Questions: Lost Property and Intestacy

A couple of questions here from Specialist290, which I happen to already have the answer to, so let’s knock those off straight away:

A pair of questions whose answers might overlap just a bit:

1. How does the Imperial law handle cases of lost, mislaid, and abandoned property?

Down in the Imperial Service, strictly speaking within the Central Office of Records and Archives rather than any of the Ministries, is the Office of Title and Estate. Their job, as their name implies, is the proper recording of property titles and other property rights, which drops this firmly and inconveniently into their bailiwick.

(I take a moment here to note that you don’t need a title on file for personalty which you hold all the property rights over, which is the normal case, or where the ones you don’t are any sort of standard-form financial contract – but if you’re getting fancy, it saves time and trouble later to write these things down and send in a copy before anything ends up in dispute.)

Dealing with property of unclear title, the above three cases, is the job of a small and irked sub-bureau of theirs. Not initially: initially, law and custom gives the finder of such property a reasonable amount of time to return it to the owner themselves or to let the owner pick it up from them, because that saves everyone time and trouble. In the modern era, it’s especially trivial, because everything knows who it belongs to and will tell you, if it hasn’t already called them itself and asked to be collected.

If that doesn’t work, they turn it in to said small sub-bureau, or more accurately the staffer representing it ad-hoc, at the lost property desk at the local Imperial Services office. They can engage in more thorough searches of their records and other generalized detective work to figure out exactly who it belonged to and get it back to them.

(And, in the case of intentionally abandoned property, indict them for “trespass by chattel”.)

Ultimately, if it proves impossible to determine who the rightful owner is, it ultimately escheats, and then becomes available for homesteading by anyone who cares to pick it up at the warehouse, as other res nullia.

2. How does Imperial law treat intestate estates? (Part of me thinks that this is probably more of a historical footnote in this day and age, but I’d imagine there might still be that occasional one-in-umptillion case where someone dies without a will just before they remember that they’re overdue to renew their reinstantiation insurance…)

It’s also the job of the Office of Title and Estate, who process all the transfers of title during administration of the estate with some rubber-stamping help from the local Court of the District or, if it’s big enough, the Court of Claims.

In the event of intestacy when they don’t have a will to follow, there are sets of default rules. (This was the subject of controversy very briefly during the Great Conclave, when the question was asked as to exactly what right they had to distribute someone’s property in ways that they might not have approved of, shortly thereafter answered by pointing out that if they had something specific in mind they should have bloody well told someone, and if they were inconsiderate enough to die without filing the proper paperwork they can’t really complain when someone has to pick up their mess for ’em.)

The original set of rules for the intestate starts out with the general principle that for participants in marriage contracts, all non-entailed or otherwise held-in-manners-with-their-own-rules property becomes property of the marital coadunation. After that, for eldrae, the search first skips down the generations, first to children (who are expected to reach an equitable settlement between themselves, or else the court and Office will make a less preferable one for them), then to siblings if there are no children (likewise), then back to parents (if there are neither). If there are none of those, then it becomes the trust of the head of your lineage and/or the genarch of your House to resolve the issue and decide where it goes, including potentially into the familial properties.

If you are the genarch, die intestate, and the process gets this far because you have no direct heirs, it goes to the next genarch, once the appropriate processes find one. If there’s no-one of the blood who can be the next genarch, then technically it would escheat, but the process has never actually got this far ever. I don’t think any genarch has ever either died intestate or lacked heirs, in fact, so.

There are alternate sets of rules, the Empire being polyspecific, for species with very different traditions and biologies, but they generally run along similar lines.

 

The Importance of Murdering Gods

Jade Nekotenshi asks:

So, I was reading Meditations on Moloch, by Scott Alexander (http://slatestarcodex.com/2014/07/30/meditations-on-moloch/), and I couldn’t help but notice the parallels between his Elua and the Eldraeic Transcend.

Is that why the Transcend came to be, to vanquish Moloch, as it were? It certainly seems like, at least at its core, the Empire has largely managed to contain the destructive consequences of coordination problems.

(…you really want to read or have read that link before continuing.)

Well, after all, the whole project of civilization, in one respect or another, is to vanquish Moloch: the Empire as a whole – governance, businesses, branches and circles, COGs, reputation networks, obligators, markets, a million million sub-coordination mechanisms are all, to one extent or another, lights burning against the dark, each correcting every other.

As have been any number of arbitrarily selected projects to improve people, from education to biomodification to cyberization, in the interest of promoting better coordination per se and increased likelihood of same through increased tendencies to enlightened non-Molochian self-interest.

(Note, here, for example, that the fish-farming story given at II/3 in the post depends on the Steves and Mikes of the world making certain characteristic cognitive errors which are endemic among humans. Likewise the craziness that is Vegas, seen in III. The Citizen Eugenics Board has been working on deleting tendencies to make those sort of errors, et. al., from the eldraeic cognome for millennia.)

((It is also perhaps worth noting at this point that Elua, as conceived, represents the aggregated preferences and values of [baseline] humans, i.e., human nature. The Transcend doesn’t give a damn for “eldrae nature”, any more than mainstream eldraeic philosophy does, on the grounds that it’s probably as imperfect as the rest of the universe. It operates on the basis of the perfected ideal version of eldrae nature, what I suppose we might as well call angelic nature, which two will eventually converge over time as the grand process of personal and cultural self-improvement advances.))

But the Transcend is, in some of its parts, a very high level of expression of this tendency and so you are entirely correct to identify it as such. It’s an impossible circle-squarer – which is to say, by creating a collective-consciousness superorganism that manages to be one mind and a trillion minds simultaneously, with perfect information for all, it exists to deliver perfect liberty and perfect coordination at the same time, and therefore destroy Moloch.

Or at least as close an asymptotic approach to that exalted state as an ever-growing Cirys swarm of computational elements can deliver.

But that’s the short and medium-term plan. In the long-term, destroying Moloch alone isn’t enough: the plan there is to do away Moloch’s daddy, Gnon – which the Flamics call Entropy – because the perversity of any given evolved-sophont system is a mere subset of the perversity of what is, at base, a fundamentally broken universe.

And this is where I switch to Destiny metaphors.

The Transcend is, like the Traveler, a gardener. It “builds gentle places, safe for life”. It “builds new life, against the onset of ruin, towards a gentle world”. It architects laws of conduct, elegant dances of civilization. It spreads order, peace, harmony, and progress. Enlightenment. Love.

This is all true. This is the nature of their iteration of Elua. But it is not complete.

Because, insofar as it possible to comprehend its long-term plans, the Transcend also shares the ambition of the Vex. Its long-term plan is to understand everything and, to steal a perfectly cromulent phrase, build an emperor for all outcomes – and thereby to transcend physicality and overwrite itself on the informational substrate of the universe, becoming an inseparable property of the universe.

When perfect liberty and perfect coordination become fundamental to reality, superordinate to mere physical law – when Moloch and Gnon have been utterly extirpated as defective and obsolescent functions – and every quantum moves in accordance with Transcendent values…

…perfection will have been achieved.

And that alone is sufficient victory.

Fleet Communications

A commenter raises an interesting point with regard to fleet communications, which as we have seen in various places, tend to look like this:

FROM: CS GRITFIST (FIELD FLEET RIMWARD)
TO: FIELD FLEET RIMWARD COMMAND (CS ARMIGEROUS PROPERTARIAN)

*** ROUTINE
*** FLEET CONFIDENTIAL E256
*** OVERDUE FOLLOWUP

REF: TASK GROUP R-4-118
REF: OVERDUE STATUS, CS GUTPUNCH

  1. AS PER TASK GROUP ORDERS ORIGINATING CS UNDERBELT, HAVE PROCEEDED WITH COHORT, CS GOUGER, TO LAST KNOWN POSITION CS GUTPUNCH, MALTEVIC SYSTEM.
  2. NO TRACES OF CS GUTPUNCH OR RECENT SIGNS OF COMBAT APPARENT OR RECORDED IN SYSTEM LONGSCAN BUOYS. TRANSPONDER LOGS CONFIRM OUTBOUND GATING TO NARIJIC SYSTEM IN ACCORDANCE WITH PATROL ROUTING.
  3. RESPONSE TO FORWARDED QUERIES TO SYSTEM ENTRY BUOYS IN NARIJIC AND KERJEJIC SYSTEMS INCLUDES NO HIGH-ENERGY EVENTS.
  4. CS GOUGER WILL PROCEED FORTHWITH TO NARIJIC SYSTEM AND COMMENCE SEARCH GRID SWEEP.
  5. SELF WILL PROCEED FORTHWITH TO KERJEJIC SYSTEM AND COMMENCE SEARCH GRID SWEEP.
  6. MORE FOLLOWS.
  7. AUTHENTICATION MORAINE HAMMOCK VAULT SIMMER GOLDEN PAWL / 0x9981ABD43E3ECC22

ENDS.

…to wit:

One thing about these: while I understand the stylistic motivation of using all-caps (reminiscing to WW2-era (and later) communiqués, in Isif’s world, that makes no real sense. In WW2, the all-caps was a result of having no distinct-case (and some bright chap thinking it was better to have all-caps, even if they are a lot harder to read).

I do not have a ready solution to carry the “fleet communiqué” vibe easily, but I think just the rest of the format (headers, enumeration, the “Ends.” trailer) would be good enough™.

Well, here’s the reasoning behind it. But first, I will note that not all communication to and from fleet vessels looks like this. We also see some that comes over more normal channels, which looks like this:

From: Executor Major Garren Melithos, Uulder Shore Constellation Adhoc, Imperial Exploratory Service
To: Cmdr. Leda Estenv, Flight Administrator, CS Iron Dragon
Subject: Checking up

Your Mr. Sarathos is shaping up as well as can be expected here after his transfer. Per his request, we put him to work on the hush-hush clean-up of Ekritat’s atmosphere after his oops, and he’s doing a good job there so far. Chastened, but competent.

My colleagues have some similar projects lined up for him after this. If all goes well, we might just manage to salvage him and his career.

-gm

…so what’s the difference and why the stylistic change?

Protocol.

The latter is just plain old extranet e-mail, sent out over SCP (Secure Courier Protocol), and which works the same way as any other e-mail, which is to say while rather more complicated than ours (involving the use of presence servers to first link name to location, and then routing protocols to link location-of-mobile-subnet – which is to say, starship – to current-network-location), is nothing special and can transmit arbitrary formatted data. It’s routed at standard-traffic priority, being routed over light-speed links between stargates until it gets to its destination system, then over laser tightbeam between relay stations and finally to the starship’s own receiver. Since it’s going to a military destination address, the protocol probably coerces the notrace, noloc, and deepcrypto bits on, but yet.

