The MBTI Lens

It occurred to me that I hadn’t posted on this specifically before, and it might be interesting to those of you who might be interested in the construction equipment behind the curtain.

Are you familiar with the Myers-Briggs personality types? Well, if not, you might want to become familiar with them before you continue with this post, ’cause otherwise it will make no sense.

Take a look at this table which shows the frequencies with which the various personality types appear in the (human, Earthling, American) population:

mbtiNow, consider that we live in a world built by the standards of and for, to a large extent, the majorities of Sensing types (73%) and Feeling types (60%). And specifically that the rarest group, the iNtuitive Thinking (“Rationals”) make up no more than 10% of the population.

Now invert it, and consider what a world would be like in which it’s the NT Rationals whose corner dominates the chart, and where the Intuitives and Thinkers are the more common functions seen in the other types, too1.

If it seems familiar to you after spending time reading here, that’s because this exercise was part of my original worldbuilding process.

(Disclaimer: the author is an INT[J|p].)


1. The world also caters more to Is than our very much built-for-Es in many ways, *there*, although that’s a subtler effect and one less reflected in the raw numbers.

Mo’ Money, Mo’ Troubles

So I just scribbled down some notes on the physical representation of the exval, the Accord on Trade’s exchange currency:

Exval notes are denominated in powers of two, from 20 through 27. Of these, the 1 exval and 2 exval notes bear a line-work drawing of the seal of the Conclave of Galactic Polities, and a stylization of the opening paragraphs of the Accords, respectively, while the 128 exval note bears a similar line-work drawing of the Conclave Drift itself.

The five middle notes, however, the 4, 8, 16, 32, and 64 exval notes bear designs representing and selected by the five Presidium powers, although in the same line-work style; and to avoid giving any sense of precedence or priority, which design is applied to which note is rotated for each printing, although the dominant background color is not. (The confusion this causes among visually-oriented users of the exval’s physical currency is widely considered an example, among libertists, of how politics prevents us from having nice things.)

…you can pretty much blame the Leagues for that, incidentally. (The Empire taking the position of “oh, ffs, give us the one, we know that we’re awesome and that this argument is petty”, the Photonic Network having no use at all for physical currency, and the Echelons, while not immune to the lure of this sort of thing, being quite prepared to chill at least to the point of abstaining.)

But the really big political argument at the time was in the League of Meridian, over whether they wanted the sixtyfour (the highest denomination, value- and hence status-wise) or the four (of which there are the most around and thus get your design seen, whereas the sixtyfour is about as rare in use as the $50, or maybe even the $100).

…at least it kept the Senate and Congress of the League Assembled out of trouble for a couple of weeks.

 

Eldraeic Word of the Day: Daríë

daríë: (a respectful title for) one whose accomplishments are known and admired, but do not extend to those of an Excellence or Exquisite; could reasonably be glossed “lord” or “lady” in the nominative (rare usage), and “ser” or “sera” in the vocative (common usage). In the modern era, with the obsolescence of the servile darëssef, functions as a general-purpose term of address for any sophont whose competence and worth is known or politely presumed.

from daráv (“person”), and íë (honorable affix).

 

A Note: On the Flames of Purification

This is a note providing some background on one of the traditional Imperial methods of execution, namely, the flames of purification (as described here) for an ongoing comment thread here (relevant part quoted below):

Let’s also not forget that the eldrae themselves have had a historical penchant for burning certain heinous offenders alive in a manner which was not itself a quick, easy, or painless death. This seems to imply that the concept isn’t quite as foreign to the eldraeic standards of sanity as it would appear at first blush — and thus that, in a sense, Imperial history itself was driven by the actions of certain creepy-ass psychotic motherfuckers, since they seemed to have no problems inflicting that on other people.

The relevant point here, though, is that the agony is not the point. And since every crime – and every wrong action – involves mens rea as well as actus reus, what the point is is very much the point.

It is, to use a comparable example, the intent that makes the difference between using flamethrowers to clear bunkers, destroy nanofog, and deny areas (acceptable under the Conventions of Civilized Warfare) and, say, using them to extract information or just to roast prisoners alive for the vengeance-lulz (very much not).

And what you’re looking at there was a theological error. As mentioned in its description, fire is a force that transforms (hence its use in cremation) and purifies. The purpose of the flames, like the name says, is to purify, as roasting ore burns away the dross and leaves the shining metal. That it happens to also hurt like hell is merely a side-effect, and not even a desirable side-effect.

(This isn’t, some sort of “suffering is good for the soul” notion; it’s merely applying cleansing force for desired effect. While unlikely that anyone particularly cared about the feelings of the certain heinous offenders in question, it should nevertheless be fairly easy to imagine various chymists and ktenologists of the early era in question attempting to compound non-euphoric analgesics of sufficient potency as to make it possible to immolate them without them actually feeling the pain of it – both because all that screaming has undesirable psychological effects on the euthanatrists who must carry the job out, and because it makes executions so dreadfully inelegant.)

Now, what might be a better example are certain early cases of judges indulging their taste for irony, say the flaying in Inisvaen in -43, or the documented practice of responding to say, cases of child or animal neglect with a crow’s cage for the sake of balance; to which they might well respond that few worldbound, uncontacted civilizations are fortunate enough to come into existence in a state of ethical perfection, and must learn by progress over time along a path paved with errors.

(Of course, if you have met other civilizations which do have their shit together, this excuse obviously no longer applies.)


As a side note, for those curious, the standard form of the death penalty for the non-especially heinous was a single sword thrust through the heart (delivered by a professional ktenologist), which was replaced with the firing squad when sufficiently reliable firearms had been invented. (These methods being selected as suitably quick and surgical, while also allowing the condemned the courtesy of meeting their death on their feet and with whatever dignity they could muster, rather than being put to sleep like an ailing pet.)

If repentance is noted, or clemency due (and yet insufficient), the condemned may receive the opportunity to volunteer for “chains and pyres” – i.e., the chance to earn their honor back by volunteering for any of a range of adequately suicidal tasks, which can mean anything from joining the Legion of the Dead1 to becoming a sophont test subject – rather than a conventional execution, or at the least being offered a pistol with one shot and the chance to choose to do the right thing.


  1. Note: this isn’t one of those “succeed at your mission and receive a pardon” deals. If you are in the Legion of the Dead, it’s because you owe the Empire a life – you’re in the Legion to die, and the Legion will send you somewhere where you can die usefully and with honor. That’s what you’re getting: and if you qualify, that should suffice for you.

Eldraeic Word of the Day: Ulquordaëälathdar

ulquordaëälathdar: (lit. “impossible-knowledge-person”, derog.) Agnostic; (Flamic) an adherent to the Agnostic Heresy; one who holds that certain or all knowledge cannot be known, i.e., is intrinsically unknowable, rather than simply unknown, or circumstantially unknowable due to lack of necessary epistemic tools or cognitive capacity.

from ulquordaëlin (“impossible”, itself from ulquor, the degree quantifier of absolute absence, and daëlin “probability, chance”), alath (“knowledge”) and dar (“person”).

 

How Much Future?

I’ve recently been asked elsewhere, “how far into the future is your setting?”

Well, since it’s not connected causally to Earth, even fictional Earths, and technological development in the ‘verse didn’t necessarily take place in the same order or at the same rate as it did here, that’s a mite hard to say.

Let’s have a go, though. As a start, I’ll reprint the foreword I wrote for The Core War and Other Stories, explaining the eras of Imperial history as the local historians would divide them up:

Era of Hand and Fire (prehistory – 0)
Defining technologies: none.

To a certain extent, designating everything before the year 0 part of the Era of Hand and Fire, that period without particularly notable defining technologies, is misleading. On Eliéra, the term refers to everything pre-Imperial, from the Empire’s own precursor nations back through the Ungoverned Era and the Drowning of the People, through the time of the korásan, and extending into what little is known of the mythical era before the Winter of Nightmares (~ -14,500); however, there obviously exist elder races and Precursors in the galaxy with far older histories than this. (The historical specialists who study such things usually consider them separate subjects entirely from conventional history.)

Era of Brass and Chymistry (0 – ~720)
Defining technologies: clockwork automata (clanks); early chemistry.

