncy, was within our sovereign rights, as it would have been within those of any Accord member.  Moreover, we further maintain that the destruction of not merely the Litashian government, but also of the Litashian population, was justified as active supporters of these agents.  I remind you that the Litashian economy was principally driven by support for the criminal activities of its so-called fleet.”

“This being said, however, we acknowledge the legitimate concerns of the representatives here gathered where the excessive destructive power – unanticipated even by our own forces, as the bridge transcript records of the Unyielding Order show – of the strangelet bomb is concerned.  We do not desire any further destruction of worlds or ecologies to take place, at our hands, or indeed at any others’.”

“Therefore, the Empire moves that the Ley Accords be amended to include strangelet bombs, star- and planet-targeted respectively, as Tier I and Tier II prohibited instruments under Chapter I; and moves further that the protections and prohibitions of Chapter I be extended to all worlds and systems, not merely those actively claimed by Accord signatories.”

With that, the entire amphitheater erupted in general tumult, all but a few chagrined faces among the crowd – some of the former condemners prominent among them.

~~~

“You devious –”

“Would we ever have got those amendments passed if we’d proposed them cold? As it stands, the pirates are eliminated and the ambitions of a few dozen rogue states against their neighbors and Peripheral non-signatories will be neutered for the next century or two, all at the cost of one ecopoesed ecology duplicated elsewhere. All for the good of the Worlds, wouldn’t you say?”

The Burning of Litash (4)

CS Unyielding Order, Litash high orbitals.

“Grid configured.”

“Special package CALYX HOLLOW on the rails, launch when ready.”

“Permissive action set, authentication 0x991AC38575AA0D0E.  Admiral, do you wish to deploy the weapon?”

“Deploy it.  Right in the starport center, Mr. mor-Calarek.”

“Aye-aye, ma’am.  Right in the center.”

90,000 miles above the surface of Litash, battered in places but still mostly untouched, a near-imperceptible thrum was felt aboard the battlecruiser as one of its axial missile tubes opened and spat out the CALYX HOLLOW package, a tiny cylinder of gray-painted metal.  Twin flashes of light, one upon the ship’s hull and one upon the package, marked the invisible beam of a plaser reaching out from the ship and burning off a fragment of the package’s ablative propellant; and at this touch of thrust, it began to accelerate downwards into Litash’s gravity well.

CALYX HOLLOW was a weapon almost trivial in design.  No trigger or detonator was needed, and no guidance system fitted.  Once it had been launched, the weapons package simply tumbled on a ballistic trajectory into Litash’s atmosphere.  A few surviving ground weapons attempted to engage it, without hope of success with the orbital and ground sensor networks both smashed, but even had they been able to target it, it would have made no difference to the outcome, for the best they could achieve would be to fragment the casing early.

But the tough casing remained intact, cloaked in the plasma shock of its uncontrolled reentry, until only a few miles above the planet’s surface the stress of burn-throughs ripped it apart, shattering the delicate containment system within it and exposing its contents to the planet’s air.

Strangelets.  Unstable particles, kept artificially intact within the weapon; generated in nature in tiny quantities, harmless due to the speed of their decay.  But this was no single strangelet generated by a cosmic-ray impact; within CALYX HOLLOW’s containment was a mass of strangelets calculated to cause immediate prompt criticality. As they spilled into the relatively thick baryonic matter of Litash’s air, they merged with nearby nuclei, catalyzing their immediate collapse into more strangelets, and more, and more…

From the Unyielding Order, light flared over the target, blossoming instantly from a blue-white pinprick to an eye-searing flare hundreds of miles across, driving a visible miles-deep ripple of atmosphere before it, only to crash back into the hollow remaining as the flare itself collapsed – and the display blinked out and filled with sensor failure warnings, while the particle detectors screamed and fell silent as the radiation wavefront swept across them.

Caliéne Sargas’s throaty chuckle filled the silent bridge.  “Ha!  Well, Cyprium, now we know the damn thing works.”

“Indeed.  Although I’m considering passing a note along to the design team about their stand-off range estimates – that was a bit closer than I’d've liked.”