The former, on the other hand, is an action message, being sent over the Navy’s own GLASS PICCOLO system, which piggybacks on the extranet for some routing purposes but doesn’t use standard protocols. That’s because it’s optimized for speed, security, distribution without presence servers if need be (for starships running in communications silence), etc., but most of all minimal size, because the GLASS PICCOLO system uses the IN’s private tangle channel backbone wherever it can appropriately do so for speed, but once a tanglebit has been used in communications, that tanglebit is gone forever. It can’t be reused, only replaced. And if you’re coordinating a war, you don’t want to find yourself running out of tanglebits to do it with.

So it does have some relevant constraints. Not so much lack of distinct case – think of it more like the ELF communications the US Navy used to use, except the constraint is not speed of transmission, it’s the potential permanent consumption of the transmission medium.

GLASS PICCOLO messages are converted into five-letteral code-groups – which is why the language in them tends to be stilted, because you aren’t reading what anyone actually wrote, you’re reading the computer transliteration of the code-groups – signed, compressed, encrypted to the recipient key, and squirted out on the GP network as a single-packet datablip. The recipient’s communication computers reverse the process.

All of which is to say: it’s a deliberate stylistic choice, yes, but the reason I’m invoking those very different-looking historical communication formats is to suggest to the reader that these messages indeed ain’t like those messages.

(One side note: it’s not a matter of lacking distinct case, I append for those who aren’t keen minutiae-watchers, because none of the three major Eldraeic alphabets – runic, pen, or brush-optimized – actually have a concept of letter case. Which of the alphabets either of the above would be displayed in depends on the personal UI customization of the comms officer reading them.

There might be a tendency for slight runic to predominate, since as its hexagon-based letterals and numerals are all identical in size, it was the alphabet used by the people who designed the original fixed-width computer terminals and predecessor devices, but everyone *there* has had a WYSIWYG system for more years than humanity’s had writing, these days…

But from a Doylist perspective, all-caps makes a convenient Translation Convention.)

 

Teeth

Terence Wynne asks:

I wanted to ask about Eldraeic teeth.

Okay, so I’ve got to ask… are you a dentist? Or otherwise in the tooth-wrangling professions, whatever others of those there may be?

(I ask because this is a very unexpected question, and I’m a little weirded out here, frankly. Of course, it’s not like I’m not the kind of obsessive worldbuilder who doesn’t have answers to this sort of question, so…)

Presumably “modern” Eldrae have nigh indestructible teeth,

The standard answer is “here, swirl and spit, and that will coat that vulnerable hydroxyapatite with a thin layer of good old diamondoid”, yeah.

but what about  pre-imperial baseline Eldrae?  Did their teeth keep growing throughout their lives to keep up with wear and tear? Did new teeth grow in when old ones wore out and fell out (or were pushed out by the next wave of teeth growing in)?  In the former case, I’d expect something in a millennium or two of living would knock out a tooth or two.  That’s going to add up and encourage the early development of dentures.  In the latter case, Eldrae probably got to end-of-life of a bunch of teeth near the same time.  It would seem incongruous to have an Eldrae of otherwise superhuman beauty and grace open his/her mouth and look like a caricature of an Oakie from the dustbowl for a decade every century or so.  On the other hand, I can conceive of musical forms being developed to take advantage of temporarily toothless players…

The former. Now, the thing here to remember is this isn’t actually an evolved solution. The origin of the species is in a precursor race mucking about with chimerizations and miscellaneous improvements roughly based off Pseudoeldrae archaea, so there was a certain engineering elegance involved when they were designing teeth for a species intended to last essentially forever.

A first difference is that they aren’t particularly designed for replacement. In the baseline, there aren’t primary teeth: the first and only teeth are the permanent ones; and those come with tree-bark layered hard enamels (to make ’em tougher) and complex roots anchored into bone (to make ’em harder to knock out). But most importantly, where in humans the ameloblasts that produce enamel do not die after tooth development, which lets them self-repair.

(They don’t have to keep chewing to wear them down. They’re not like Earth rodent teeth – there’s a regulatory mechanism similar to that for osteoblasts. But it does mean that routine wear, cavities, and even substantial chips could be expected to be repaired – if you took care of yourself, kept them clean, and made sure to drink your calcium and phosphate…)

There’s also a minor preventative effect on cavities: the pH of their saliva has been altered to be somewhat more alkaline, discouraging demineralization.

It’s not impossible, though, to knock one out, or to damage it to the extent that the biological insult is sufficient to cause the root to detach and for that tooth to subsequently fall out. In that case, in the baseline, it doesn’t regenerate – for the precursors, it was easy enough to fix such a minor problem with their medical tech.

This, of course, changed after the fall of precursor civilization, so in those cases they did indeed develop bridge and implant denture technology made from ivory, ceramic, and metal to deal with that particular problem. But it was something that you’d need after a fairly hefty accident to do the damage: people living quiet, civilized lives could expect to keep their teeth from birth to death, even if they had to repair more’n a few chips along the way.

In the nowline, of course, the genehackers have arranged for the underlying tooth bud to reactivate should the tooth that grew from it not be there any more and jolly well spit out another one. (That’s about as much fun as it sounds like, but at least you’re not having to put up with a whole mouthful of it at once.)

I assume even baseline Eldrae teeth are tougher than human equivalents.  Were they tough enough to be of use as/in tools during the stone age?  If so, what would the attitude of a family/tribe be to the use of teeth from the dear departed to help them survive the vicissitudes of life?

They probably would have been, had there been a stone age. (Because of that precursor thing… well, okay. Eliéran prehistory looks, um, odd due to various intervening periods. It looks sort of like this.

  1. Glorious Precursor Civilization; ending as…
  2. The Chaos smashes Glorious Precursor Civilization; leading to…
  3. Fallout, basically, In Space!; in turn leading to…
  4. First, Now-Forgotten, Eldrae Civilization, based on Precursor leftovers and magical thinking; ended by…
  5. Winter of Nightmares, in which an asteroid kills almost everyone; people crawled out of their caves and founded…
  6. Second, Mostly-Legendary Eldrae Civilization; just in time for…
  7. the Gray Wasting, in which a plague left over from the Chaos wipes half the planetary population again; the survivors form…
  8. First Pre-Imperial Civilization (Bronze Age, Greece); disrupted by…
  9. the Drowning of the People; followed by…
  10. Ungoverned Era (transitioning Bronze to Iron); followed by…
  11. Old Empires (Iron Age, Rome); followed by…
  12. Glorious Imperial Era!

The regression probably came closest during the Winter of Nightmares, but never actually got all the way down to stone-age tech globally.

Hypothetically, though, hmm. Not sure. I mean, sure, the dead are dead and no longer need their stuff, but it has historically been considered polite to wait until they are no longer present (i.e., the body has been cremated to send the soul upon its way; in later legal systems, you aren’t even legally dead until you’re dead and burned), and I am not entirely sure of the usefulness of whatever tooth-fragments you can pick out of a smoldering pile of cremains. They build pyres hot.

How many teeth do they have?  Do they have an analog to wisdom teeth?

36: 18 above and below: two incisors, a canine, three premolars, three molars on each side. None of those count as wisdom teeth – doing a simple scale-up of a human or pseudoeldrae archaea jaw to match their slightly larger head-size (i.e., remaining in proportion with greater height, etc.) would probably suggest that they should have 40 teeth, but evidently the precursors dropped what would have been the fourth, rather than the third, molar from the spec on the grounds that wisdom teeth are all too often a pain in the… jaw rather than a functional accessory.

Oh, and as a side note, the canines, particularly the maxillary ones, are a little more… canine than the human equivalent. We’re not talking GIANT POINTY FANGS protruding beyond the lip, here, nor even anything like popular depictions of vampire fangs.

Just that it’s not hard to tell which teeth are the pointy ones, belike. An adaptation of little use but for eating rare steak and smiling intimidatingly.

 

Questions: Clearing the Decks

‘Cause I have a backlog left over from 2015, that I haven’t found time to answer yet, and it would be nice to go into 2016 all fresh and pine-smelling. So, without further ado:

…okay, one other thing that isn’t a question. It’s an art suggestion, for anyone who wants it.

A steampunk Xbox controller.

Well, okay, but it is kind of relevant. It’d illustrate the differences in technological evolution – or at least technological packaging between there and here during some of the equivalent centuries. Say, the lack of convenient plastics, because of lack of oil on an artificial, young world, and as such the way that ceramic engineering became a high art. That controller, for example, is almost certainly encased in a tough porcelain-based composite.  Add some nice polished brass buttons, some sapphireglass inlays, and, ooh, see if you can extend the control sticks to thumb-powered 6-axis sticks, and you’ve got your very own alien artifact.

…and now back to the questions:

An odd thought hit me while reading over your recent post on why AIs exist:  How would Imperial law deal with the case of a “malicious uplift” (i.e. granting sophonce to a formerly non-sophont entity that was originally someone else’s possession)?

Good question.

Well, the first thing I should note is that this is probably (for values of probably equal to the writer reserving the right to change his mind) not possible. Which is to say, sapience engineering is a distinctly complicated endeavor, which is usually performed starting at the zygote level. For one thing, it’s not just a matter of building a bigger, better cortex – that cortex might imply skull modifications to hold it, and a metabolism upgraded to support it, and adjustments to senses and manipulators, and so forth. Not something you want to try in the field with a proteus nanovirus; at the least, it’d mean a long stay in a healing vat.

And for another, you can grow a fancy cortex, but you can’t shape it by and fill it with life experience. You have a good chance of ending up with a technically-sophont vegetable.

But let’s say it is possible, as a hypothetical. In that case, it’s a simple enough matter of standard Imperial law, considered in its usual atomic fashion. The new sophont is legally in the same position as any other sophont, with all rights and responsibilities thereof. The uplifter is the de jure parent to such degree as is necessary, as is anyone who participates in the creation of a new sophont, and is also arraigned for theft, having deprived the original owner of the use of his property. (Depending on the opinion of the court of his motives, this may also result in his above-mentioned parental status being abruptly terminated.)

(This may also be complicated by the way in which prosophont creatures (say, non-uplifted dogs), which are the best candidates for uplift, cannot technically be property, only minor associates similar but not identical to other dependents, but the legal effect is much the same.)

Are there any particularly outstanding incidents, whether amusing, horrific, or some macabre mix of the two, from the days when all the fancy wonder-techs that the Empire now takes for granted were still having their bugs worked out?

Plenty. Progress is messy, and there’s a reason there’s a Monument to the Martyrs of Science.