The historical convention is to date the Era of Brass and Chymistry from the Empire’s founding year. Its seeds can be found earlier in various locations, especially in the smiths of Telírvess, the alchemists of Eume and Baryvekar, and the artisans of southern Selenaria. However, it is generally acknowledged that the opening and encouragement of free trade and transit by the Empire, as well as its encouragement of scholarship and progress, helped those seeds find fertile ground and grow.

Of particular note is the personal patronage and entrée to the Court of Courts given to a hitherto obscure Inisvaen natural philosopher, Sung Iliastren, later known as the Father of Science, by Empress Seledíë III Selequelios.

Era of Steel and Steam (~720 – ~1400)
Defining technologies: steam power; advanced metallurgy; Stannic cogitator.

The transition to the Era of Steel and Steam is dated at approximately 720, a compromise date between various competing inventors of different types of steam engine, and also notable for the recent publication of Ianthe Claves-ith-Claves’s Technepraxic, beginning a still influential philosophical movement espousing technology as an integral tool of sophont aspiration.

Electricity was known through much of the later part of this era, but received only intermittent attention; the Empire at the time was in the throes of the Middle Consolidation, and between this and industrial megaprojects such as the World Shafts, development concentrated on refining existing steam technology to its peak.

(Advancement to and through this era and the next may seem relatively slow; the reader should bear in mind the effect of the low and slow-growing eldraeic population on the overall rate of progress. In later eras, forward progress appears to slow once more, but this reflects rather the sheer breadth of research possible in the modern era, vis-à-vis the number of minds available to do it.)

Era of Captive Lightning (~1400 – 2050)
Defining technologies: electricity; electronic computers; robotics; industrial automation.

The approximate start of the Era of Captive Lightning begins with the breakout of electrical technology into common usage, starting with simple motors and illumination devices but developing relatively rapidly. Relay-driven computers, mere electrical imitations of the existing Stannic cogitators, soon were replaced by “electron plumbing” valve-based computers, replaced in turn by semiconductor electronics and then spintronic devices. Electrically-driven, electronically-controlled robots soon took over from the steam-driven, mechanical “clank” automata, and found new roles that the old machines were incapable of filling, permitting full industrial automation at last.

Era of Bit and Light (2050 – 2287)
Defining technologies: mature information technology; optronics; ubiquitous computing; intrasystem space travel.

While the defining technologies of the Era of Bit and Light were optronics, enabling hyper-fast photon-based computing devices, quantum computing, and a mature information technology, the era itself is dated from the flight of Phoenix Zero, the Spaceflight Initiative’s first manned orbital craft. Intrasystem space travel blossomed during this era, with the establishment of a first orbital space station followed quickly by more, colonies on Eliéra’s moons, and expansion into the rest of the system, including the first steps towards the ecopoesis of Talentar.

Era of the Genome (2287 – 2594)
Defining technologies: genetic engineering; wet nanotechnology; uplift.

Genetic engineering had been known for a long time prior to this era, but the application of optronics and quantum computing to genomics and proteomics permitted a rapid expansion of its capabilities. The genetic blossoming of the 2300s began with the first true neogenic organism – based entirely on novel genetic material – in 2287, and continued to produce advances in biological modifications, new species and adaptations, and wet nanotechnology based on biomimetic structures and systems throughout this era, up until the creation of the dar-bandal, the first true uplifts, just in time to be met by the first digisapiences.

Era of Mind and ‘Weave (2594 – 3016)
Defining technologies: artificial intelligence; mind-machine interfacing; noetics.

Artificial intelligence, again, had been applied as a discipline for centuries before the era defined by it. The Era of Mind and ‘Weave, rather, is defined specifically by the awakening of the first truly sophont artificial intelligence in 2594, an intelligence demonstrably possessing the same self-awareness, consciousness, and volition found in other sophonts. The same studies of sophotechnology, the technologies of the mind, produced revolutionary developments in mind-machine interfacing, in the ability to modify the sophont mind in various ways, and the ability to translate organic minds into digital form and transfer them easily between bodies and substrates.

Era of Diamond and Ice (3016 – 3922)
Defining technologies: dry nanotechnology; subluminal interstellar travel.

The Era of Diamond and Ice takes its name from two events: First, the Diamond Crash of 3016 that heralded the start of the era of dry nanotechnology, as carbon-organizers proved capable of manufacturing diamond in arbitrarily large quantities at almost no cost. Further developments in dry nanotechnology permitted the creation of various forms of makers and eventually the first true cornucopia machines, ushering in the start of the Prosperity.

Second, early in the era, Kasjan Lyris and his colleagues initiated the Deep Star program, sending subluminal colony ships (capable of only around one-third of the speed of light) to stars near the eldrae home system packed with equipment and colonists in cryonic freeze; a program which would lead to the foundation of the Thirteen Colonies and the first contact of the eldrae with an exotic species, the galari of Galáré.

Era of Starfall (3922 – 5014)
Defining technologies: stargates.

In 3922, the Era of Starfall began with Imogen Andracanth-ith-Andracanth’s invention of the stargate, permitting faster-than-light transit between the two halves of a stargate pair once they had been positioned. The first stargate pair developed was used to connect Eliéra with the nearest colony world, Víëlle, beginning the Reunification.

Shortly after the Reunification, and the introduction of the galari to the home Empire, Empress Eledíë II charted the Imperial Exploratory Service and awarded a generous charter to Ring Dynamics, ICC, with which the expansion process of the stargate plexus that has continued to the present day began.

Era of Bright Shadows (5014 – 5599)
Defining technologies: seed AI; the Transcend.

In 5014, the first crude seed AI, a digisapience capable of autoscience and autopotence, and thus recursively modifying itself to attain postsophont levels of intelligence, was demonstrated under laboratory conditions by an independent research group on Wynérias.

After various experiments and incidents demonstrated both the potential and the dangers of this technology, a plan was proposed and approved by general plebiscite for the layered, progressive implementation of the Eldraeic Transcend, which was implemented progressively over the next one hundred and fifty years, until the Transcend reached its full flowering on Calencail 12, 5175, ushering in the collective consciousness that would remain coextensive with the Empire from then on.

Current Era (5600 -)
Defining technologies: emergent ontotechnology.

Dated somewhat arbitrarily, for the moment, from 5600 – the year in which the Transcend moved its core operations into the specially-constructed Cirys swarm of Corícal Ailék – the current era is most marked by ongoing, seemingly never-ending efforts to maintain peace and nurture Order, Progress, and Liberty in the meta-civilization of the Associated Worlds, and the slow emergence of ontotechnological miracles from the loreworks of Transcend-aided philosophers, scientists, and engineers.

The Core War itself, at the time of writing the most recent event in – and therefore the present time of – the Worlds begins in the year 7122.

So, if we approximate it – well, leaving aside for a moment technological paths we never went down (clank automata, for example, or Stannic cogitators, which we most closely approximated with Babbage’s engines but never implemented at scale) we’re probably parallel to the mid-to-late Era of Captive Lightning; we have semiconductor electronics, but not spintronics, our information technology is growing up, and we might be in the early stages of ubiquitous computing. We have, of course, already been to the moon, but space travel in the ‘verse came late because of the quirky local gravity, so that alone isn’t enough to move us into the Era of Bit and Light. Meanwhile, we definitely don’t have the technologies or developments associated with the later part of that Era, or with the following Eras.

So that dates us sometime around their 1900-2000. Since at the latest date of writing it was roughly 7100, that’s 5100-5200 years ahead by their calendar; adjusting for year length, call it 4,700 T-years ahead, or so.

But there’s about eight kinds of handwave in that, so slap some very generous error bars on that figure.

 

Worldbuilding: It’s Always The Twentieth Century In Space

Customs. Customs never change. Even when there is basically no in-universe connection to the customs with which we must comply.

This meta-post is inspired by the current flap (and lies, damned lies, and open letters from activists) about Rebecca Tuvel’s transracialism article and the ensuring prompt outrage excursion from the usual suspects, with particular regard to one piece of the response to the response, which I quote here:

As for the accusation that Tuvel “deadnam[ed] a trans woman,” meaning that she used a pre-transition name that was subsequently changed, the authors conveniently leave out the identity of the trans woman in question: Caitlyn Jenner. Now, deadnaming trans people is, as a default rule every cisgender person should know, rude and offensive, and in extreme cases it can actually be dangerous or deadly (if someone isn’t out as trans in their community). But Jenner herself has not been shy about using her old name or talking about her life as Bruce. It’s nonsensical to claim that once a very famous trans person has exhibited comfort using their old name and talking about their pre-transition life, any reference to that name or life is still verboten. It seriously misses the point of why deadnaming is frowned upon.