“Captain, damage reports as soon as possible, and contact the rest of the squadron for theirs.  And have the Surgeon-Lieutenant report to the bridge with his rad-test kits.”

She paused, then added, “And get someone out there in a cutter to find out if the planet’s still there.”

Trope-a-Day: Boarding Party

Boarding Party: Where battered hulks and surrendered ships are concerned, yes, if the delta-v needed to catch them is within reasonable bounds. Even occasionally elsewhere, with some specially designed boarding pods – but that’s crazy-difficult enough there has to be something really valuable on the other ship.  Of course, where it differs from the standard trope is in the flood of hunter-killer microbots (to turn anyone not planning on surrendering/honoring their surrender into hamburger) and infowar automation (to seize control and ensure no-one gets any clever-clever ideas about grav pong) that comes along with the guys in power suits.

The Burning of Litash (3)

CS Unyielding Order, Litash high orbitals.

The circumambient skies over Litash burned three times over; with the pin-point blazes of wounded ships venting hot gases and of ongoing warhead detonations in the low orbitals, with the long bright streaks of hulks destroyed before they made it to orbit reentering uncontrolled, and with curtains and sheets of brightly-colored auroral fire as the atmosphere reacted to the particles sleeting down from the battle zone.

It would be quite a show for anyone on the ground, Councilman Cyprium reflected sourly, but then, anyone on the ground with half a mind would have fled for deep-crust shelter when we took the high orbitals.

“Close up the englobement over there, Aís!  You’ll have some punchcraft making a break for it on your shortscan in a quarter – don’t let them reach orbit.  Flag actual, clear.”

The plan, of course, had worked perfectly.  Sweeping in with tangle-aided simultaneity from both of the system’s stargates and ignoring the planet itself, task force 3-46 had caught most of the Litashian fleet between hammer and anvil as it climbed out of the gravity well of the system’s gas giant and burned hard to acme to get clear of their convergence; the superior mobility of the Imperial cruiser squadrons had run it down – the fleet was, after all, mostly composed of destroyers, frigates and the disguised “naval auxiliaries” for which Litash had gained infamy – and destroyed it in a single pass.

“Negative, stay in position, Peremptory.  Leave him to the destroyers.  Flag actual, clear.”

Leaving the destroyer screen behind to picket the stargates, the cruisers had then rejoined forces to sweep down on Litash itself, blasting the highports and defense stations, and occupying the high orbitals in a textbook blockade globe – giving them room and line to sight on any ship trying to leave the planet. The steady stream of would-be escapees, over the last two hours, had dwindled to a trickle.  Few had made it past the englobement, and those wouldn’t escape the destroyers.

The Admiral looked over at him.  “Running out of things to kill down here, Cyprium.”

He nodded.  “It’s time.  Let’s make an end of it.”

“All cruisers, this is Admiral Sargas.  Reform the englobement at twelve planetary diameters, best speed, and report when in position.  Stand by for the deployment of CALYX HOLLOW.  Flag actual, clear.”

The Burning of Litash (2)

Morash system, Dark Sea constellation – two gates from Litash.

The starships of Imperial Navy task force 3-46 hung in orbit around Morash’s outer gas giant, skydivers darting around them as they refueled for the final move on Litash.

A Starwing-class courier, oversized triple radiators glowing high orange with the backed-up heat of a fast transit from the Core, eased itself alongside the command battlecruiser, CS Unyielding Order. A boarding tunnel was thrown across, the axe-hafts of the side party thudded against the deck, trumpets blared, and its single passenger disembarked.

His meeting with the Admiral commanding was a study in contrasts: he, dark-haired and pale-eyed, cultivating diplomatic blandness to suit the formal white-and-gold court robes of a Stellar Councilman; she, small, blonde, almost birdlike in aspect beneath the uniform with its nine-pointed admiral’s stars… until attention caught upon her space-black raptor’s eyes.

”Cyprium.”

”Sargas.”

”Here to exercise some restraint?”

”The operation is all yours, Admiral. But since the Stellar Council ordered this special weapons op, I thought one of us should see the job done.”