But that would be future story-fodder…

With regard to the Repository of All Knowledge:

In short, its charter essentially reads: STORE ALL THE THINGS!  It does its very best to live up to that, even the part of it that “wastes” tremendous amounts of data space on obsolete records and trivia.  But then, the archivists know what happened to the last people to dismiss “trivia” too blithely, and that’s not going to happen again, not on their watch.

Which raises the question; who were the last people to delete “trivia”? And what kind of appropriately horrible fate lead to…

I do not have the exact details of the incident in question, but in general-outline terms, it’s the case of someone deciding that the centuries-old details of some minor vegetable blight not really needing to be moved to the new fancy records system, especially those ancient boxes of musty-smelling handwritten notes. No-one’ll ever need those, right?

And then a few centuries after that, when it turns out that this epidemiologist really would have found those useful with regard to a much more serious medical issue…

…well, that’s when someone’s rep score just drops a hundred points overnight, and the Aláthiëlans and Atheléites get to preach a lot of sermons about how Information must be preserved, dammit.

Do the various darëssef have any stereotypes associated with them by those on the “outside looking in”?  (Put another way, if you got one representative of the best of each profession at a table at a dinner party and they got into a mock-serious discussion about Who Has the Unquestionably Best Job in the Universe, what are some of the things they’d tease one another over to “prove” that their particular job is better than all the others?)

There are some. But I should note that these are pretty weaksauce stereotypes by our standards, because making sweeping generalizations about large groups of individuals is, well, not really their specialty. I understate. (At least where the things that aren’t actually in the Code are concerned, anyway.)

Something which is only reinforced by the tendency for people to have the sort of lengthy and varied resumes that would make most, if not all, of the people having such a discussion members of several darëssef simultaneously.

But there is some of that. Everyone knows that acquiescents are prone to be somewhat distracted. (Because they might be literally talking to god.) Aesthants are known as mercurial and impractical. (Although in Eldraeic, the latter means “this will be a bastard to implement, but it’s really cool“.) Executors carry the reputation of being somewhat pedantic and obsessive (“And aren’t you damn lucky we are!?” reply the executors.) Hearthmistresses are somewhat more careful and conservative than the average (by local standards, i.e., will make sure you pack a lunch before launching yourself into the unknown reaches of space). Plutarchs are always on the lookout for opportunity and it often seems like they’ll trade anything, anywhere, anytime, with anybody. (“Look, seriously, just pass the salt, okay?”.)  The rúner are very calm, very self-controlled, as if they had to give themselves permission for everything they do. Sentinels are stern, verging on cold, but mostly unteasable because you really, really don’t want to have to do their job.

And go not to a technarch for counsel, for they will provide you with a 600-page dissertation on the problem, related problems, new problems you will have after you solve this problem, solutions to those problems, eight appendices, citations, a note explaining why it was the wrong problem anyway, and a clockwork widget/three-line script that successfully replaces your problem with a completely different problem.

From “Sliding Scale of Shiny vs. Gritty”:

One wonders just how bad the the cognitive dissonance would be (for Imperials) if you engineered thing to look like they were entropic when they weren’t (or vice versa)

The former is merely extremely poor taste. The latter, on the other hand, is probably the smoking gun for some kind of devious fraud and/or criminal conspiracy.

Also, how much spheroid has been explored and charted? Had probes already passed beyond furthermost reach of the spheroid, like Voyagers? If Precursors indeed transplanted “greenlife” from Earth to Eliéra, they must have effective means of cross gulf of tens of thousands of ly without recourse to portal network – namely, some sort of FTL drive.

The Worlds themselves are, approximately, 3,300 light-years from coreward to rimward (about the whole width of the spiral arm they occupy), 4,100 light-years from spinward to trailing, and 2,000 light years from acme to nadir, which is basically the entire width of the galactic disk. That’s about 100,000,000 stars, but of those, only about 10,000 are actually connected to the stargate plexus, so those are the best charted.

Relativistic missions are exploring the others, and pushing out a few light-centuries beyond the borders, but they’re only touching a fraction of what’s there. The ones that look interesting from a distance, specifically; and since the Super-Size Synthetic Aperture – a phased-array telescope with a virtual lens nearly 1,000 ly across – has an absurdly high resolution up to great distances, they’ve got a very good handle on what the targets are throughout the galaxy.

As for the Precursors… maaaaaybe. Or maybe their portal network isn’t there any more, for one reason or another. Or maybe they just didn’t mind travelling slowly. Not everyone necessarily uses the same timescale we are using.

1. So Waserai born hermaphroditic but change their biological sex after fully mature(or circumstance dictates), like some Earth animals?
2. How many aliens are bipedal?
3. So general Eldraeverse tank designs are basically alike Dropzone Commander’s UCM tanks?
4. May I ask rough summary about Safir and Voctonari? If you have notes or conception, of course.

1. Waserai are born as hermaphrodites, and remain so in their pre-pubescent state; after puberty, they adopt a (psychological) gender role, and this determines (presumably hormonally mediated) which aspect of their genitalia matures/dominates and which, well, subsides, for want of a better word. It’s not unknown for this to switch back and forth a few times until they settle down into their adult gender.

It’s also not unknown, although it is relatively rare, for it to change again later in life if something alters their self-image in the right way, and to a substantial extent.

2. “A lot”.

Which is to say, it’s one of the most common body plans (frees up all forelimbs for use as manipulators without multiplying limbs all over the place with the associated energy cost), but while it’s probably the most common, there are still plenty of non-bipeds around, in particular those that didn’t evolve from land animals.

…and I’m not going to get into specific numbers.

p.s. hexapodia is the key insight – Twirlip of the Mists

3. I’m not familiar with Dropzone Commander, so I can’t really say. The IL’s tanks are described here, and in general, there’s a fair bit of similarity between species. They all have to make them work with the same physics, after all.

4. Much detail is waiting to be revealed elsewhere, especially when the unspoken details of their societies become relevant, but…

You could think of the voctonari as spider-aliens, were the main body of the spider to be a cluster of bubbles, each of which contains its own brain. Yep, the voctonari are a collegiate intelligence, polysapic, with multiple minds to every body.

…I would prefer not to say more about the sefir at this time.

From “Trope-a-Day: Genocide Dilemma”:

Interesting concept. I wonder why Galian and a handful of unsavory groups have not yet been erased from face of the Galaxy. Also, I am curious Galian mean certain species, nation, or both.

On the latter, the galians/Galians are one of the cases in which the species and nation are more closely identified than most. (Although there are a few galian expatriate communities who can for the most part never go home again.) The reason for that, is fairly familiar – it’s because the Galians are a bunch of racist jerks with intense disdain for anyone not chosen by their particular god.

As for the former – well, I refer you to these wise words of Lorith Amanyr. I mean, sure, they’re assholes now, but ethically speaking, it would be much better – and much less entropic – to fix them than to just wipe ’em out. And much more intellectually satisfying, too.

p.s. BRASS DANCER

After all, it’s not like they pose a serious threat, or anything.

(Also also, casually whacking people you don’t like who aren’t an imminent threat is hard on the reputation, and may encourage other people to clump together into something that is a threat. This would be strategically embarrassing, and the First Lord of the Admiralty and/or the Minister of State and Outlands wouldn’t get invited to the better sort of parties any more.)

I am curious about meaning and definition of these diverse terminologies-digisapiences, neogens, post-technological speciation, polytaxic species, nomads and suchlike-.

digisapiences: sophont artificial intelligences, the ones with consciousness and free will and other characteristics that make them people.

neogens: life-forms that were cooked up from scratch in the lab, not naturally evolved or simple modifications of the same.

post-technological speciation: the tendency of a species, once it develops technology, to take control of its own evolution and as a consequence turn into a set of closely-related species rather than remaining a single one.

polytaxic species: The term itself is somewhat poorly coined: what it refers to is a case in which multiple related species, biologically speaking, evolve in parallel and constitute a joint society, one “species” in the interstellar-race sense. A well-done example would be the Ylii from the game 2300AD; a less well-done example would be Star Trek‘s Xindi.

nomads: Species that have abandoned, migrated from, lost, or otherwise no longer have an identifiable homeworld, just a wandering spaceborne population.

From “Cultural Transfers”:

prehaps Dwarf Fortress would be to thier tastes. after a few scope and graphics upgrades, of course.

Probably not DF, I think. The genre is right – simulations are a very popular genre – as is the degree of complexity (and how), but DF as it is played puts too much emphasis on the And Now Everything Explodes slaughterfest part. The local market would want more constructivity, less breakin’ shit.

Very interesting. How many civilizations have been died out by this stupendous form of stupidity? And how many polities do not recognize civilian rights of AI or restrict/control them through “a bunch of extremely sophisticated coercive mechanisms” or commit other morally reprehensible acts against AI?

Except for the people mucking about with making gods, the former is actually a relatively small number. It takes extraordinary dickishness to annoy people (even people you’ve enslaved) to the point at which they start considering genocide to be the optimal option, and extraordinary incompetence to not have anyone get away in the end.

As for the latter – it’s also a relatively small number, mostly concentrated among rogue Shadow Systems states and less salubrious chunks of the Expansion Regions. (Well, and the Republic, of course.)  Which isn’t to say that there aren’t several other polities that would like to, but there are a number of big players (the Empire, the Photonic Network, even the League of Meridian) who are willing to exchange certain diplomatic words in the interests of preventing this sort of thing. Also, certain bullets.

Also, given the fact that Eldraeverse is a relatively life-rich place, how much percentage of species successfully achieved space-flight independently, without making themselves extinct or at least, stone age and in need of outside assistance?

…that’s not really an answerable question, inasmuch as there’s not really any control as to when in your species’ history the Worlds’ c-horizon is going to overrun your star system and set the answer in stone…

Hm.

I’m going to say that maybe half to two-thirds of the species in the Worlds’ had achieved in-system spaceflight of one degree or another before that happened, and of those maybe 10% had dabbled in subluminal interstellar spaceflight. And the error bars on that first number are very large indeed.

It’s also very much not the case that those are necessarily the successful members of the interstellar community later on, either, I should note.

Finally, can I safely expect Milky Way Galaxy and beyond would be teeming with life as much as Associated Worlds, or this effluence of life is limited solely to Associated Worlds and other such “pockets”(besides, sapient life-emergence must be frequent enough for 80 worlds or so Meridian League or the likes can be claimed as diverse polyspecific society)?

The state of the galaxy varies from location to location. You can say that about much of the middle third of the galaxy. You don’t find much life in the inner third because that close to the galactic core, the radiation is not your friend in general, and the prevalence of supernovae, gamma-ray bursts, and other such things is not your friend in specific. You also don’t find much life in the outer third, because when you get that far from the core, the systems are generally too poor in heavy elements to support much in the way of life.