It’s also inspired by the foofaraw over one particular character in Mass Effect: Andromeda, Hainly Adams, who in a conversation about why she came to the Andromeda Galaxy and left her old life behind, mentions her trans-ness and her old name from said old life, something that has been widely decried as the most terrible and horrible of bad writing and offense-giving.

Now we get to the worldbuilding part:

In the Eldraeverse, one relevant issue here is the Central Office of Records and Archives, whose Universal Registry of Citizens and Subjects is very keen on nymity, on the grounds that without authentication and identification, it’s really hard to have trust, accountability, and the obligation of contracts. You are uniquely identified by your UCID, to which is linked every name you have ever identified yourself by, along with dates, types, and whether or not it should still be considered current. This is part of the core data in everyone’s Personal File, and as such, a matter of public record, trivial to look up. Trivial in the “you can walk down the street and see everyone’s names in convenient entoptic AR floaters” sense.

Should this be something people *there* have a problem with?

Bear in mind, when you answer, that should you meet three women at the bar, that one of them used to be a man is probably the least surprising metamorphosis to you, inasmuch as the second grew up as a hermaphrodite, corona-dwelling space whale and the third is a cephalopoid battle robot in her day job, who’s only biologically female or for that matter biological while on leave – and neither of the latter is what you might call unusual.

(The bartender is a fragment of a mixed-sex/mixed-gender group mind and the house band is an octopus.)

I submit that it’s a real stretch to imagine that anyone from that cultural background – in which what we would call trans-ness is not in the least dangerous, socially taboo, or even curious in the backwateriest of backwaters – would even invent the concept they’re supposed to be upset by.

(This, incidentally, also probably applies to the Mass Effect: Andromeda case. ME:A takes place in the year 2785, and even if we discount the 600 years it took to reach Andromeda, departed the Milky Way in the year 2185, approximately 265 years downtime from now. Leaving, moreover, a universe in which same-sex relationships are ubiquitous and open xenophilia both passes without comment and forms the basis of award-winning movies.

Now, granted, there’s no actual in-game canon to indicate that anti-transgender prejudice has also died off in the meantime, but given what’s apparently happened to other popular twencen prejudices, assuming it hasn’t in the absence of clear evidence seems to demand a higher burden of proof. It is more consistent with the background, I further submit, to assume that – much like “once the races were much more distinct and people felt that was important” and “once gay people weren’t allowed to marry” – it’s something that college students studying “pre-space Earth history” find weird and kinda incomprehensible.)

All of which is to say, this is projecting the mores and bigotries of now onto the fictional future, and there are two reasons why you should stop it:

One, it’s bad worldbuilding. It’s behavior inconsistent with the setting because its precursors are inconsistent with the setting, and that makes it stand out like a sour note in a flute solo.

And two, it’s bad messaging. Do you really want to send the message that humanity, or sophontkind in general, can’t, won’t, or shouldn’t grow the fuck up and overcome its stupid-ass prejudices? Because by insisting that those prejudices (worst) or the responses to those prejudices (better, but still bad) are faithfully shoehorned into every extrapolated future or conculture, that’s exactly what you’re doing.

In our fictional futures, things are permitted to get better.

No, really.

 

When Reality Gives You Lemons…

…burn reality’s house down, with the lemons.

Or use them for something creative. The following is an excerpt from a comment seen this morning on Reddit:

Meanwhile, here’s some phrases lifted verbatim from political internet articles from the past few months:

“Poisonous Parade”
“While the Madman Prowls”
“Age of Weaponized Falsehood”
“Smell of Treason”
“Fact-Immune Troglodyte”
“Winds of Shit”
“Tarpit of Never-Ending Pain” (dibs on this as a metal band name)
“God of Chaos”
“Leisure Cemetery”

Are you not entertained?!

My first reaction? Well, okay, that was to roll my eyes so hard that dizziness set in. But my second reaction was that I wasn’t going to need to come up with more starship names for a while. I mean, seriously:

  • CMS Poisonous ParadeErlenmyer-class chemical tanker.
  • CS While the Madman Prowls: either a Raider-class recon destroyer, or an assault frigate used to support special operations, not sure which.
  • CS Weaponized Falsehood: Nighthawk-class cruiser, attached to the Stratarchy of Warrior Philosophy, memetic warfare section.
  • CS Smell of Treason in the Morning: another Nighthawk-class memetic warfare cruiser.
  • CS/IS Fact-Immune Troglodyte: Ironically named memetic countermeasures ship, or yellow journalist’s private transport? You decide.
  • CMS Winds of Shit: bulk organics freighter, unknown class, attached to an ecopoesis corporation.
  • CS Tarpit of Never-Ending Pain: Best. Quicksand-class. Interdictor cruiser. Ever.
  • CS God of Chaos: Zero Day-class information-warfare dreadnought.
  • CMS Leisure Cemetery: Corveé-class cryostatic labor transport.

(Obligatory shout out to @cultureshipname.)

 

Worldbuilding: Those Wacky Galians

A somewhat snarksome summary written for use elsewhere, which I repost here for general interest:

Theomachy of Galia

A polity controlled by and largely made up of religious fanatics, well-known for despising unbelievers, anyone they perceive as weak, the female of the species, any species1, and for some incomprehensible reason, “all that walks on six legs,” despite their homeworld being void of any hexapedes larger than insect-sized. Unpleasantly militant, ephemeralist, baseline-supremacist, slaveholders, possessors of not-at-all-secret plans to conquer the galaxy for their insufficiently-grovelled-before deity, etc., etc.

Also, in blissful and complete denial of the inability of fanaticism to compensate for technological inferiority, and of the way in which even fellow members of the Socionovist Association consider their outright fondling of the Villain Ball to be slightly less subtle than Snidely Whiplash2.


1. Even in cases such as the qucequql, which considering the qucequql male is little more than a non-sapient wrapper around a gamete packet, makes even less sense than the rest of their doctrine. Also, makes conversations at diplomatic dinner parties downright tedious.

2. Only without the sense of style or the awesome mustache.

February’s Patreon Questions

Without further ado:

If you should encounter a situation where you have, in good faith, undertaken an obligation that is not itself particularly onerous or ethically objectionable, yet you find yourself in a situation where you must either violate some third party’s rights or default on said obligation, what is your best course of action?

(Let’s say, for instance, you’ve taken on an obligation to deliver a particular package to a particular place at a particular time, but in order to do so, you have to pass through a Gate of some sort — and the Gatekeeper is not willing to negotiate passage or pass along the message.)

Well, then you’re screwed, aren’t you?

Your best and indeed only course of action is to suck it up, pay the compensation, and take the rep hit assessed for an involuntary default. (After all, at least it is an involuntary default, so while you’re screwed, you’re not totally screwed.)

That’ll hurt, but that’s what one might call a teachable moment in Why We Don’t make Unqualified Promises Of Things We Might Not Be Able To Deliver, savvy? Did y’all sleep through the day they taught impracticability clauses in contracts class?

I was recently reading an article on the Forbes website about self-driving cars and accident liability ( http://www.forbes.com/sites/omribenshahar/2016/09/22/should-carmakers-be-liable-when-a-self-driving-car-crashes/#7be8eec81f40 ) when a thought hit me that similar matters must come up all the time in the eldraeverse, given the ubiquity of nigh-seamless artificial intelligence .

Which leads me to ask: In an incident where a device that has enough self-agency to make decisions in a “live” environment but not the requisite self-awareness to qualify as a sophont ends up acting in a way that causes injury to person or property, what sort of standards and procedures do the courts of the Empire use to determine who bears the liability?

That depends entirely on who bears the fault, and to what proportionate degree, as is normal in liability cases that end up in front of the Curial courts.

Which, once all the logs from various systems and other applicable data have been collated, is something to be sorted out in court between – to stick with the self-driving car example – the odocorp (as the road and road-grid provider), the car manufacturer (and its software developers and/or wakeners), the car owner (and possibly their maintenance and/or customization provider), anyone else involved (since in the Empire road designs that mingle pedestrians and vehicles are considered Not Done, if you wander into the road and get hit by a car, it’s almost certainly on you), all of the above’s tort insurers, etc., etc.