”Just that?”

”Well, that, and we are hanging you out at the end of a long line with this one. I thought a visible sign of support might be useful. And it is good,” he added, shifting modes to the personal, ”to see you in action again, Caliéne.”

”Ha! You always were sentimental, Cyprium. Come on, we’ll get some lunch and I’ll walk you through the ops plan. The Litashian fleet’s already cored and drifting, they just don’t know it yet.”

Terror(s)

“Sophonts of Gervés.  Observe.”

The images accompanying the broadcast were an aerial view of a crater, carved abruptly into a landscape that was otherwise blue-black and growing.  Within the crater, the ground bubbled and seethed around a few shattered remnants that might once have been buildings, rock and earth half-melted by the violence of whatever had happened here.  Beyond the fringes, roads cut off abruptly, freakishly undamaged for anything that close to such total destruction.  The forward half of a shattered vehicle hung balanced on the lip of the crater, tipped, and toppled into the ruin.  Nothing living was visible.

“This morning at 0.434 local time, Talyn Peressin-ith-Peressin, a visiting academician from the Imperial University of Almeä, was kidnapped by a Gervéssin separatist group, the Solidarity Faction, while travelling to an outlying research facility, and taken to the village of Résené, a known and officially tolerated center of Faction activity.”

“In response, at 0.443 local, this village was destroyed by orbital kinetic bombardment from the diplomatic cruiser First Under Heaven, assigned to our embassy here on Gervés.  Citizen-shareholder Peressin is being restored from backup, and is expected to have lost no more than one hour of memory.”

The images of destruction ceased, replaced by a man in the blue-and-gold of the Imperial Navy with arctic eyes and voice to match.

“A personal word for associates of the Solidarity Faction in particular: While you addressed your communique to us in terms of your ‘rightful freedom’, assuming no doubt that we would sympathize with this, you should understand that we are understandably less sympathetic to such appeals when they come from self-demonstrating petty tyrants and kidnappers.”

“In addition, your planet’s World Assembly is accustomed to treat you with a light hand, in the interests of reconciliation, stability, and due proportion.  We, however, are disinclined to do so when barbarians indulge the notion that they may prey upon Imperial citizen-shareholders; rather, we prefer a disproportionate response that only becomes more so should we be compelled to repeat it.  You will cease to have such notions, or you will all die.  Either will satisfy our requirements.”

- Admiral Kalkis Roquentius-ith-Roquel, responding to the Gervés Incident, 5331

The Burning of Litash (1)

FROM: CORE COMMAND
RECEIVED AT: FIELD FLEET COREWARD COMMAND (CS UNCONQUERABLE SELF)
RELAY TO: COMMAND VESSEL, TASK FORCE 3-46 (CS ORDER UNYIELDING)

***** WILDFIRE WILDFIRE WILDFIRE
***** EYES ONLY RUBY GAUNTLET SABLE E2048
***** STRATEGIC ACTION MESSAGE

ADM CALIÉNE SARGAS-ITH-SARGAS, COMMANDING TASK FORCE 3-46:

1. THIS MESSAGE CONSTITUTES A WAR ORDER.

2. BY DIRECT ORDER OF THE STELLAR COUNCIL, OPERATION RUBY GAUNTLET SABLE CARRIES NIGHTFALL PRIORITY.  RULES OF ENGAGEMENT F6-UNLIMITED ARE THEREFORE IN EFFECT.

3. YOU ARE DIRECTED TO PROCEED AT BEST SPEED TO LITASH (DARK SEA) SYSTEM, ENGLOBE THE SYSTEM’S SECOND PLANET (LITASH ACTUAL), AND DEPLOY SPECIAL WEAPONS PACKAGE CALYX HOLLOW.  THIS MISSION OBJECTIVE SHOULD BE CONSIDERED PRIMARY AND MANDATORY.

4. THE DESTRUCTION WITHOUT QUARTER OF ANY AND ALL STARSHIPS ATTEMPTING TO DEPART LITASH ACTUAL SHOULD BE CONSIDERED A SECONDARY OBJECTIVE.