In the middle: well, the problem is that while the prevalence of supernovae and gamma-ray bursters is less, it doesn’t go away. The prevalence of life in the region of the Worlds is typical for those chunks of the galaxy that haven’t been sterilized recently, but these effects flatten out bubbles of the mid-galaxy with depressing regularity, making a life-map look rather blotchy.

(Which is just more evidence that the universe is BROKEN and should be FIXED.)

Do the eldrae have any terms used like the english “crazy mofo” where it can be a term of respect for a particularly non-rigid thinker?

Hm. I think… probably not.

On the other hand, they do have “If it’s crazy and it works, it ain’t crazy.” as a well-established idiom.

From “Trope-a-Day: Precursors”:

“Also, reputedly, near-solipsists who were literally incapable of conceiving that another entity’s opinion might actually matter, short of a major mental break.”

They were humans weren’t they?

Heh.

I’m pretty sure that local sophontologists would diagnose humans as mostly suffering from the exact opposite problem: far too much group-norming to be considered a psychologically well-adjusted species.

Y’know, if they’d ever met any.

How many homeworlds are named “home”, “dirt”, “place were we are from”, “goddess of our ecology”. Or for flying or swimming species, “sky” or “ocean”. I’m guessing: most to all.

Not quite all, but most, yes. At least some of which now have new common names assigned by the IGS.

(Unrandomly selected example: Eliéra would most closely gloss as little harmonious place.)

 

Questions: Why AIs Exist?

In today’s not-a-gotcha, someone questions why digisapiences (i.e., sophont AIs) exist at all, citing this passage of Stross via Zompist.com –

We clearly want machines that perform human-like tasks. We want computers that recognize our language and motivations and can take hints, rather than requiring instructions enumerated in mind-numbingly tedious detail. But whether we want them to be conscious and volitional is another question entirely. I don’t want my self-driving car to argue with me about where we want to go today. I don’t want my robot housekeeper to spend all its time in front of the TV watching contact sports or music videos. And I certainly don’t want to be sued for maintenance by an abandoned software development project.

…on one level, this is entirely correct. Which is why there are lots and lots of non-sophont, and even sub-thinker-grade AI around, many of which works in the same way as Karl Schroeder suggested and Stross used in Rule 34 – AI which does not perceive its self as itself:

Karl Schroeder suggested one interesting solution to the AI/consciousness ethical bind, which I used in my novel Rule 34. Consciousness seems to be a mechanism for recursively modeling internal states within a body. In most humans, it reflexively applies to the human being’s own person: but some people who have suffered neurological damage (due to cancer or traumatic injury) project their sense of identity onto an external object. Or they are convinced that they are dead, even though they know their body is physically alive and moving around.

If the subject of consciousness is not intrinsically pinned to the conscious platform, but can be arbitrarily re-targeted, then we may want AIs that focus reflexively on the needs of the humans they are assigned to — in other words, their sense of self is focussed on us, rather than internally. They perceive our needs as being their needs, with no internal sense of self to compete with our requirements.

But, you see, the hidden predicate here is that the only reason someone would possibly want to develop AI is to have servants, or rather, since you don’t want to have to pay your self-driving car or your robot housekeeper either, to have what would be slaves if they were, in fact, sophont.

This line of reasoning is both tremendously human and tremendously shitty. Or, at least, tremendously shitty is how it makes humanity look. I leave the accuracy of that judgment up to the cynicism of the reader.

That was, needless to say, not the motivation of the people behind CALLÍËNS or other sophont-AI projects in Eldraeverse history. That would be scientific curiosity and engineering challenge. And the desire to share the universe with other minds with other points of view. And, for that matter, the same desire that has led us to fill the world with generations more of ourselves.

Or, to paraphrase it down to an answer I find myself having to give quite a lot, not everyone is motivated by the least enlightened self-interest possible.

 

Question: Stellar Relocation

Another reader question:

A thought hits me: If the Empire has the power to shepherd stars and (at least theoretically) to destroy them, does that mean that it also might have the capability to move them?

Well, now.

The destroying them (in theory, but it’s a good theory) isn’t so relevant in this context. It is a sad reflection of the nature of the universe that destroying things tends to be pretty easy, at least compared to creating them. That’s entropy for you.

As for moving stars. Well, theoretically, there are several possibilities. For example, you could use the Cirys bubble (a solar-sail-material-based dynamic Dyson sphere, similar to this) technology in use at the Esilmúr energy production facility along with the star-stabilizing plasmonics at use in stellar husbandry arrays to build a functioning Shkadov thruster.

Doing this would require solving several of what I believe technarchs traditionally refer to as “interesting engineering problems”, but it wouldn’t require any radically new scientific breakthroughs to make work. Just time, genius, and an Imperial assload of cash.

(In somewhat more radical ideas – a stargate moves mass around, and stars are, well, mass. Given certain constraints on energy requirements (because stars are a lot of mass) and the need to sink rather vastier amounts of kinetic energy (because stars are a lot of mass) than usual to avoid nasty intrinsic problems – and you’ll note no-one’s stargate-jumping planets around, either – this almost certainly involves solving a great many more interesting engineering problems than the former one. But again, nothing fundamental stops you from doing it, either.)

All of which is to say: moving stars isn’t a realized capability, but while it’s currently restricted to the drawing board and wild speculative fiction, it’s certainly a realizable one. Analogically speaking, should the necessity suddenly turn up (“it’s coming right at us!”), they just have to run the Manhattan Project; they don’t have to discover nuclear fission, first.

 

Privately Owned Warships

Asked in a G+ comment:

How common is it for individuals to own full up dreadnought or super-dreadnought class warships? Am I correct in thinking that individually owned and operated cruiser and frigate class warships are commonplace?

Actually… not very common at all. (Even for corporations and other coadunations, even.)

That’s not a matter of legal restrictions, of course. While there are lots of remarkably illegal things one could do with a personally owned SD or DN (or BB, for that matter), the Empire continues to follow its basic ethical and legal principle that you don’t go around exercising prior restraint on the innocent just because that’s easier than dealing with the guilty, insert opprobrious remarks as appropriate here. It may not quite be the same SD/DN/BB that the Imperial Navy is flying around (given things invented and manufactured internally at BuInnov, and certain timed-exclusivity research and development contracts), but by and large, if you want an SD/DN/BB, Islien Yards and various other Imperial cageworks will be more than happy to sell you one.

(For clarifying the following comments, it might be an opportune moment to revisit Ships of the Fleet and Non-Standard Starship Scuffles.)

The question is more “why would you want one?”

The primary problem is that, per SotF, in addition to being a bloody expensive piece of hardware, a SD/DN/BB is also a bloody specialized piece of hardware. It’s pretty much got one function: counteracting other ships of the plane in the major fleet action battlespace, or dominating the volume in which other such ships aren’t. And to do that, per the implications of NSSS, it doesn’t operate alone: SD/DN/BBs operate in squadrons much of the time, but much more important are their screening elements. They need their associated CC/DD/FF squadrons to counteract the other guys’ CC/DD/FFs, otherwise they get swarmed and destroyed by smaller vessels that can dance circles around them under their guns.

About all you can practically do with an SD/DN/BB is fleet actions, for which you also need a supporting fleet. This is a very limited set of applications for anyone except “navies” and “seriously top-end mercenary groups”. If you had a personal one, you might be able to spend a few months playing “Send me tribute and attractive tribute-sack carriers” with underdeveloped hicksworld colonies before an actual naval force crushes you like a bug, but that’s about it. (Assuming you can get to them, because many polities don’t have the Empire’s relaxed approach to privately owned capital ships.)

All of which is to say: you can have one, but by the time you pay for it, and the crewing of it, and maintenance and resupply for it, and the eye-watering amount your tort insurer wants to cover it – well, what you have is a giant hole in space that you pour money into, and almost no applications for the thing to make the money back. Even by the standards of hilariously rich people, and even if you were deeply invested in status games – which people *there* by and large aren’t – there are better status symbols, y’know?

(Which, I rush to emphasize, by no means denies the existence of the Eldraeverse equivalent of Booster Terrik and his Errant Venture – it’s just that all the problems he had with it, with the exception of being leaned on by the New Republic, will also afflict his analog.)

On the other hand, you’re absolutely correct that there are more’n a few privately owned CCs and FFs around (both individual and corporate), although not necessarily intended in a primarily-warship role, just a warship-capability role. A FF makes for an expensive yacht/courier/etc., but if you’re in the habit of visiting the bad parts of the galaxy and/or getting into fights when you get there, it’s probably a worthwhile investment. Likewise, the design parameters for a CC include operating solo and being a heavily customizable part of the design-space – most of the specialized variant starships within and even without the IN tend to be built off a CC base – so if you have a task to do that also requires a decent helping of ass-kicking ability, starting with a CC spaceframe is a good move.

Neither of them is exactly ubiquitous – because most people don’t have practical reasons for investing in the military-grade stuff – but they’re certainly common enough that no-one would be surprised by seeing one or hearing that so-and-so had one in dock somewhere, belike.

More generally: if the imperial military and major mercs were to disappear tomorrow, how much military hardware would still be around and what would the force distribution look like?

Quite a lot, although biased fairly heavily towards the light end. By the time you’ve added together the Watch Constabulary (who use basically the same light infantry, light cavalry, and light starships as the Navy, just with a different paint job and software loadout), corporate and non-corporate branch security forces, military recreationists and other hoplo-hobbyists, huscarles, etc., etc., etc., together, it’s a lot.

If you allow keeping the 95% of the Home Guard that is citizen-shareholder militia and only delete the 5% that’s the central military cadre, it’s a whole lot.

And then, if you first bear in mind that arms manufacturers thereabouts don’t see any dichotomy between products for the military market and products for the civilian market (which is almost entirely created by regulatory requirements *here*), and then, second, bear in mind just how much equivalent-functionality hardware is out there in the form of, say, hazmat-protection “armor” and construction worker’s “exosuits” that don’t take much refactoring, and then third, consider that the one thing that is guaranteed to be around just about every corner is a cornucopia machine…

…well, I’m not saying that losing the heavy stuff wouldn’t hurt, in many ways, and there would be many complaints about the inconvenience of it all, but one would still have to be the heir to the throne of the kingdom of idiots to try your hand at invading that.

Defrosting

A question I did not answer at the time, regarding this:

One wonders, when she was revived, did she reinherit back any of her titles or property?

Well, now.

Titles are the easiest one to answer, *there*, and the short answer is “some of them, according to their nature”.