This can occasionally be complicated, but fortunately the courts have lots of forensic failure engineers on hand for situations just like this.

 

Space Is Crowded… For Space

Something I was reminded of – by some of the comments here (…There Is Only Awesomeness) that suggest an assumption of ground combat as a default – is the surprising emptiness of space in many settings.

(I’m looking at you, Star Trek, where even the freakin’ capital of the Federation, Sol System itself, may have only one starship or even none at all present at any given time. Star Wars is usually better about this, but even then, there’s a lot less traffic than you might expect. And so on, and so forth and forth and forth.)

This is, needless to say, not the case in the Eldraeverse, in any reasonably developed star system.

Orbital space, in particular, is insanely crowded. (See the quote from Manna, here.) There’s the orbital defense grid, of course, but even leaving that aside, there are commsats, navsats, weather satellites (both monitoring and control), orbital mirrors, remote sensors of various kinds, space telescopes, junk sweepers, solar power satellites…

And then there are the orbital stations. Highports, research stations, orbital factories, skyfarms, residences (from city-sized habitats to personal mansions), skymalls, warehouses, control centers for some of the satellite constellations, data havens, propellant depots, autochandleries…

And all the OTVs, commuterspheres, satellite oilers, resupply skiffs, dock-n-snacks, and other small craft bustling about between them even before you get to regular traffic like orbital shuttles, tugs, commercial inbounds, commercial outbounds, the Watch Constabulary’s Orbit Guard…

Basically, near-planetary space is an ever-changing maze. And that’s true for pretty much every developed planet or moon in the system, to one degree or another.

That’d be bad enough if the universe worked on the kind of FTL where you can drop out of hyperspace close to planets. But since it doesn’t, then there’s the rest of the system, which isn’t by any means that crowded (it is, after all, much bigger), but which does still contain —

Long-range commsats and navsats, space weather satellites (and, close in, stellar husbandry arrays), bigger space telescopes, power-beam relays, drift stations (more farms, factories, habitations, etc., for people who like a little more distance), inhabited rocks likewise, transshipment stations for through traffic that doesn’t want to have to go downwell, smelterships, prospectors, rock pushers, comet herders, commercial traffic inbound and outbound, the Watch Constabulary’s Stellar Guard, stargates with their associated space traffic control and defense stations, more propellant depots and autochandleries…

…and, oh yes, the Imperial Navy, which in a valuable core system will mean an actual system garrison, but which even in a small, new colony will imply a system picket. With forward-deployed sensor platforms and AKVs thrown in, even by the minimal one-ship system picket.

All of whom are running their own local-space monitoring systems for space-traffic-control purposes, at least, and who are themselves being watched by SysCon’s own big track-everything-in-the-system arrays.

Which is to say, tl;dr, that your chances of making a successful approach from deep space to your target planet and making a successful landing without being detected are functionally zero, and your chances of doing it without being engaged are within delta of zero. To use an analogy, it’d be like trying to fly a Predator drone from mid-Atlantic and park it in the middle of the tarmac at Chicago O’Hare, past everyone in between, at the height of Thanksgiving traffic. Without being noticed.

Trying to do it with a viable planetary invasion force is like doing the same thing, except that instead of a Predator drone, you’re doing it with the battleship Iowa.

Which, to bring it back to comment-relevancy, means there ain’t no ground combat of any size without enough space battles to brute-force your way past that lot first, and there’s definitely no ground combat that the defenders don’t have all the time that they need to get set up for. Period.

 

Worldbuilding: Intellectual Integrity and Non-Utopia

So, in things to think about, let’s talk about intellectual integrity. Or, more specifically, let’s talk about a citation I’m taking from Paean to SMAC (Sid Meier’s Alpha Centauri)’s discussion of the Intellectual Integrity technology, and specifically this:

That this is tied to a technology called Intellectual Integrity is quite intriguing, if one is willing to entertain the idea for a moment.  What would it mean for a society to have real intellectual integrity?  For one, people would be expected to follow their stated beliefs to wherever they led.  Unprincipled exceptions and an inability or unwillingness to correlate beliefs among different domains would be subject to social sanction.  Valid attempts to persuade would be expected to be based on solid argumentation, meaning that what passes for typical salesmanship nowadays would be considered a grave affront.  Probably something along the lines of punching someone in the face and stealing their money.

This is essentially the way Imperial society works, thanks to talcoríëf and the efforts of socio-intellectual movements past; there’s a very good reason why teir, typically glossed “honor”, has a lot more to say about self-integrity and intellectual integrity than a human take on its gloss would normally imply.

(Take advertising, for example: it has substantially less glitz – not zero, because you can make a valid and sound argument to someone that this product is awfully shiny and will be found pleasing by them, or that it concretely reflects their abstract values, but simply shrieking SEX! STATUS! MOOOORE SEEEEEX! at maximum volume fails utterly – avoids glossing over details, and in general is much more in-depth – for a product launch, you can pretty much expect interviews and Q&A with the design team regardless of what the product is – and personalized.

Meanwhile, the ongoing parade of SALE! SALE! SALE! tends not to happen, mostly because it’s not terribly effective on people who are (a) aware of hyperbolic discounting, and (b) cured hyperbolic discounting. And in general, if you’re in the Imperial market and trying to compete on price,  you’re doomed. Such price-based advertising as there is tends to consist of automated feeds to AI procurement agents.)

All of which is to say, in non-utopian terms, if you aren’t accustomed to maintaining a certain luminous clarity and consistency of thought, and you move there, you are going to be on the receiving end of certain social consequences. At best, that means spending a lot of time having all the cracks in your Weltanschauung poked into and levered apart by people first trying to understand, and then earnestly trying to help you with your philosophical problem.

At worst… well, self-inconsistent is no more a complement than unprincipled, which amounts to wilful self-inconsistency – or attempting to defend self-inconsistency – which latter has cast a black stain of ickiness over concepts like pragmatism or compromise, due to their frequent invocation to defend self-inconsistency. And let’s not even start on “Everyone’s entitled to their opinion!”, the responses to which are starkly unprintable1.

So, basically, if you don’t enjoy the cut and thrust of debate and/or staring unflinchingly at the consequences of your beliefs… don’t go, ’cause you won’t like it there.


Footnotes:

1. These responses will, eventually, concede that you do technically have, freedom of thought and all, the right to your own opinion however ludicrous and inconsistent it might be. However, they will go on to state, that does not include the right to be taken seriously, the right not to be mocked and shunned by all cognitively capable people, or the right not to be labeled the dumbest piece of crap that ever crawled out of Waste Reprocessing and evolved the power of speech all across the public reputation networks. Which is not defamatory, because it’s obviously true if you believe that.

A Question Grab-Bag

Clearing the decks on a scale that is large…

So after many back-and-forth sessions involving questions and answers, I’ve gotten the impression that in eldraeic morals and ethics, there’s essentially a continuum with “coercion” at one end, “ideal enlightened self-interest” at the other, and in between a fairly broad space of behavior which, while certainly unpalatable to a large number of people, technically isn’t forbidden as such.

This might be a useful point at which to discuss the difference between ethics and morals in their terms, for which it would be useful to invoke RFC 2119 terminology.

Much like that, it’s a three-level system.

  • There are matters of the fundamental deontology, which are MUSTs and MUST NOTs;
  • There are matters of arêtaic ethics, which are SHOULDs and SHOULD NOTs;
  • And there are matters of morals, which are MAYs and MAY NOTs. (Well, sort of: in the sense that morals are personal and supererogatory rather than essential and obligatory, if you will.)

Such unpalatable behaviors generally fall into the second level.

It’s also rather apparent that the eldrae themselves (and other people like them) probably occupy the extreme high end when it comes to wisdom and foresight with all the technological powers they’ve essentially gifted themselves with. Among those powers comes, essentially, something that would come eerily close to precognition to those not similarly gifted.

With that in mind, a few additional questions:

1. How do those who advocate the principle of non-coercion account for the fact that some people can better predict another’s most likely response to a particular stimulus better than the target themselves can, or have different willpower and self-control reserves?