5. REPORT MISSION COMPLETION AND STATUS VIA TANGLE CHANNEL WHISPER NINE.

6. IN THE ABSENCE OF FURTHER INSTRUCTIONS FROM COMMAND AUTHORITY, INDEPENDENT ACTION IS AUTHORIZED IF NECESSARY TO COMPLETE MISSION OBJECTIVES.

7. AUTHENTICATION: PENDANT IRIS STEAK CHALICE HYACINTH RIVER / 0x991AC38575AA0D0E

ADM/FLT RELEQ CLAVES-ITH-LELAD, FIRST LORD OF THE ADMIRALTY

Name, Rank, And?

CS Silk Gauntlet, Quarterdeck, Mistmorn+15 (first watch).

“Commander’s Defaulters!”  The haft of the Master-at-Arms’s axe thudded on the deck plating.  “Accused will advance and stand.”

The legionary corporal who entered the room and stood before Flight Administrator Commander Allatrian-ith-Aplan’s desk snatched off the beret of his field dress, and snapped to attention.

“What are the charges?”

“The accused is charged with two violations of Article Seventeen, challenging another crewman to single combat in time of war.  The accused does not contest these charges, and both witnesses and the flight recorder concur.”

“I see.”  The commander regarded the corporal coldly.  “Do you have any further statements to make, Corporal Sereda?  Your record is otherwise excellent, but this is a serious charge.”

The corporal struggled for a moment, before speaking.  “I request clemency, sir, on the grounds of provocation.”

“Provocation, corporal?”

“Well, sir, even if I have received the Reinstantiation Stripe three times in the course of this mission, my — that is, spacehands Cularius and Finerides had no right to deliberately get me drunk on leave and have a version number tattooed on my a — my left buttock.  Sir.”

“They…” The commander firmly controlled his expression, while the Master-at-Arms, fortunately out of view of the accused, had lost the battle with his smirk.  ”…versioned you, corporal?”

“Yes, sir.  During shore leave on Qeraq.”  He gazed straight ahead.  “With fixed ink, sir.”

“Very well.”  The commander considered the corporal for another few dozen seconds.  “Accepting that you were provoked by the actions of your crewmates, I nonetheless remind you that this is no excuse for a violation of the Articles, especially in time of war.  There are proper channels for any such grievance to be pursued, and a proper time and place, none of which would have brought you here.  Nor do I expect to see you here again in the future.  Do I make myself clear?”

“You do, sir.”

“In light of his excellent prior record, for violation of Article Seventeen, the accused will confine himself to quarters for two days and is fined two weeks’ pay.  Dismissed.”

The Master-at-Arms’s axe thudded on the deck once again.  “About face!  Quarters, march!”

“And Master?  Have the bosun suggest quite firmly to our two practical jokers that they find it in their hearts to pay for the offending, ah, version number to be removed.”

Trope-a-Day: The Battlestar

The Battlestar: Several battlecruiser classes (see: Standard Sci-Fi Fleet) act as this sort of ship-of-the-wall/carrier hybrid, especially the ones specialized to go out on roving missions rather than hang around as fleet screening elements/participate in major actions.  Because specialized ships are almost always more efficient, except when your task force is too small to specialize ‘em.  (Pure carriers are usually larger, in the same hull class as dreadnoughts or superdreadnoughts.)

Of course, what they carry are purely robotic AKVs, not manned space fighters, so they may not qualify as The Battlestar on that technicality after all.

There are also the giant lighthugger behemoths, the fleet carriers, whose job is to have an entire fleet of multiple squadrons, possibly including regular AKV-carriers, clamped on to them for near-c transport between star systems.  Since they are decently heavily armed against the possibility that – despite striving to avoid it – they may need to defend themselves while disembarking or embarking their fleet, they’re closer to the feel of the trope.  But much, much BIGGER.