To answer in a rather longer manner: if we for the moment discount titles of privilege (i.e., those titles which exist simply to be purchased by/to recognize the contribution of personal resources to the public good) and assume that private titles more or less follow the same rules as public ones (an essentially accurate assumption), it looks something like this:

In Imperial praxis, as defined by the Imperial Charter, there are three classes of titles: runér, praetorate, and exultant. The former two are both functional – by definition, the holder of a runér title has the Imperial Mandate over some demesne somewhere, physical, virtual, or abstract, and explicitly executes all the duties attached thereto. Likewise, a praetor holds some office somewhere in the Imperial Service, and the title comes with the job, to provide the precedence and dignities appropriate to the job.

Exultant titles, contrariwise, are not-implying-you’re-done-but-still-post hoc rewards for merit, accomplishment, and excellence, and as such are not explicitly tied to executing any particular duties except for the rather generalized one of continuing to be the awesome soph you were formally recognized as being.

So, the rules for these were set a long time before it ever came up in this particular case. Exultant titles, you keep and can reclaim; they have no dependencies on anything unless you go so far outside the pale that the people authorized to initiate such a case can persuade the Curia to impeach you. Runér and praetorate titles, on the other hand, are strongly linked to doing the job, and as such the condition there is and has always been incapacity. Suffering from “not-dead-in-the-most-technical-sense, long-term, whole-body frostbite” adequately qualifies as incapacity, so those titles do pass – but, then, unlike most Earth cases, they would also pass if you were merely comatose, or suffering from other lengthy medical conditions that meant that you couldn’t perform the duties of the office, because none of those titles are ornamental and someone’s got to.

You do, however, automatically receive the corresponding courtesy exultant title for ex-runér/ex-praetors, because that’s part of normal succession procedure. Which is to say you keep the honors of the position, after all, you earned them; it’s just that you aren’t the person people should be taking their petitions and paperwork to any more.

(As for the possibility of reclaiming those titles: in most cases, that wouldn’t be automatic, although your successor may choose to hand it right back to you. There are a few exceptions due to their own special rules: most House charters reserve the position of “genarch”, for example, to the oldest living family member with descendants, and if the person fitting that description happens to do so because they just came back from the dead, well – ain’t no rule against that, and they’re still the oldest living family member with descendants, so.)

Property-wise: That’s somewhat more complicated, and I don’t want to go into too much detail because that time period is exactly the time at which the legal rules on that sort of thing were in flux, and I have not yet nailed down the exact dates of what fluxed when.

In the modern era, of course, it’s not even a question. You aten’t dead until there’s no information-theoretically recoverable mind-state recognizable as you available anywhere, or alternatively, have personally merged with the Transcendent god-mind, so no-one’d even think about running probate just because you happen to be chillin’ right now.

Back in the day, of course, this was more complicated when you could be dead without being dead-dead, but Imperial law has always been much more generous than ours when it comes to ensuring that the dead can still get their will done, not like mere animacy should be able to impair the sacred obligation of contracts, after all. So it would not be at all hard for her, or anyone else trying this, to set up the appropriate instruments to hold her stuff in trust and then give it back to herself. (That would be necessary because it’s not like they could unprobate, as that would inevitably be ex post facto.)

(And she probably didn’t do that for all of it, either – this being, after all, still very experimental. And, well, one can always get more money.)

Questions: Pacifism, Forking, Conflicting Rights, and Lost Keys

Specialist290 e-mails with some questions. (Also some compliments, for which thank you kindly, but what’s getting responded to here are the questions…)

Here goes:

  1. Are there any major subcultures / subcommunities within the Empire that deviate significantly from the “ideal norm” enough to be noteworthy without actually violating the Charter itself? For instance, are there any “pacifist” (using the term loosely) strains of Imperials who attempt to live by non-violent principles inasmuch as they can do so within the constraints imposed by their charter responsibility to the common defense (as opposed to the “shoot first, ask questions of anything that survives” knee-jerk reaction typical to the eldrae)?

With a clarificatory follow-up:

To clarify on that first question, since I realized on further reading that my example was worded rather vaguely and the use of “pacifist” might have the wrong implications:

Let’s say that you have an Imperial citizen-shareholder who, through the vagaries of whatever process formed their personality, has an aversion to the use of lethal force in any circumstances except when another life would be directly threatened by refraining from the use of lethal force (including their own — they’d be perfectly willing to kill in self-defense as well if they themselves were threatened that way).  They wouldn’t be against carrying or using a weapon, since they realize (as a condition of the previous) that the use of lethal force may certainly be necessary.  Nor would they interfere with the victim’s use of lethal force to subdue a criminal if the victim themself were on hand to defend their own property.  Nevertheless, they view the unnecessary use of lethal force (as parsed through their own moral lens) as an injustice if there is any chance that the criminal in question can be rehabilitated.  Let’s say that, furthermore, they had the means to actually subdue a criminal caught in the act non-lethally and prevent them from inflicting any further harm in a way that would still preserve the criminal’s life (though if the criminal in question would rather die, they’d still honor the criminal’s exercise of free will).

Would that sort of behavior be condoned as acceptable civilized behavior within the framework of Imperial society?

Well, the first thing I must ask you to bear in mind, of course, is that permadeath is hard in a world full of noetic backups – just imagine how hard it is for the people who have to try and implement the death penalty – requiring serious premeditation, and very much not something you are going to be able to inflict in a self-defense sort of situation.

You really can shoot first and ask questions (of the reinstantiated) later, which shifts the effective definition of “lethal force” quite a lot, not so? At least so long as we’re talking about corpicide, and not cognicide.

This is a modern development, of course, but most albeit not all of what’s been seen on-screen is in this era, so it’s particularly relevant.

Anyway, the general case, ignoring that particular consideration. Actually, contra stereotypes, what you propose isn’t actually all that far from the mainstream view. If you were to ask 100 people on the Imperial street, I’m pretty sure you’d get a 90%+ consensus that it’s obviously better to hand petty criminals over to the therapeutic mercies of the Office of Reconstruction to be, y’know, repaired. In an ideal universe.

But that being said, it’s not yet an ideal universe.

And what they teach in self-and-others defense classes is the hardcore version of caritas non obligat cum gravi incommodo. Yes, that’s the ideal, which is why they send the Watch Constabulary’s rookies on the Advanced Non-Lethal Polyspecific Incapacitation Techniques course. But that is a lot longer and more difficult to master than anything that the soph on the street can be expected to master by way of basic self-and-others defense (which, in practice, may well just be what they teach at school-equivalent), and the way this breaks down, per standard mainstream ethics, is this:

a. You are not obliged to place yourself at risk in order to show mercy to an attacker, slaver, or thief, although you may if you choose to;

b. However, you are not entitled to make that choice for anyone else. Their risk management is not yours to decide.

c. Reliably stopping someone and keeping them stopped in a non-lethal manner is a difficult challenge, and not best suited for amateurs.

d. Which is why we teach you to shoot for center mass and make sure that said person isn’t getting up again, because that’s something we can teach you to do reliably in this course.

d. i. Which you are perfectly entitled to do, note, because the Contract is pretty clear on the point that once you deliberately set out to violate the rights of others, you lose the protection of your own. (Note: this is not to say, even though it’s often misinterpreted to say this by outworlders, that permakilling every petty thief you see is the morally optimal solution. It says that it’s ethically permissible, which is not the same thing – hell, it may even qualify as morally pessimal, depending on your own interpretations of same.)

e. And the law is written accordingly, because there’s a limit to the burdens we can reasonably expect people to undertake in pursuit of their Charter-mandated duty to protect the rights of their fellow citizen-shareholders.

So returning to the original question: the governing principle here is going to be “can you make it work?”. If you are going to attempt non-lethal solutions, you’d better be damn sure that you can make your non-lethal solutions work effectively, because you will be held responsible – by the Court of Public Opinion, at the very least – if you fuck it up and fail your duty to protect the rights of your fellow citizen-shareholders because you were flibbling around like an amateur. If you can do it successfully and effectively, that’s great, and you will receive all due plaudits for doing so – but screwing up or exposing people to unnecessarily high levels of risk trying will be looked upon with all the traditional Imperial distaste for incompetence. Caveat pacifist.

(And, well, okay, it’s fair to say that you’re going to be looked at funny if you try and apply this principle to many serious crimes. If you catch, let’s say, a would-be rapist in the act and go to any sort of trouble to restrain them non-lethally, people are going to be asking “Why bother? We’re just going to have to kill him anyway, and now we have to do all this extra paperwork. Dammit.”)

((Further note: I also note “Nor would they interfere with the victim’s use of lethal force to subdue a criminal if the victim themself were on hand to defend their own property.” with the possible implication that this hypothetical person wouldn’t be willing to use lethal force to defend someone else’s property.

…there’s not a let-out clause for that. By that fine old legal principle of el daráv valté eloé có-sa dal, person and property are deemed equivalent, so the exact same self-and-others defense rules apply, and that’s a non-optional obligation.

If you are in a situation where you cannot use non-lethal methods to defend someone else’s property, you must – by the terms of the Charter you agreed to – use lethal methods to defend said property. Otherwise, you will find yourself in court staring down charges of Passive Accessorism/Unmutualism, and your very own appointment with the Office of Reconstruction.))

  1. What’s the dividing line between an instantiated fork of your own personality and a new person who shares your memories? Has there ever been a case where a forked dividual has “evolved” (so to speak) into two legally separate individuals?

Well, there’s both a legal one, and a social one.

The latter amounts to “well, do you think you are the same person?” After all, contradicting someone who thinks they’re someone else on that point would be, at best, rather rude.

There is also a legal standard based on sophotechnologically-determined degrees of divergence (somewhat arbitrary, but you have to draw a bright line somewhere for legal purposes) which is used whenever this sort of question winds up in the court system, be it a civil argument over “He’s me!” “No, I’m not!”, or determination of who exactly the criminal liability attaches to, or whether the restored backup or new edit is the same person in fact, or various other possibilities.

(It is, of course, fairly hard to describe the technical details of exactly where that line is without having the actual scientific vocabulary of sophotechnology to call upon, but as your humble author, I can promise that I know it when I write it…)

On the latter question: absolutely. Happens all the time, sometimes accidentally, mostly intentionally. (Hell, some people prefer to reproduce that way.)

  1. If there’s an apparent “conflict of interest” among any combination of the fundamental and charter rights that arises in the course of a sophont being fulfilling its duties, how is that resolved? Is there an order of precedence where one supersedes the other in the case of conflict?

The only hard and fast rule there is that the rights deriving from the Fundamental Contract (absolute and natural) always supersede those granted by the Imperial Charter when they’re in conflict. Necessarily so: they apply by definition to all sophont beings everywhere, everywhen, whereas charter rights only exist by virtue of the ongoing contract between citizen-shareholders, and you can’t contract away natural law. Makes no sense.