By and large, on the former, they don’t feel the need to. Your consent is not vitiated by your merely being predictable. (If it was, it’s hard to see how dull people could be interacted with at all.)

On the latter…

2. In particular, what’s the eldraeic take on temptation? Obviously you’re ultimately responsible for your actions and yours alone, but is willfully, continually, and deliberately expose someone to a stimulus for your own ends while knowing that their indulgence may destroy them or end with them in an exploitable position — even if it only comes about “by their own free choice” on the surface according to a technicality — recognized as a form of coercion in and of itself?

…only if it’s a targeted superstimulus, such as something exceeding voluntary persuasion thresholds, or the sort of thing used by a certainty-level persuasive communicator, because those amount to ways and means of rooting your brainz.

Mere weakness of will is a personal defect, not a cause of action. You should work on that, or failing that, go see a psychedesigner and have that fixed.

(After all, you can always walk away. They have the freedom of speech, not the freedom to make people listen to them.)

3. Roughly where does the dividing line between “coercion” and “acceptable-if-pernicious exploitation of another’s flaws and failings” lie?

The bright line is very clear: it’s coercion if it violates the principle of consent, specifically, to quote:

No sophont may act upon the person or property of another, except through the other’s memetically-shared consent, in response to an action-correspondent memetically-shared request.

For legal-ethical purposes, a meme is considered a unit of information expressed through symbols: e.g., writing, speech, farspeech, infographics, Uniglyphics, or other symbols with a broadly published, specific meaning enshrined through law, contract, or long-standing custom, such as the knotted club or spacer’s marlinspike that identifies a brawler’s bar.

Imperial law distinguishes this, thus, from direct or indirect manipulation of another’s mind by mechanisms which do not pass through the cognition, ethical function, and self-awareness of their mind, and thus deprive them of the ability to act accordingly; this constituting choice-theft.

Imperial law further requires that the memetically-shared request correspond accurately to the action consented to, and therefore communicate the request properly to a reasonably informed listener; non-informed consent, in Imperial praxis, is no consent at all. Likewise, implicit consent, based on extrapolations of meaning and/or symbols whose meaning the reasonable person would not be aware of, is not considered valid.

…that sets the limits of MUST NOT. There are any number of things that you SHOULD NOT do that you can still theoretically persuade people to let you do (assuming they weren’t that bright, slept through Bad Ideas 101, ignored their pocket obligator software, and didn’t subscribe to any reputation networks) but this is the limit of MUST NOT.

To finally sum up this line of thought along with related ones raised elsewhere: Ignorance, inattention, uncompensated Dunning-Kreugerism, careful avoidance and/or bypassing of the mechanisms designed to cull bunco artists out of civilized society, et al. et seq. will let people determined to screw you, screw you.

Insofar as people think about this particular issue, it’s not a bug, it’s a feature.

On the grounds that anyone this careless about their talcoríëf is a walking disaster just waiting to happen any way you slice it, and therefore it’s better that it happens to them sooner rather than later, and consequently, on a larger scale and with more other parties involved.

…oh, one last side-note:

After all, full sanction only truly works against those who depend on others to supply their own essentials — and we are talking about a universe where, even if your support staff up and quits on you because you’re under sanction, you could (with enough resources, fabricators, and knowledge base at your disposal) simply replace them outright with self-forks, greenjacks, and non-sophont automatons that you own outright. And even full sanction amounts to little more than a mutual recognition of the status quo when you’re the one who owns the food, the ore stockpiles, the roads, the utilities, etc.

If being placed under sanction makes annoying, dysfunctional people wrap themselves up into a tiny little autarkic bubble where they can basically live off their existing capital so long as it lasts while playing happy-happy games with themselves and not bothering anyone else…

…that is a win for the social enforcement mechanism. You’ve taken your ball and gone home; hope you enjoy playing with yourself; don’t let the door hit you on the ass on the way out.

One: Do the eldrae have any sort of concepts analogous to “pay it forward”? Is stipulating that an obligation can be discharged not by direct compensation, but by instead performing the same or an analogous action for a future (and often unspecified) third-party beneficiary, something they recognize as valid? If so, how common (relatively speaking) are exchanges of this sort in the Imperial / Associated Worlds “contractual ecosystem”?

You can contract that, sure. (Under Imperial law. From aspects of various questions, I get the impression that you think that contract and other law across the Worlds is much more harmonized than it actually is: apart from the basics defined in the Accord on Trade which concentrate on letting different systems interface with each other, they can vary quite radically between polities, and thus choice of law is important. Certainly, a lot of entities from outside the Empire like to specify its law as their choice of law regardless, since it manages to be both flexible in definition and rigorous in application where contractual matters are concerned, but it’s by no means equivalent to a galactic standard.)

It’s considered quite useful, as a self-replicating means of having one’s will done, although the wise contractor will include some sort of appropriate termination condition and a smart-contract monitor, inasmuch as for the former, few things remain relevant indefinitely, and for the latter, one should remember that a party undefined at time of contract cannot enforce said open-ended contract, because they aren’t party to it yet.

I have no idea how common they might be; the contractual ecosystem is a seething mass of arbitrarily many arbitrarily defined types of contracts, so that would be nontrivially quantifiable even if I had a basis to quantify it. There are “some”.

Two: On a semi-related note, how common are (for lack of a better way of putting it) self-replicating contracts? Can a contract stipulate specific terms, conditions, and forms that are encouraged or prohibited when subcontracting part of the obligation out, including a recursive replication of the subcontracting restrictions clause itself? (To keep it short and sweet, can a contract essentially say “All subsidiary contracts made in pursuit of the terms of this contract must be devised according to the same format and with similar stipulations as this one”?)

Sure. That’s basically standard form for things like, say, non-disclosure clauses which you wish to bind not only your contractee but whoever they might contract with in the course of execution also. (Naturally, the more you bind the means, the less appealing your contract is to potential counterparties, but that’s a negotiated-reasonability issue that’s easy for reasonable sophs to work out between themselves.)

I also feel that I may save some time here by stating outright that the default answer to questions of the form “Can a contract…/…as valid?” is Yes for essentially anything that doesn’t directly contravene the Contract (or, by virtue of previous contract, the Charter). Exceptions to this are very rare indeed.

When it comes to saying things that need to be said but that you know the listener isn’t going to want to be hear, is it better to be polite or to be frank — inasmuch as there may be situations where adherence to the formal protocols of politeness may obscure the (real or perceived) urgency of your message?

Be polite. This is for two reasons:

First, the notion that you can’t be polite and frank/urgent at the same time is one of those products of having a tragically inadequate language, that doesn’t have evidentials and attitudinals and other features designed to convey exactly this sort of information.

Second, while not strictly true in a logical sense, it is heuristically true that rudeness is strongly correlated with poor argumentation and outright dark-side epistemology, and as such it is generally accepted throughout the Core Cultural Region that it is rarely worth listening to anyone who cannot comport themselves with appropriate propriety.

Which is not to say that you cannot be cutting, snarky, or indeed Sophisticated As Hell, as well as simply purveying unwanted truths, but the sophisticated part is not optional.

Does Imperial law have anything analogous to our “Son of Sam” laws?

No, principally because there’s never been a need. People who would otherwise be in a position to make money from publicizing their crime are generally either (a) too dead to do so, or (b) not prone to do so because they’ve been through meme rehab. Either way, it’s not been a significant issue.

The eldrae’s perspective on causes of action related to fraud and physical coercion have been expounded on at length, but what about mental and emotional coercion? Does Imperial law have anything analogous to “negligent” and/or “intentional infliction of emotional distress”?

No, for two reasons. The first is that what they might see as legitimate applications of our tort by that name are already covered. To use a couple of examples from Wikipedia’s article, there is “The common law tort of assault did not allow for liability when a threat of battery was not imminent,” a defect which the Imperial law’s tort of assault does not suffer from on at least two different grounds; and “An example of an act which might form the basis for a claim of intentional infliction of emotional distress would be sending a letter to an individual falsely informing the person that a close family member had been killed in an accident,” something which there is illegal under the tort of falsification of information, and possibly a species of fraud. Other things might fall under, say, defamation, anharmonic indecency, etc., etc.