Trope-a-Day: Standard Sci-Fi Fleet

Standard Sci-Fi Fleet: Well, most of these classes exist – although it is particularly important to realize that the Empire alone fields literally thousands of specialized class vessels that don’t fit neatly into any of these categories, and that to a certain extent, trying to shove everyone’s ship designs into the approximate same paradigm is an exercise in futility…

Ignoring the permanent city-ships, and starting with the military classes, we have, first, the regular fighting-ship classes.  These begin with the frigate and destroyer (including the latter’s stealthy recon variant), small and fast ships used in “wolf-packs” for scouting, escorts, and screening elements, but which don’t themselves have the resilience or firepower to stand up in the wall of battle.

The middleweight combatants, and the most maneuverable/versatile, are the cruisers and battlecruisers, which also serve as screening elements for heavier ships, but are more often seen as the standard patrol and task-force element, often operating in flotillas (a cruiser wing with a battlecruiser or two thrown in for stiffening) or even independently (especially the battlecruisers).  And since this type of operation (power projection, anti-piracy patrol, general keeping the peace of the spacelanes) is the bread-and-butter of the Powers and their naval forces, most navies, the IN included, field more cruisers and battlecruisers than just about any other type of starship.

These are also classes that come with a large number of variants.  Most recognized among the cruiser classes are the assault cruiser (optimized for planetary assaults, i.e., heavy on the ship’s troops and capable of launching drop shuttles and drop pods into atmosphere; some of these are aerospace cruisers, which air fighters can sortie from before there’s an orbithead established); the diplomatic cruiser (a big stick to transport the softly-speaking); the point-defense cruiser (the one type of cruiser you might see in the wall, designed specifically to augment the point-defense of other ships); and the interdictor cruiser (specializing in the volume-security mission, which is to say, to chase down, capture and board other starships).  The primary battlecruiser variants are the command battlecruiser (optimized to carry the admiral commanding a CC/BC task force) and the carrier-battlecruiser (which carries AKVs – see below – as well as its internal armament; this is the type of BC usually found operating alone, due to its significantly enhanced operational envelope and capabilities).

Then we come to the actual ships of the wall, battleships, carriers, and dreadnoughts.  The battleships are the mainstays of the wall, large and slow vessels mounting heavy, long-range firepower for fleet engagements; and the carriers, even larger vessels, carrying an extensive complement of AKVs (autonomous kill vehicles, the missile/attack-drone fighter-interceptor hybrids described under Space Fighter, to swarm and destroy enemy starships at sub-”knife fight” range – i.e., hopefully inside the minimum effective range of their point defenses).  The dreadnoughts are effectively “super-battleships” built on carrier hulls, used in relatively small numbers to stiffen the wall.

Superdreadnoughts are either dreadnought-class vessels built on even larger hull frames, or regular dreadnoughts with only battleship armament, using the extra internal volume to hold specialized systems; common examples are the command superdreadnought which houses the admiral in charge of a large task force or fleet; the information-warfare superdreadnought; the loadout-heavy mauler superdreadnought, the anti-RKV superdreadnought, etc., etc.

At the top end of the regular classes, we have the hyperdreadnought – taking the design principles of the superdreadnought classes even further – of which the Empire fields three, each unique within its class; Invictus, Imperiatrix, and God of War.  In order, they are the home of Admiralty Grand Fleet Operations, the Imperial Couple’s personal flagship, and the literal embodiment of the archai/eikone of war.  Any one of them turning up on the battlefield would have implications that, by and large, no-one wants to think about thinking about.

Less regular military classes include the starfighter, a frigate-sized mini-carrier with four to eight AKVs clamped to its outer hull, used primarily for covert operations and commerce raiding; the fleet carrier, a giant (and not itself offensively armed) lighthugger starship on the lugger model (see below) whose purpose is to ferry naval task forces to systems not connected to the stargate plexus; the fluffships – whose design is implicit in their name – that police systems for debris, ricochets, and misses after battles; and the relativistic kill vehicles for practicing MAD on an interstellar scale with giant lighthugger missiles capable of shattering planets, given a good run-up.