By and large, there’s not a major issue with conflict; the fundamental rights are non-extensive, negative-only, and tightly defined, more or less specifically such that conflict wouldn’t be a problem. Which isn’t to say they never conflict –

(The obvious real-world example, of course, being A Certain Controversial Medical Procedure, which in many cases leaves you with the very ugly choice of deciding to violate one party’s life, or violate the other party’s liberty/property, for values of property equal to body, or else making up some magical unscientific bullshit so you can pretend you aren’t doing either.

In the modern Empire, of course, that’s solved by said procedure having joined the catalog of antique and unpleasant historical medical barbarisms along with leechcraft, trepanation, and in vivo gestation itself, but it’s not like they never had to confront the issue.)

– but they don’t do so very often.

In which cases, there isn’t an order of precedence, but there is precedent, if it’s come up before. If it hasn’t come up with before, you are expected to use your own best judgment when it comes to doing as little harm as possible. It may well – almost certainly will – come up for review afterwards, but the Curia won’t punish you for trying your best to do the Right Thing even if it decides you did the Wrong Thing.

(In keeping, you see, with their general policy that if you want people to use their judgment, you can’t smack them down for making a competent person’s mistakes or failing to use it exactly the way the hypothetical ideal person would have; that just leads to paralyzing initiative, or worse, setting up plans and procedures and the equivalent of zero-tolerance policies at a distance, which inevitably turn into stupid, unjust results up close with the sole virtue that since no-one was expected to think, no-one can be held to blame when charlie does the foxtrot.

They don’t hold with that.)

  1. What happens when an Imperial citizen inevitably loses the keys to their own house (whatever form those “keys” may take given the technology available)?

(Ah, now that one actually has a canonical answer from early on: Where Everything Knows Your Name.)

While there are other ways of doing this for specialized applications, in practice identity is stated and authenticated using a convenient device called a Universal – which is itself a little metal ball about a millimeter in diameter containing a specialized code-engine processor, your unique UCID, your megabit identity (private) key, and a few gigabytes of non-volatile memory for supplemental data. This does two-factor authentication against the authentication systems of the Universal Registry of Citizens and Subjects, the second factor being cognimetric (i.e., your mindprint) to prove that you are you, possibly upped to three-factor against attached local databases.

The Universal serves as more or less everything. It’s your administrative ID, passport, licenses, certificates, registrations, contractee ID, financial account numbers, medical information, insurance cards, membership cards, travel tickets, passwords, subscriptions, encryption keys, door keys, car keys, phone number, etc., etc., etc.

(And you almost never actually need to deliberately use it. Things that you are authorized to use/open/log on to/etc., or that customize themselves to the individual user, just work when you try to do those things, because they quietly do the authentication exchange in the background. To the point that you can sit down in a rented office cubicle on an entirely different planet and get your glasstop, your files, the lighting, chair, and microclimate adjusted to your personal preferences, and a mug of that particular esklav variant you like sitting at your elbow. Automagically. You can just pick up your shopping and walk out of the store, and it’ll automatically bill you. Walk right onto the plane, and your boarding pass checks itself. The entire world just knows who you are and behaves accordingly.)

In less advanced times, people used to carry these things around in signet rings, or other tasteful accessories, and suchlike. These days, though, it/s integrated into the neural lace and or gnostic interlink, and as such rests about a centimeter below one’s medulla oblongata. (Assuming for the purposes of this answer that you’re a biosapience.) If you somehow manage to lose that, you probably have bigger problems than being unable to prove your identity right now…

They do, however, break down, albeit extremely rarely.

At which point you place a call to the nearest Imperial Services office (a free-to-call-even-anonymously line for situations just like this), report the problem, and get it replaced. Which involves spending an irritating amount of time going through the process of validating your identity the old-fashioned way to the Universal Registry’s satisfaction, then having the faulty one disconnected and surgically extracted, then replaced by its shiny new functional counterpart.

It’s an annoyance, but not much more than that.

Question: Technological Development

Another question to answer:

And finally, how much far advanced Imperial science/technology compared with other Presidium Powers?

Well, now, that’s a complicated question, covering a whole lot of different fields and people and… yeah. I probably can’t give you a full answer, but let’s see what I can say (with the additional caveat that this is the publically-known *there* view).

The Empire, by and large, does lead the edge of advancement for several reasons, including but not limited to (a) being ideologically and personally inclined to push the edge of progress For Science!; (b) being entirely comfortable with buying, imitating, etc., good ideas other people have for their own use, unlike more xenophobic cultures which often seem to reject ideas just because someone else thought of them first; and (c) being very flexible in using new technologies (the economy is laissez-faire, the ethical standards don’t wibble about much beyond informed consent, and so forth)…

…but it’s not nearly as far ahead as it might be, because the Empire’s set-up is diametrically opposed to keeping such things secret. Even if its governance could get away with imposing the sort of controls needed to keep technological secrets out of other people’s hands, which it couldn’t, it knows perfectly well that security by obscurity never works in the long term, that keeping technological secrets reduces the total amount of innovation you have to draw on, and, for that matter, that keeping other people mired in primitivism for your own advantage is, well, remarkably morally ugly.

(In relative terms, that is. An Imperial would point out that by giving up the opportunity to be further ahead in relative terms, they’ve actually made more progress in absolute terms.)

Specifically of the Presidium powers, the Photonic Network trails a short distance behind the Empire, and may actually be ahead in certain areas: the difference often isn’t much, because they have similarly sensible policies and are very good at information-sharing. The others make up a clump a little further back, with the League of Meridian bringing up the rear of that clump because their voters often issue knee-jerk moral-panic bans due to what amounts to squickedness; often they get over it when they see that other people have been able to use such technologies without causing whatever it was that squicked them, but the tendency is enough to notably slow the rate of adoption.

(Such is as expected, really: the Ephemeral Worlds, Rejectionists, and people whose planetary economies can’t support high technologies have other reasons to explain why they can’t make it into the Great Power club.)

Planetary Classification

Tony Harris asks:

It sounds as though you have some kind of planetary classification scheme set up. Care to share how it works? :please:

Well, yes, yes I do.

(Let me start out by saying that it does not, however, define what a planet is, except inasmuch as the classification scheme’s largest category stops at 2.5e28 (i.e. 2.5 x 1028) kg, which is about 13.2 Jupiter masses, at which point it gets kicked over to the stellar classification scheme at the bottom end of dwarves, brown.

Insofar as there is a definition of a planet used there, it’s dreadfully informal and would run along the lines of:

  • Orbits a star (other than a brown dwarf that is itself part of another star system);
  • Masses less than 2.5e28 kg;
  • Masses enough to be approximately spheroidal;
  • Is cared enough about by travelers to be listed in Leyness’s Worlds, or some other casual reference that isn’t an astronomer’s catalog or a space pilot’s ephemeris.

So, Pluto, despite being a gelidian-class planetesimal by the scheme, is a planet because it has enough historical significance and popular interest that it’s undoubtedly mentioned in the hypothetical Leyness’s Worlds: A Guide To Places No-One’s Discovered Yet, Except The Natives Who Obviously Don’t Count, while the other plutoids or whatever we’re calling them these days aren’t, because they don’t.)

As for the scheme itself: well, it’s kind of long and complicated and unfinished, especially since the universe keeps surprising us with New Facts About Planets that need to be fitted into it as if they’d been there all along, so I hope you’ll forgive me for not sharing the whole thing. But I don’t mind talking a bit about it, so I’ll do that.

The primary distinction it uses when classifying – and it classifies everything from small rocks through moons and on up, not just “planets” – is mass, which has the advantage of encompassing a fair bit of other useful information. Using mass, it defines five basic categories: small bodies (< 6e20 kg; too small to maintain hydrostatic equilibrium); planetesimals (6e20 kg to 9e23 kg; can maintain hydrostatic equilibrium); lithics (9e23 kg to 3e25 kg; tend to clear out their orbits and self-sustain geology); helians (1.8e25 kg to 1e26 kg; big enough to retain helium, but not yet gas giants, and yes, this overlaps with the one before it); and gas giants (5e25 kg to 2.5e28 kg, and so does that). There’s also a sixth class, wanderers, which defines those odd planetary-massed objects that aren’t gravitationally bound to any star and just drift about in the deep.

The overlaps, incidentally, are because none of these top-level categories are intended to be particularly strict. The Imperial Grand Survey learned long ago that the universe is a very complicated place that doesn’t fit itself into neat boxes for their convenience – so the boxes are a mite fuzzy, and worlds are assigned to the class that bests fits them even if technically they’re a little too massive for the top-level category that world sits within.

So, the categories: small bodies are asteroids, comets, and similarly-sized moons, for the most part, subcategorized primarily by composition and solidity (aggregate-class rubble piles vs. silicaceous-class stony asteroids, for example). The comets are also divided based on whether they’re icy bodies orbiting peacefully in the outer system, or which are actively plunging through the inner system.

Planetesimals are mostly large asteroids and moons, divided up by age (are they just forming?), composition (rocky or tarry or icy), level of geological activity and its source (mostly passive, due to eccentric orbits and epistellar heating, due to tidal flexing, due to internal heating, etc.

Vesta, Ceres, Luna (selénian-class), Europa, Titan (galínilacustric-class), even Mars (eutalentic-class), they all fall somewhere into this classification.

Lithics are the big rocky ones with substantial atmosphere. Their subclassifications are much the same as the planetesimals, plus additional ones: age (forming or dying), water content (xeric through thalassic to pelagic – a global ocean, in these terms) and their methane and ammonia equivalents, presence of a biosphere, presence of halogens, and so forth. There are more lithic subclasses than there are subclasses of anything else, just about, partly because they’re more varied, and partly because they also attract a great deal of interest.

Earth (sylithotectonic-class) fits in here.

Helians get the aborted gas giants, plus a variety of superterrestrial rocky worlds with thick, helium-rich atmospheres. Its number of subclassifications is relatively limited, simply because there’s a very fine line between retaining helium at all and ending up among the…

Gas giants, divided principally by mass (subgiants, dwarf giants, mesogiants, supergiants), and then principally by their orbital positioning (epistellar, within the snowline, beyond the snowline) which defines most of their composition and behavior.

Around here, they would include, for example, Jupiter (melíeréan-class) and Neptune (déiran-class).

So, I hope that was an interesting peek into how the IGS planetary classification system works. I’m happy to answer a bit more, if anyone’s interested, but as I said, I don’t really want to put the whole thing out there until it’s suitably finished and polished.

Questions

So, got a few questions backlogged up to answer, and I’m going to try and answer them today. So you can be expecting that.