Those things that aren’t – i.e., don’t have an actual tortuous act at their core – well, they’re fluff. You don’t have a right not to be outraged, and you certainly don’t have a legal remedy for anything that isn’t unquestionably mala in se, not just mala in percipi.

A pair of somewhat related questions pertaining to the eldrae and their Blue and Orange Morality:

One: What would the eldrae think of the “seven deadly sins” and the corresponding “heavenly virtues” if they were introduced to them? Much has been said directly about their takes on pride and greed, and there’s plenty of indirect evidence for their probable takes on lust and sloth, but I’d be interested to see an in-depth treatment.

(I’m also curious as to whether they might actually see certain “opposed” virtue-vice pairs as actually being complementary, not conflicting.)

Well, let’s see. (And in short, obviously, because there would obviously *there* be a lot of written thought about such things, not all in agreement and suitable to ready summarization in a single in-depth blog post.)

First, it is perhaps worth listing the Nine Excellences, which are the closest equivalent to the virtues, although not all that close. These are: Unity (or self-integrity, perhaps); Honor (including within its scope the minor virtues of justice, truth, and clemency); Duty (including the minor virtues of liberality and tenacity); Courage; Harmony (including the minor virtues of beauty, courtesy, refinement, and the appreciation of excellence); Right Action; Liberty; and Dignity (including the minor virtues of pride, propriety, and temperance). There is no equivalent list for the vices; the Antithetical Heresies are manifold, inasmuch as there are always many more ways to be wrong than to be right, and in any case, are mere defects in the virtues. (As we’ve covered previously theologically speaking, evil, or Entropy, rather, has no essence of its own; it’s merely a distortion of a thing’s true essence.)

Second, it’s also worth mentioning a key philosophical note as expounded here: the empowering balance of passion and reason, talcoríëf and valxíjir, and the ideal encapsulated within, that of dispassionately and cold-mindedly choosing a course of action, and then carrying forth that action with absolute passion.

That done, let’s examine the sins in pairs with the virtues, as is often done:

Gluttony and Temperance: Now, temperance is also among the Nine Excellences, but with not quite the same meaning. After all, as the Word of Cinníäs puts it, “Lack is the greatest intemperance.” Ain’t nothing wrong with pleasure: eat, drink, be merry; sate yourself with all the world’s delights. These are the proper rewards of prosperity earned.

Temperance, if you ask the Prince of Wine, is defined as avoiding harming yourself or others (don’t be a mean drunk!), becoming a slave to addiction, or losing the proper joy in your pleasures. Abstemiousness for its own sake or for the sake of some notional “moderation” is pointless.

Greed and Charity: “Greed, for lack of a better word, is good. Greed is right. Greed works. Greed clarifies, cuts through, and captures the essence of the evolutionary spirit. Greed, in all of its forms; greed for life, for money, for love, for knowledge, has marked the upward surge of [sophontkind].”

– inevitable quotation at this point

Because, well, obviously. Greed and its handmaiden ambition are the spurs from which greatness and achievement in general come. Were it not for greed, desire, and ambition, people would still be living in caves and shitting in the woods. The Empire, great and glorious beyond all greatness and glory, didn’t achieve its current exalted state by modest means through modest ends – it achieved it by the starkly rapacious pursuit of awesomeness.

Or, to put it as one of the more colorful books addressing the topic might:

“What do you get if you disdain greed an’ ambition? Bunch of jackasses sitting around on their planet flippin’ each other off, writin’ smug little tracts about the naturalness of mortality and the moral superiority of poverty, wastin’ perfectly good extropy while the future passes them by. Their home biospheres must be so embarrassed to give rise to such perfect, unadulterated wankers.”

– Fíërí Lariantinos,
author of Fuck Me, Would You Look At These Assholes?
(approximate translation)

Now, sure, greed may inspire some people to wrong actions various, but that’s not greed’s fault, now is it? There is pretty much no notion in the world that can’t inspire wrong actions if misunderstood, and people who turn to theft and fraud and suchlike are not wrong for being greedy, they’re doing greed wrong.

So far as the charity side of things is concerned? Imperials do not approve of charity in the traditional theological sense, inasmuch as that sense implies self-sacrifice (not a popular notion; you can buy things with yourself in their praxis, but it’s an unfortunate and unavoidable necessity to be avoided whenever possible, not a virtue!) and other aspects of Comtean altruism. And, indeed, the nearest local equivalent of the Parable of the Widow’s Mite ends with the lesson that it is unwise to give away that which you need to take care of yourself, and that the eikones do not expect it of you.

On the other hand, you will note liberality listed among the virtues of the Nine Excellences, and indeed, liberality, generosity, and open-handedness are very much considered laudable. On the gripping hand, they are also considered to form very much the complementary pair with greed, since one’s capacity to be generous depends very much on one’s capacity to generate. They are two virtues, therefore, best practiced in conjunction.

rarity-my-little-pony-friendship-is-magic-20570179-570-402

tl;dr Rarity is best moral exemplar.

Lust and Chastity: Yay, lust! (See gluttony for pleasure and greed for desire, basically.)

Well, okay. Imperials are also very keen on some aspects of chastity. Discretion, which is the excellences of Dignity and Harmony. Honesty in relationships, as elsewhere. Commitment. The bounds of one’s obligations.

But within the bounds of obligation, commitment, and discretion, it’d be a sad and sorry thing if there weren’t some lust, now wouldn’t it? This is one of those talcoríëf-valxíjir each-in-its-place scenarios.

Sloth and Diligence: Sloth is spiritual Entropy, period. Often, specifically, the Antithetical Heresy of the Deedless Cripple. That’s a terrible, terrible sin indeed.

As far as diligence goes, though, they would say that that doesn’t go far enough. Diligence is merely doing what one ought do. By contrast, the excellence of Right Action implies not only that one should do what one ought do, but one should also strive to do more. Being content to only do what one ought do is itself a minor kind of, well, slothfulness.

Wrath and Patience: The only sinfulness of wrath, an Imperial would say, is that if you haven’t had your neurochemistry properly adjusted, wrath makes you stupid. Typically in ways that cause one to strike the wrong target, cause collateral damage, wander off into evil areas like torturing your enemies to death or harming innocents to hurt them indirectly, and/or get your damnfool self killed.

But once you have cold-mindedly ensured that you have the right target and have done the proper strategic and tactical planning, then go ahead and strike down upon those who attempt to poison and destroy your brothers with great vengeance and furious anger, and other colorful metaphors. It is… appropriate. Empowering one for such unpleasant necessities is what wrath is for.

As for patience: this depends on the aspects involved. They are very keen on those aspects such as “Building a sense of peaceful stability and harmony rather than conflict, hostility, and antagonism; resolving issues and arguments respectfully, as opposed to resorting to anger and fighting,” where possible, as you can see from the Excellences. That’s just good positive-sum sense as well as virtue.

On the other hand, it’s not an absolute virtue. As they’d point out with regard to us specifically, he who turns the other cheek has to put up with a lot of… cheek, and one of our more common tragedy-of-the-commons social failure modes is the way that a lot of bullshit persists because no-one’s willing to call the perpetrators on it.

They also notably prefer the virtue of clemency over that of forgiveness/mercy, because indiscriminate mercy tends to leave a lot of enemies at your back, sharpening knives. Clemency is more discriminating. Also, and they are very clear on this, that means you get a second chance. Key word: a. You do not get an arbitrary series of nth chances, because just as nice is not cognate with weak, kind is not cognate with stupid.

Envy and Kindness: Not a whole lot to say here. They are against envy and pro kindness.

(They would go so far as to say that they’re a lot better at spotting envy, given how much our society reeks of it and even promotes it as virtue under another name, but that’s what one might call an implementation detail.)

Pride and Humility: Ah, yes, pride. Pride is a virtue, on the one hand, because self-awareness is a virtue, and pride is self-awareness of your own awesome. It is a virtue on the other hand, symmetrically, because it creates the ideal version of yourself that you are compelled by it to live up to. Mirror and goad in one.

Hubris, though, is not a virtue, being a way to lie to yourself and to others – but, one should note, it’s never hubris if you can back it up. (Nor is arrogance, per the excellences of Harmony and Dignity, although steering away from unconscious arrogance is a hard, hard task.)