Among civilian ships, there are also various recognizable classes of starship for different purposes:

For freight transport, for example, one can recognize both the immense grapeships (from the appearance of the external cargo pods) or megahaulers, which transport vast amounts of containerized cargo along the largest and most dependable trade routes, and their smaller cousins the haulers, smaller freighters which handle more volatile but still regular traffic everywhere, and are willing to handle breakbulk as well as containerized cargo, and of course the volatiles-hauling tankers; and finally, picking up irregular and speculative trade and filling in the gaps, the thousand different classes of free traders (and their somewhat more combative overlapping variants beloved of smugglers and irregular commerce-raiding privateers, the blockade runner and corsair.)  For routine transportation of volatiles, ore, and other such bulk and fungible cargo, fully automated slowhaulers often take up the task.

For passenger transport, likewise, we begin with the luxurious highliners and liners - analogous to the megahaulers and haulers in size and usage upon routes, and their express cousins the fastliners.  And then, for those travelling off the regular routes or seeking a more unique experience, a great many free traders are just as happy to carry passengers as they are to carry anything else.  Of course, the relatively wealthy and privacy-desiring have the option to travel in their private yachts, as ever, and at the other end of the scale, steerage-class transport is available to the relatively indigent on any number of iceliners, ships – often used as colonization transports – designed for the specialized task of transporting bodies in cryostasis or nanostasis, and minds recorded on data substrate.

In more specialized uses, dedicated classes abound: when messengers, mail, and packets need to get there really fast, within the stargate plexus at least, engine-heavy couriers are on the job; wrecks, debris, and flotsam are salvaged by debris recovery vehicles; hospital ships provide medical services (and reinstantiation services) to military fleets and disaster or epidemic-struck regions; logistics ships provide repair and construction services wherever they’re needed; oilers and tenders provide fuel, supplies, and other necessities to other starships; science, research, and exploration are done in the ubiquitous, customizable service/operations vehicles; smelterships render down asteroids into usable metal and other elements; and tugs and their larger cousins, the antimatter-torch equipped superlifters, move ships, modules, materiel – and in the case of the latter, entire habitats, asteroids, and even small moons – to where they’re needed to be…

…and if we’re willing to classify flying cities that are as much drift-habitats as starships, then we must include the civilization-backup ships, preserving archives, museums, and mind-states in the far reaches, ready to flee news of existential disasters; All Good Things, ICC, spreading the good word of commerce to underdeveloped regions with its skymalls; the empire ships, massive floating conferences/exhibitions/showpieces/parties flying endless loops around the Imperial Core and its many distant exclaves keeping population, culture, and knowledge well-distributed; and the embassy ships, similar exhibitions paying diplomatic calls on foreign polities and recently contacted worlds, bringing religiosity to the fuzzy-wuzzies and suchlike.

For local transport, small craft abound.  For freight, lighters scurry about transporting cargo ship-to-ship, ship-to-station, and ship-to-ground; for passengers, pinnaces provide the same service, and in moving about between local stations or habitats in a cluster, the automated commutersphere provides rapid transport. Skydivers skim gas giants for fuel; maintenance and construction are carried out by the ubiquitous workpod; and other myriad local functions are served by the flexible, customizable cutter.

All of these, of course, exist within the framework of the stargate plexus.  Outside that, a different type of ship entirely is required – lighthuggers need much more powerful engines (antimatter torch drives, for the most part) to reach the high fractions of c that make interstellar travel practical, sophisticated particle shielding to survive it, etc., etc.  Let us leave aside for the moment the shardcruisers (not true lighthuggers, but hybrid ships built to service outposts in the outer cometary cloud of star systems, whose longest-range examples fade into slow, short-range luggers); and also the starwisps, ultra-light – a matter of pounds – light-sail vessels propelled by lasers at their point of origin, carrying information, tangle, or the smallest probes across interstellar space.

These then divide into clippers – high-acceleration, relatively low-mass vessels carrying premium cargo and passengers at the highest possible speeds, including, in the limiting case, the private staryachts of the very wealthiest; and luggers, their relatively low-acceleration higher mass vessels carrying passengers and freight in larger quantity.  Specialized classes of lugger include the shiphauler (designed to transport docked starships rather than cargo directly; the military fleet carrier is an example of this type); the seedship (carrying ecopoesis packages and a startup colony); and the linelayer (transporting one half of a stargate pair to its destination system).