In the meantime, it’s rapidly approaching the end of the month, so this is just a quick note to all my Patreon patrons out there that among the things your money buys is your ability to ask monthly guaranteed-answer questions that’ll end up in the FAQ, and it’s that time again. So, shoot!

Cultural Transfers

In the jolly question box recently, I received this:

If tomorrow morning the Eldrae were to make contact with Earth, what cultural item (besides a good Popsicle) would be the most taken with aplomb and glee and why?

After due consideration and extensive contemplation, I find I can only answer thus:

I haven’t a bloody clue.

(Which is partly because, y’know, comparing a set of trillions to a set of millions is intrinsically hard, but also because my grasp on Earth culture is kind of weird and idiosyncratic. So. Or maybe my brain just doesn’t feel like working on that this month, although it could probably name a few very specific items. Enh.)

So on the way answerward, I’m going to throw this one open to you, gentle readers. After all, you’ve been reading along for some time now, and probably have a few ideas on this front yourselves. Send ’em in, and I’ll see what my representative cast of characters has to say about ’em…

Question: Terrorism and Open Societies

Here’s another one from the question box: I received a link to this article from a skeptical reader who questions how – or indeed if – the sort of open society I describe could possibly cope with this sort of lone-wolf, home-grown terrorism by individual extremists, needing few contacts and little equipment.

First, just because you have an open society that, by and large, is not interested in investing a lot of time into controlling what people do doesn’t necessarily mean that your security services suck. (Indeed, one could convincingly argue that they ought to be better, inasmuch as they can spend all their time concentrating on things that are actually mala in se rather than wasting a lot of time on authoritarian-moistening bullshit.)

Suffice it to say, canonically, while greatly restricted in what they can do to people who haven’t committed any sort of crime, the Watch Constabulary and the Fourth Directorate are nonetheless very good at what they do.

Second, of course, is that the Empire is rather picky about who can get citizen-shareholdership in the first place, and extends this particular pickiness even to people who were born there. You don’t get it for free just by accident of birth; it comes with responsibilities as well as rights, and if you cannot sit under an alethiometer and honestly declare that, yes, you do intend to honor the Contract and the Charter and all their implications (something that your homegrown radical could not any more than a would-be immigrant one), no citizen-shareholdership for you. And if you fail that test badly enough, well, here’s a ticket, now get the hell out.

(This is naturally decried as extremely culturalist, which it is; the standard response to such criticism is that no, it’s not prejudice, they have a perfectly valid postjudice against cultures that don’t respect the sophont rights of others, and in any case, the opinions of a of bunch of self-asserted advocates for thugs, thieves, slavers, defaulters, and other such degenerates will be filed in the appropriate receptacle.)

And thirdly, the Eupraxic Collegium does have a compelling interest of ensuring that the ungoverned, self-organizing public are, well, sane and rational, that being what permits a free society like this to exist in the first place, and are well equipped so to do.

But lastly, of course and for the major part, is the difference in attitude.

As has been mentioned before, I believe, the Imperial legal view of self-defense (or, rather, self-and-others defense) is somewhat different than ours, in that one is not, for example, obliged to wait until someone actualizes a threat in order to respond to it. You are entitled to take people at their word: if someone threatens you or someone else nearby, you can preempt their attack with your defense all you like. There is absolutely no duty to retreat: someone who attacks, or threatens to attack, is by definition, eo ipso, etc., in the wrong and invited the painful consequences that are about to ensue. And, for that matter, they think “proportional response” is the damn silliest idea they’ve ever heard of (with the possible exceptions of fighting fair and telling the enemy that you’re coming), so if you have to put someone down, you’re entitled to make sure that they don’t get back up.

The Imperial Rules of Civilized Warfare mirror this pretty much exactly on the group level, as you might expect.

In the above article, one quotation given is:

“Do not ask for anyone’s advice and do not seek anyone’s verdict,” an Islamic State spokesman said in a September audio speech. “Kill the disbeliever whether he is civilian or military, for they have the same ruling.”

…you can say that kind of thing relatively safely on Earth.

Hell, you could say that thing kind of safely to a lot of people in the Worlds who share similar attitudes to people on Earth.

But if you say that thing to or about the Empire, or Imperial citizen-shareholders, that’s a preemptive self-and-others-defense casus belli right there, and it’s probably even the kind that invokes the “we don’t need no steenkin’ central ruling, this is covered under ‘imminent threat that will not admit of delay'” clause that lets any local commander act on their own military authority.

There, you say that sort of thing from any sort of position of authority, and shit is going down. Hell, you just sent said shit a gild-edged, engraved, heavy-bond-paper invitation to come party at your place and bring all its implements of destruction.

And so, when it comes to another illustrative quote:

“They’ve realized, hey, if our intent is to scare the s–t out of people—to trigger heavy-handed responses by government, to force isolation of the Muslim community, pushing them to more radicalization—what do you have to do? Take two guys into a mall, shoot it up, and you’re done. You’ll be out of there in 15 minutes, and we’ll be talking about it for days and weeks and months.”

Well, it’s true that that would be an excellent way to trigger heavy-handed responses from the Imperial governance, yes. The problem, however, is that so far as opinion there is concerned, our idea of a heavy-handed response is so much self-harming (because tightening security inflicts pain upon many-n of your own people for every n bad guys it catches, even before you start counting false positives) theatrical bullshit.

The way you do a proper heavy-handed response to polity-encouraged terrorism is to send out Admiral Cluster Bomb to turn Mister-Likes-To-Make-Threats-And-Encourage-People into Mister-Ash-At-The-Bottom-Of-A-Glass-Lined-Crater, preferably before anyone actually has a chance to make good on any of said threats.

In short: what keeps terrorism out of the Empire’s open society is that, by and large, would-be terrorists’ sponsors and encouragers have much easier targets to pick on than the one that will murderize, tenderize, and vaporize you from orbit the moment after you open your mouth and then pat itself on the back, standin’ up for civilized values and all, for doing it, not a twinge of conscience needed.

And it’s not like this is a hidden or an inconsistent policy. They’re very open about this policy and they do it every time, and have been doing so for ever, which has the decided advantage of ensuring that it’s a very rare occasion when they have to do it at all.

Drake-class Questions

James Sterrett asks:

I gather that storage of consumables for the crew is in the external tankage, on the theory that a penetrating strike is a kill and thus there’s no point protecting stuff for survivors to use to survive/repair the ship?

Well, all the tankage is under the armor (except in the case of up-the-kilt shots), but most of the non-fuel non-heatsink tankage is between the crewed area and the hull, yes. On the other hand, it’s designed in much the same way as I gather some Russian submarines (the Typhoon-class, for one, IIRC) handle it; lots of smaller tanks, heavily subdivided. The theory being that a single penetrating strike may take out some of them, but it’s extremely unlikely to take out all of them, and indeed not much is short of battering the entire ship into a hulk and leaving no hull intact.

What are the limits on the ability of the frigate to recycle stuff? What’s the general cruise duration & actual maximum limit?

The recycling is very efficient for life-support purposes. I haven’t run detailed numbers, but a safe assumption is that you’ll run out of less depletable non-recyclables (ammunition, spare parts/specialized fabber feedstock, crew endurance, etc.) long before running into a problem with life-support consumables. Especially since most things you’re likely to deplete life-support-wise, even through leaks, can be renewed by pulling up alongside the nearest convenient iceteroid, hauling it in, chopping it up, and having your crew shovel the resulting slush into the gray-water system.

In terms of non-recyclable parts, a Drake follows the IN policy of being nominally stocked for a year’s cruising before needing replenishment. In practice, policy is to keep cruise duration between three and six months in space, depending on mission requirements, mostly for crew efficiency reasons, although that’s something that can be extended during time of war or other emergency. (That, though, is likely to require refueling from fuel stations or oilers along the way; and with oilers available to provide logistical support, theoretically, one could stay on station in space continuously – at least until suffering structural damage serious enough to need yard repair. The effects on crew morale would probably not be pretty, though.)

How much time does one of these spent in maintenance – is it a 3-for-1 rotation, where one is in dock refitting, one is working up for deployment with its crew, and one is deployed; or are matters such as refitting and crew training accelerated by high tech capabilities?

.The high-tech capabilities help: with good AI and lots of robotics, including nanotech self-repair capabilities, they have been able to cut down a lot on maintenance and time spent in the yards for that. On the other hand, while high tech does speed up crew training in some respects (tachydidactics, mnemonesis, etc., making it easy to absorb lots of raw data), there’s both a lot more of it to absorb than there has been before, and there’s a distinct limit to how much you can speed up simulations.

My subject-to-some-possible-revision current view is that they try to keep up a 2-for-1 rotation, one deployed and one in dock refitting and training, made possible mostly by the reduced maintenance burden; and that while deployed, the crew spend a lot of off-time in additional training and keeping current with simulations. But this may change once I find time to spend more time on the IN’s inner workings.

Questions: Economy and Habitats

Got some more questions! Jamie asks:

It strikes me as odd that at the technological level the Eldrae work at that they appear to be working under an ideal capitalist system in an era of post scarcity technology. How is wealth determined? What is the currency based on? What kinda of inequality is there if any?

Well, the thing to bear in mind about “post-scarcity” societies is that virtually all of them are actually only “post-material-scarcity” (or “nearly-post-material scarcity”, which is how I’d describe the Core Economic Zone polities and regions in the Eldraeverse.) Some things tend to remain scarce – ideas (especially if we assume that inventors, designers, authors, and so forth like to be paid for their work for reasons over and above what the money can buy them, which as an author, I’m pretty sure of), personal services, availability (only so many people can attend X event), etc., etc.

This is true even if we step out of my universe and examine the ur-post-scarcity example, Iain Banks’s Culture, in which a plot driver running through many of the books is the competition to get into Contact, or Special Circumstances, which by no means takes even all the qualified people who want to get in. In Look to Windward, we also see the case of a live concert timed to match the light from a particular supernova – and thus obviously limited to only that one particular place and time and audience – cause such perceived scarcity that even the people who are very smug about “money is a symptom of poverty” immediately reinvent scarcity economics and trading favors in the quest for tickets.

So that’s why they still need an economic system. (Well, that, and nearly-post-material-scarcity only means that mining, generating, and manufacturing is super-cheap, not free, because it still takes energy and thought to do – thermodynamics, it is a bugger. People may only be paying the equivalent of $20/month, easily covered by the Citizen’s Dividend, for the right to manufacture a giant pile of consumer goods every day, but that trivial cost is still there on the back-end.)