But humility is not a virtue for the precise same reason. It amounts to telling yourself that you aren’t as good as you are – which is also lying to yourself and to others. (And if even you’re accurately humble, it amounts to a claim of “I’m afraid I kinda suck”, to which the universal response of your annoyed colleagues *there* is “Well, stop it!“)

(ObSophontology: This may play better for species with hierarchical instincts where a lack of humility in subordinates may be perceived as a threat to the position of the leader. In eldrae, the reaction is more likely to be that a lack of pride in colleagues may be perceived as a gap in the competence of the group.)

Two: Much has been said about how eldraeic morality looks distinctly alien from human eyes, and how ours would accordingly look deficient in theirs — but is there such a thing as “taking it too far” on the opposite end of the pendulum swing? How would the eldrae criticize those whose particular deviation is not (metaphorically) a famine, but rather a surfeit?

Not deficient. Different, yes, and often plain wrong, but that’s as often because of too much as too little. See temperance above, for example, or the moral weight that many human moral systems place on purity or authority.

As such, that critique is likely to be along the lines of:

“Some vices miss what is right because they are deficient, others because they are excessive, in feelings or in actions, while virtue finds and chooses the mean.”

(That was Aristotle in “Nicomachean Ethics”, but it would fit just as well in the mouth of any dozen Imperial ethical philosophers.)

(And on a related note, what’s the typical reaction to those from criticized cultures whose reaction is to take the criticism to heart in such a way that they end up becoming “more eldrae than the eldrae” (in the sense of perhaps-superficial aping of behavior without apparent understanding of the underpinning psychology)?)

“They understand. They do not comprehend.”

(I mean, technically that’s the Heresy of the Thoughtless Churl, but, to steal another quote, “The very young do not always do as they are told.” In this case, it’s childish zeal. They’ll grow up in time and with a good example.)

What is the general attitude towards the idea of the “Socratic gadfly” or the “Devil’s advocate” — those people who advance arguments for controversial and unpopular views and measures less to seriously advocate their implementation, and more to encourage interesting discussion and / or get people to seriously think about why they are committed to the things they believe and espouse?

Annoying, but useful.

(Useful enough that people have devised Socratic questioning-daemons to run on your personal mindware, mark you, but still. Even the Intellectual Integrity Movement can only impress people with Socrates’ utility and get them to respect and listen to him; they can’t make him loved.)

So does the Imperial legal system lean more towards adversarial or inquisitorial procedure?

On the one hand, you’ve mentioned before that every citizen is expected to be able to argue their own case on their own behalf, which may imply an adversarial element. On the other hand, the whole notion that legal judgments should always be based on clearly enumerated principles in a comprehensive legal code as opposed to having the judiciary effectively legislate through case law precedent is very much a civil law idea, and most civil-law judiciaries tend to favor inquisitorial procedure.

This is a case where drawing too-close analogies to Earthly practice is likely to lead one into error, especially as the two concepts are only bound together by historical accident.

To address the latter point first, bear in mind that the comprehensive legal code exists for one reason: namely, you can’t reasonably expect people to follow the law if they don’t know what it is, and that means that there has to be somewhere they can go and look it up.

But the original Imperial Codex of Law was written as a codification of the very-much common law-like codes originally generated during the Ungoverned Era. And more relevantly, while it can be added to by legislation, it is also added to by binding precedent in the traditional case law manner. But, since the ability for people to check what the law is is still necessary, and there’s a limit to how big a precedent search you can expect a layman to perform, every dodecentury a commission goes through the last 144 years worth of case law and transmogrifies it into statute law, such that the Codex remains definitive – and then new precedent starts building up again, and the process repeats.

Which on the whole may be closer to the common-law model, but ain’t exactly it.

As for the former, it hews closer to the inquisitorial model. The justices of a Curial court are empowered to investigate anything they please, and do so once the case has been presented. There is typically an Advocate for Innocence and an Advocate for Guilt, who concentrate on the case from that particular perspective, but both are first and foremost officers of the court, whose primary oath-sworn goal is to find the truth, and never to win the case for my client, as is the case for any other contracted advocates, for that matter. (Forgetting this is a very quick way to end up out of the bar and into the dock.)

So you can think of it as a common-law system with a mostly-inquisitorial procedure for short, but that’s not an entirely accurate picture.

Given the prevalence of space dwellers, sustainable closed habitats, sophisticated in situ resource harvesting techniques, and the quasi-magical Clarkean matter-energy cornucopias underpinning it all, are there any particularly notable groups that effectively make the on-the-go, take-your-home-with-you approach into their way of life? Are there any especially notable large-scale nomadic or itinerant movements, whether in the old sense of communities like the gypsy caravans or Central Asian steppe hordes, or the subculture-sense like the “RV lifestyle” or the traveling hippies whose home is their beat-up VW bus?

There are nomadic space travelers in canon, yes, including some entire species.

Speaking specifically for the eldrae, there are the Traveling Houses, who have embraced the on-the-go lifestyle since the Bronze Age-equivalent with various tech and scale updates as they go, and some of the Variosotec maintain their plains-dwelling nomadic heritage into the modern era, along with some other cultures…

…and that’s all I’m going to say about that for now, because I may/will want to do something with them in the future, and so am not going to spill the details in advance. 🙂

You know, after doing some thinking, it strikes me that, at times, there’s an awful fine line between qalasir and “pernicious irrationality” — fine enough to make me wonder if any outsiders have ever accused the Empire of practicing some form of doublethink by alternately exalting as a fundamental virtue and condemning as a fundamental vice the same thing under two different names.

And, if so, what the Empire’s philosophers and moralists response would look like.

“Category error.”

…approximately. I mean, that’s getting your supergoal drives and your volition dynamics all mixed up with your cognitive methodologies. Comparing whats, muches, and hows. You don’t want to do that. Nothing but confusion will ensure.

(Although there is a slight asymmetry inasmuch as while reason can’t tell you what to want, it can tell you what not to want. And yet.)

This may also be further illuminated by contemplation of the empowering paradox of passion and reason, as discussed above.

A few queries on language:

1. What is the Eldraeic language’s name for itself and its speakers?

The people are elen eldra informally, or el eldaratha more formally. (Which, as is traditional, means “the People”, or literally, “the thinking ones”.) The language, therefore, is el traeldra laranlír (“eldrae-type-of language”, where laranlír ‘s roots could be glossed “song-of-words”.)

2. Is there a central regulating body / “language academy” that mandates proper language use (whether formally or informally), or is the situation more like English where there’s simply a broad consensus with lots of room for variation? (Or, given the free-wheeling “emergent order” attitude the eldrae take to nearly everything else, is is sort of a mix of both?)

A mix of both.

The version published by the Keepers of the Language, themselves part of the Conclave of Linguistics and Ontology, in turn part of the Eupraxic Collegium, is definitive. Of course, since they also train professional logotects, eonymics, and sphragists, it’s also innovative.

This doesn’t prevent unofficial linguistic innovation, of course, but at least it generally keeps it to innovation, and holds the line on meaning-degrading changes and other forms of linguistic entropy. Since, yes, emerging order and the professionals can’t predict all the innovation that is required, the Keepers include several departments whose function is to harvest unofficial linguistic innovations and roll them back into the next release of the canonical language.

3. Are there any particularly strong examples of fixed expressions or collocations in Eldraeic?

Yes.

(Not really equipped right now to pull some out randomly, but I know there are several seen in various back postings here.)

4. You’ve mentioned elsewhere that the language has a diverse array of honorifics. Are there any particularly common (or otherwise good-to-know, such as when addressing Their Divine Majesties or the local runer) ones beyond daryteir?

Leaving aside titles, a non-native speaker without special requirements probably should be prepared with respectful-address, to-a-professional-in-their-context, to-an-[Excellence|Exquisite|Perfect|Paragon], to-an-[exultant|praetor|runér], from-one-who-demands-by-right, from-one-who-acknowledges-fault, and to-one-whom-one-does-not-know.

If invited to anything out of the ordinary, ask the symposiarch. That’s what they’re there for.

5. Given the heavy focus on logic in constructing the language, how tolerant is Eldraeic of paraconsistent logic? (For that matter, how comfortable are Imperials and the eldrae themselves with paraconsistent logic in the general case?)

The language supports it as another tool in the auxiliary set.

(It’s only a tool, mind. It’s a way of handling lack-of-knowledge problems, since reality itself cannot be inconsistent, only incomplete.