Anvils Should Be Warm (1/2)

Welcome to Palaxias System, home port for the Capital Fleet and the Home Fleet, and indeed for the Imperial Navy in general.

Astrographically, Palaxias is not a significant system; its sun, Arvael – named after Eliéra’s largest raptor – is a minor red dwarf star, its sole asset is its proximity to both the Empire’s throneworld and the seat of the Conclave, but this has been enough to raise it to galactic prominence, or at least notoriety among those who have no business there, and so are not permitted within the system.

Its six gas-giant planets are given over entirely to the business of the Empire’s fleet.  Local patrols and the system’s extensive grid of defense platforms are controlled from the moons of the outermost gas giant, Fortress.  The fleet is built, for the most part, in the shipyards and forges of Armory and its moons, and semi-autonomous swarm squadrons breed in the depths of its well.  Endless skydiver flights skim the atmosphere of Bunker for deuterium, helium-3, and metastable metallic hydrogen, and orbiting cryocels the size of moonlets stockpile antimatter shipped up from downwell or in from Esílmur.  And thousands upon thousands of pods, packages, containers, warehouses, and powered-down vessels of the Reserve surround the logistics base at Depot with a set of metallic rings.

(Officially, of course, nothing at all happens around epistellar Battlefield with its perpetual storms, sun-stoked, huge and fierce even by gas giant standards.)

But the heart of the system is its second world, Bastion, a bloated giant that had just missed fusion ignition, or rather its four moons.  Palaxias itself – Prime Base – a rocky moon hollowed out into the endless docks, autofacs, offices, barracks, laboratories, and other necessities of hosting the two largest IN fleets.  The nameless tiny moon-turned-habitat, bristling with communications arrays, which housed Core Command, seat of the Admiralty.  Frozen, ammoniac Quarters, offering places to take short leaves and quarters for families and contractors, a tiny domed outpost of civilian civility in an otherwise militarized system.

And Agoge, the fourth moon, whose close-in orbit to Bastion warmed it barely enough to allow open water and breathable air; a garden world but certainly not a garden spot.  Agoge was not a primarily Naval world.  Agoge was Legion territory…

For The Honor of the Second

The drone stood in the hangar, its blunt nose and forward-swept wings scarred with the black lines of kinetic strikes and near-misses with explosive-tipped missiles, the capped remnant of one sensory pod dangling uselessly from its side.

“For great valor in the face of the enemy,” the Wing Commander read, “when on Theater Elapsed Day 17 of the Liir Conflict the Second Squadron off CS Calencine Upreaching was ambushed by a numerically superior force, six squadrons of Liirian wingdrones. While englobed by the hostile force, the order to immediately retreat to low orbital positions was given, although with the expectation of heavy losses.”

“In defiance of standard procedures for such circumstances and the order as given, unit Calencine-2-18 of the Wing remained in the battlespace to cover the retreat of its fellows, utilizing innovative tactics to draw the attention of the Liirian wingdrones to itself and avoid destruction, allowing the majority of the Second Squadron to escape from the ambush with only minor damage.”

“Wingdrone Calencine-2-18′s innovation and valor saved his squadron and defeated the ambush laid for them, and reflects the highest traditions of the Imperial Navy and the Military Service.”

A small utility spider scuttled across the dais, and in a shower of sparks and the thunder of applause, welded the silver medal to the side of the drone’s carapace.

Calencine-2-18 itself, not being designed to be sophont, thought very little during the ceremony.

But not nothing.

Trope-a-Day: Mecha Mooks

Mecha Mooks: Oh, indeed.  These are the actual AI fighting robots (“autonomous mechagrunts”) which occupy the spot in the military food chain between the Attack Drones and the actual people in the command chain.  They also do the majority of the fighting, the eldrae with their long lives and slow population growth having a very good idea as to the place of their precious, irreplaceable, valuable selves in mass warfare: namely at the back, cheating.

In their case, however, neither fragile nor graduates of the Imperial Stormtrooper Marksmanship Academy.  They’ve learned how to cheat really well.

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