As for capitalism – well, now, I find that something of an unfortunately loaded term in *here*’s politics, so I try not to use it to describe things *there*. Their system is both propertarian – inasmuch as it esteems private property, and makes great use of property rights in various areas – and agorist – making use of free markets (which, given their views on the essential nature of consent, is close to the only ethically permitted option).

When I say “loaded”, of course, one of the things I mean is that people assume that capitalism includes only for-profit corporations (which the Empire’s system doesn’t – as the link above says, CEZ economies have an extensive agalmic component, and usually support healthy gift economies, open source communities, alternative internal economic arrangements (co-operatives, ecodemocracies, etc., etc.), the bounty economy, the street performer protocol (like Kickstarter), etc., with wage-based employment (which is almost nonexistent outside indenture – see here, here, and here). It is, if you will, also a free market in free market types.

…and it stays that way, essentially, ethical issues aside for the moment, because the Empire got to become a wealthy nearly-post-material-scarcity civilization by being organized that way, and the wise man does not kick away the ladder that got him where he is today. Especially if he’s still standing on it.

As for how the currency’s based, there’s a good explanation of that here (look down in the article; the first part covers why it’s Very Much Not Gold). It’s essentially fiat, but a peculiar kind of independent fiat designed to match the currency base accurately to the production capacity of the economy (because inflation is a form of robbing creditors to pay debtors, and deflation is a form of robbing debtors to pay creditors, and that is just not on, no sir).

As far as inequality is concerned, I can do no better than point you at the explanation here: Trope-a-Day: No Poverty.

The other thing that seems odd is that they are very planet focused and mentions of space habitats of all shapes and sizes seems rare. How common are Eldrae habitable worlds? What makes planets more useful than more energy and resource efficient habitats? How have they varied the basic habitat designs?

Um, not sure where you’re getting that from. I seem to recall more than a few mentions of one habitat or another, and canonically about three-fifths of the Imperial population are spacers, only two-fifths living on planets. (By no means all of which are habitable, if by that you mean “shirt-sleeve habitable”; most of the populated planets in the Worlds are partially-terraformed Mars-type worlds, which are actually much easier to deal with than existing garden worlds, habitability-wise.) There’s a certain bias towards garden worlds in the Thirteen Colonies, back in the Imperial Core, because of the preferences of the old subluminal colonization days, but in general, it’s not so; and the list of “habitables” tends to include worlds like Sialhain (Venus-like, colonized in aerostats), and Galine (Titan-like), and so forth.

As for why planets – why not planets? People started out being used to them. Sometimes people like seeing landscapes that someone doesn’t have the architectural plans for, or smelling a few trillion tonnes of aeon-old biomass on the wind. (Or maybe they just like wind, who knows?) Or, y’know, because planets have oceans, and while there are aquatic habitats,  you’re not getting the cetacean uplifts out of the Big Puddles any time soon. It’s not a decision anyone’s making out of questions of efficiency, being nearly-post-material-scarcity, and all; it’s a decision people make because they feel like it, and why not?

As a side note: garden worlds are also extremely useful and valuable because they have ecologies, which are very information-dense. And even in the most crassly commercial sense, an ecology is a giant library-cum-research-program of new biotechnological and nanotechnological tricks to draw from. It’s just good business.

(Outside the Empire and other transsophont cultures, of course, many people live primarily on planets because they’re too Luddite or biochauvinist to modify themselves to live comfortably long-term in microgravity. But, hey, someone’s got to be the meek who inherit the Earth, right?)

Habitat-wise: well, I’m going to keep the details under my hat a bit until we see them in fic, but teaser-wise, what I will say is that while there are some O’Neill cylinders and the like, the majority of them could be classified as modular structures or asteroid beehives, operating in microgravity – and even the cylinders tend to operate under low spin gravity. After all, why live on a faux planet when there are plenty of real planets around? Spacers prefer to live spacer-style among spacer-style architecture, by and large.

Do I Consider Myself A Feminist Writer?

…is the latest question to come through the anonymous message box.

Oh, boy.

“I don’t discuss my process.”

Oh, wait, I do discuss my process? I’ve discussed my process often, in the past? Well, crap.

Well, the unhelpful mathematician’s answer – that also does happen to be true – is that I don’t consider myself an “X writer” for virtually any value of “X”, except possibly “speculative fiction”. But I guess I owe you, anonymous questioner, a little more than that.

The more detailed answer is “it depends on what you mean by that”.

Do I endeavor to have an appropriately representative number of female characters who are competent, agentive, and not defined as some male someone’s accessory? Do I try to depict a society in which people are judged based on their individual merits and character, rather than by prejudicial stereotypes and situationally-irrelevant epiphenomena (specifically including sex, gender, etc., among many other things), and in which all sophonts (regardless of the aforementioned) enjoy the same natural rights, the same civil rights, equality before the law, and possess equal social opportunities1?

Well, yes, yes I do. I do not necessarily claim that I always succeed as well as I would like to, but it is my intention, and I do think my corpus bears it out.

(But, of course, this is never mentioned explicitly, which some might argue means it doesn’t count. But it can’t be, for reasons of worldbuilding integrity. You never hear a fish say, “my, the water sure is wet today” – because no-one comments on the status quo when it’s been that way for as long as the status has been quo. If you tried to explain the Earth-now way of these things, patriarchy, etc., to an Imperial citizen-shareholder, 95% of them wouldn’t understand what you were driving at, and the remaining 5% of professional sophontologists, adventure tourists, and the like, would nod politely and explain that that sort of thing is indexed under barbarian outworlders be crazy, yo.

This is also why this doesn’t come up even when dealing with said barbarian outworlders. An Imperial confronted by some icky patriarchy out in the Periphery isn’t going to think of it in specifically feminist terms, having neither interior nor historical experience with such a thing. She’s much more likely to think of it as just another rationalization-memeplex cooked up by noxious slaving fuckheads to justify strutting about with their jackboots on, because no rational being could possibly take such ideas seriously in the first place, could they…?)

Am I trying to depict a desirable social model, in feminist terms? (Or, indeed, in any other terms.) Well, inasmuch as I do think a social model in which people are judged by the truth of their talents and the content of their character without reference to the presumptions attached to the morphology of their genitalia would be a great improvement over our present one, perhaps. But I’m a writer, not a social engineer. I’m trying to depict a non-human society that is that way in terms that are true to itself, not as a prescription for how humans ought to live, and that is shaped by distinctly inhuman instincts and ideas.

Am I deliberately attempting to promote that particular viewpoint – as a political viewpoint – in/through my writing? No, and for two reasons:

1. I hate message fiction. To some extent, whatever the message, because subordinating the coherence of the world and the thread of the plot to a message usually makes for terrible, terrible fiction. This is even more the case when it’s a message that I might agree with, because I don’t generally think it helps to promote a particular thing to produce bloody awful anvilicious books about it.

Now, sure, my own views on The Truth Of Things And The Oughts Of Things I’m sure shape my creativity in plenty of ways; such is the nature of the game. But for my money, I’m much better off, and they’re much better off, just letting them come out in the nature of the worlds I shape rather than beating people over the head with sermons about The Right Thing, You Idiots. I’m a writer, a storyteller, and very much not a preacher.

2. I’m an ornery cuss who has never found any political or activist group ever, typically including both sides of any given debate, that I could stomach, and in the past I’ve rarely been shy of saying so. Even – maybe even especially – the ones I mostly agree with. So – whatever my views expressed above may mean for compatibility of desired ends – even if it wasn’t for the message-fiction thing, political feminism wouldn’t have me, and I wouldn’t have it.

All that being said, of course, if someone comes up to me in thirty years and tells me that reading my books as a little girl inspired them to give the finger to toxic social expectations and become a high-powered megacorp CEO like, say, Giléä Cheraelar or a bad-ass space navy admiral like Caliéne Sargas2, I reserve the right to be pretty damn pleased about it.


1. I can’t say social equality, inasmuch as they do practice hard-edged meritocracy to go along with their equality of opportunity, and it would seem odd to say political equality inasmuch as the political equality everyone has in the Empire is the opportunity to be shot in the face for attempting to practice politics. But, hey, anyone of any sex, etc., who tries to practice politics is equally likely to be shot in the face, so.

2. Albeit possibly slightly worried in this case, inasmuch as Caliéne Sargas is a bloodthirsty-and-proud-of-it functional sociopath. But, hey, it takes all sorts.

Questions

Additionally, based on expressions of interest I’ve received, I’m going to open up the floor for questions from my Patreon patrons – one per $ per month – as suggested here, and now added to the Patreon rewards list.

So! Let’s start while the iron is hot. It’s January, and that means y’all who have pledged $1/mo. or more have a week to get your January questions in, if you have ’em, and the answers will be FAQed come February 1.

(And if you have questions and aren’t currently a patron, why not become one?)

Future Directions

I recently received an e-mail from a reader making the very good point that this ‘verse is getting somewhat impenetrable for the newcomer – at least, without going on an absolutely huge archive binge. (And, let’s face it, so long as I’m primarily sticking here to the nanofic format, it’s not really all that compatible with filling in all the useful background that one might want to have for each piece in, well, a fairly small piece.)

A suggestion for dealing with that was an “Eldraewiki”, as it were, with the background information that readers may need.

Now, I’m not opposed to such a thing in principle, but, well, background-information-wise, I have something like a 10,000 page internal reference wiki here, but it’s not what you might call suitable for publication, being absolutely chock-full of spoilers, things that would be spoilers if I knew what I was going to do with them in the future yet, semi-canonical information, etc., etc., and other things that would be, well, problematic. And, frankly, while it might be possible to sort through it to devise an appropriate subset to release, it’s a huge enough job that I wouldn’t have any writing time for the foreseeable future.

And the fiction has to come first, and all that.

But enough of what I can’t do. Let’s talk about what I can do.

First, I can create a Wikia wiki for the Eldraeverse, sure enough, but while I’ll certainly post stuff there from time to time, if I do set one up, most of the actual work of filling it out is going to be left up to you, the readers, much like the Wikias for pretty much every other book/series/game/movie out there. A fan wikia, if you will.

Second, I have no objection to answering questions on background – the only problem, of course, being that I can’t answer an unlimited number of questions on background. What I’m thinking of here is essentially adding to the other things my Patreon subscribers (a writer having to eat, after all) get the right and privilege of asking those questions, say one per $ per month, whose answers are posted monthly and collected on a FAQ page on this blog. (So even if you can’t patronize me, you still get to read the answers; you just don’t get to steer the questioning. 🙂 )

At the moment, of course, this is all speculative, but I thought I’d throw these notions out there to try and gauge interest and see if there are any other ideas out there that I should maybe be considering. If you have any, or would be interested in either of the above, please leave me a comment or fill in my contact form, and let me know.