And the general view of things is that multi-valued logics, especially probabilistic and specifically Bayes-descended logics have proven themselves a superior way of dealing with these problems, but there’s no particular objection to it. Unless you assert that it actually reflects reality, at least.)

On the subject of the Equality Concord, we know that they make heavy use of mind-state manipulation and memory redaction. But what level of self-awareness do the members have? Are there any members who are completely non-self-aware?

All the equalitarians are fully sophont. It wouldn’t be nearly as creepifying if it was just one of those bizarre p-zombie cults that crop up from time to time.

 

Author’s Note: Bad, Bad Word

As a side note, that cautionary dictionary entry, if anything, understates just how spectacularly insulting uljíra is, adjective-wise. But then, it was written by a non-native speaker of Eldraeic, even if a native speaker of the Trade dialect.

Its literal meaning is “choiceless1” – and not so due to external forces. Jír, recall, is the root of jírileth, with its important literal meaning.

That’s right up there with “Defaulter” in terms of Things To Say To An Imperial That Will Result In The Coroner Declaring Your Ensuing Death A Suicide.

1. And you can consider that in the context of that certain old saying daráv xíjirár; jaqef vigínár: a sophont chooses, a servile complies.

On The Relationship Between Transcend and Transcendi

Kicking this one uphill from a comment to an actual post, since it may clarify matters for any other readers, too, with questions in this area:

Okay. Let me try this again.

All minds, as defined in the ‘verse, are Minskian societies of mind, masses of independently running agents on a shared substrate, from which consciousness, volition, and all other mental properties emerge. (“The Country of the Mind” in Greg Bear’s Queen of Angels would be a good symbolic representation.)

This, for example, is how technologies like the gnostic overlay work; by patching some new voices into the chorus.

The Transcendent soul-shard (hence its technical name, logos bridge) serves as a bridge between two societies of mind, carrying messages back and forth, allowing both the participation of the constitutional’s agents in the Transcend’s mentality and the participation of some of the Transcend’s agents in the constitutional’s. This blurs the strict lines of identity, arguably, but it’s not a complete subsumption of identity such as occurs on joining a Fusion; rather, every time a new constitutional Transcends, both they and It become somewhat different people in various ways, wedded together most intimately, but they don’t achieve identity of identity.

(Incidentally, as I think I mentioned in a 2012 piece, the main reason the Transcend keeps an economy and a governance around, is that they work. Sure, technically, you could replace market coordination with coordination mediated through coadjutors and Transcendent oversouls, but because of that mathematical theorem that demonstrates that even a hypothetical Omniscient Calculator could only at best equal the performance of a free market, not beat it, you’d have nothing to gain except wasted cycles and the lack of a convenient interface to the rest of the universe. Similar logic applies to various other applications.

Basically, you don’t send an oversoul to do a simpler instrumentality’s job.)

The Sanction (also, Questions)

Responding at once to a couple of past questions:

3. Roughly where does the dividing line between “coercion” and “acceptable-if-pernicious exploitation of another’s flaws and failings” lie?

When it violates someone’s fundamental rights and/or their mental integrity (i.e., doesn’t pass through their volition).

To give a specific scenario that relates to a particular longstanding brain-bug of mine: If, say, an “aggressive hegemonizing negative-amortizing subprime lending swarm agent” were to construct and offer a loan contract and payment plan that is tailor-made to exploit a lesser sophont’s overconfidence in their own abilities and failure to fully internalize the implications of the wheat-and-chessboard problem specifically so that the creditor can have a legitimate (or “legitimate”) excuse to Foreclose On All The Things when the impossible-to-pay loan comes due.

That’s non-coercive and non-fraudulent, unless it’s actively hiding things, and so legal. It’s scummy, but it’s legal – and, incidentally, the reason why (given the below on the need to make good choices and the reasons not to protect people from making bad ones) they teach you how to interpret these things in the local equivalent of middle school, which includes a very pointed section on why one must never, ever, ever agree to anything that one does not fully understand.

And on a comment back here:

At what point does the Empire start expressing it’s disapproval of hucksters who find a way to lawyer the letter of an agreement into something that enriches them and leaves the other party f****d?

The Empire doesn’t. (For three reasons:

One: a great and abiding respect for freedom of choice, which necessarily implies not armchair-quarterbacking other people’s choices, and includes even the No-Backsies Principle, in which it won’t undo choices just because in retrospect they turn out not to be the choices that one would prefer to have made.

Two: Because once you start getting into the reasoning behind people’s choices and the values that lead up to them, things rapidly start getting subjective as all hell. The Curia is proud of its elegant system of objective law free from personal bias, but as soon as it starts trying to decide what agreements ought to be acceptable to whom and which shouldn’t be, it’s inserting its personal subjective opinions into matters of justice where they don’t belong.

And finally, Three: Because the more you protect people from the consequences of their bad choices, the more you end up with a civilization full of helpless chumps who can’t make good choices.

The Empire looks at civilizations where this, that, and the other are strictly regulated to avoid the necessity of thought or reading what you’re about to sign, and the courts are more than happy to undo any decision that they deem sufficiently unwise, and so forth, and sees a population of serfs that want to be serfs, because they’ve learned helplessness to the point that they can’t even imagine being able to run their own affairs.

And it wants none of it. People won’t ever achieve eudaimonia if you turn ’em into coddled chattel.)

So, as I said, the Empire doesn’t. Imperials, however, do, via a fine array of socially-mediated consequences.

The Sanction

Now, it seems to me I have perhaps not been clear as to exactly how far these socially-mediated consequences can go. There are, obviously, initial consequences to burning your reputational assets with, say, the Ephemeral Contract and the Desirable Counterparty Meta-Rep Association, inasmuch as you’ll quickly find yourself doing business from an unfavorable position with extra surcharges and restrictions on top. But that’s not the end of it.

Recall that the Empire has a genuinely free free market, and all trades are done strictly by consent; i.e., absolutely no-one is ever compelled to do business with anyone they don’t wish to do business with.

And then there is the Accord of Adamant. (Because it’s both transparent and hard.) It isn’t governmental at all; it’s simply a private agreement among gentlesoph traders – virtually all gentlesoph traders – to shun those who are declared to be acting with very poor form. And, transitively, to also shun those pledged to the Accord who decline to shun when called upon, since that damages the effectiveness of the Accord.

(If you’ve read Wright’s Golden Age trilogy, you can think of them as something like – although not identical to – the College of Hortators.)

Now what you see in the above linked post is what qualifies as a gentle if pointed reminder. “These people aren’t playing by the rules in this business, so don’t contract with them in this business.” That is not the limit. The limit is the sort of thing that the hypothetical asshat with his carefully constructed contracts that, while consensual and within the letter of the law, are nonetheless designed explicitly to screw people over, is going to run into.

Namely, full sanction. In which the Accord posts a call-and-advisory that no-one should contract with you ever.

So much for your bank account. That’s a service, and you’re under full sanction. Get used to dealing in the cash economy.

Except no-one will take your money, because you’re under full sanction.

Want to pay your rent? Full sanction. Buy food and water? Full sanction, or if you’re really lucky, buying bread from gray-market slash-traders at a 50,000% markup. (And gods help you if you’re a spacer, because hab fees and/or air supply services? Full sanction.) Communications? Full sanction. Travel? Full sanction, which includes with the odocorps who own a lot of the actual roads, upon which your presence outside the public right-of-way concessions would now be trespassing. Tort insurance, incarnation insurance, health care? Full. Sanction.

You can’t even beg for alms, because giving them to you? Would break the sanction.

Using the letter of the law to defeat the spirit of the law is something which the law, definitionally, can’t handle, but other social institutions have ways to ensure that indulging in that sort of thing puts you on a very unpleasant path to one of three ends:

Escalating until you do something for which the hammer of the law will come down on you; or

Fleeing the Empire; or

Starving, alone and freezing, in the dark. (At which point a municipal robot removes your corpse for hygienic disposal and bills your estate for the city’s costs.)

Such sanctions are a pretty useless weapon for an individual, or a group – even a large group – because of the level of cooperation required. But if you manage to be the kind of demented-if-lawful-to-the-letter asshole that society as a whole gets pissed off at, well, society can take away all the benefits of participation that it once offered you without once crossing a single coercive line.